Player Matchup

Discordia
Discordia
 
Discordia
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
LittleBit0ff
Ymir
Level 179
God Stats
0W - 1L
1,344 SR
Queue Stats
19W - 29L
1,368 Elo+
Solo
Cu Chulainn
Cu Chulainn
SalisburySteak21
Cu Chulainn
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
129W - 111L
1,408 Elo+
Solo
Loki
Loki
Sensei349
Loki
Level 147
God Stats
19W - 15L
1,538 SR
Queue Stats
223W - 259L
1,396 Elo+
Solo
Ishtar
Ishtar
VINKELA
Ishtar
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 43L
1,500 Elo+
Solo
Team Averages
Level 139
1,476 SR
1,434 Elo+

VS

Team Averages
Level 74
1,484 SR
1,437 Elo+
Baron Samedi
Baron Samedi
Godzdayum
Baron Samedi
Level 57
God Stats
3W - 6L
1,508 SR
Queue Stats
21W - 17L
1,413 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Pologofister
Morgan Le Fay
Level 92
God Stats
5W - 9L
1,221 SR
Queue Stats
109W - 108L
1,407 Elo+
Party 1
Hercules
Hercules
Quigs90
Hercules
Level 48
God Stats
1W - 0L
1,387 SR
Queue Stats
19W - 22L
1,402 Elo+
Party 1
Shiva
Shiva
honorableassasin
Shiva
Level 68
God Stats
24W - 8L
1,806 SR
Queue Stats
83W - 59L
1,502 Elo+
Solo
Ishtar
Ishtar
loneNoble
Ishtar
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
114W - 100L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
1 / 3 / 1
8,580
858
10,490
8,694
3,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

13
0 / 4 / 2
7,822
782
3,560
12,940
12,230
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cu Chulainn
SalisburySteak21
Cu Chulainn
15
2 / 4 / 1
8,269
827
8,416
13,504
10,529
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
14
2 / 5 / 1
7,707
771
5,412
9,380
3,517
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ishtar
VINKELA
Ishtar
14
1 / 4 / 1
7,940
794
6,245
10,308
4,753
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Godzdayum
Baron Samedi
14
3 / 1 / 11
8,211
821
8,161
9,306
5,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Morgan Le Fay
Pologofister
Morgan Le Fay
15
4 / 2 / 6
8,662
866
7,583
6,762
3,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
Quigs90
Hercules
16
5 / 0 / 10
8,735
874
6,167
7,918
7,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
2 / 3 / 6
8,305
831
12,341
14,757
15,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ishtar
loneNoble
Ishtar
16
6 / 0 / 8
9,146
915
8,931
6,465
2,959
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
61
6
Kills
20
20
Deaths
6
6
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
3
1
0.5
W
Baron Samedi
Godzdayum
Baron Samedi
3
1
11
8.5
L
0
4
2
0.25
W
Morgan Le Fay
Pologofister
Morgan Le Fay
4
2
6
3.5
W
Hercules
Quigs90
Hercules
5
0
10
10
L
Cu Chulainn
SalisburySteak21
Cu Chulainn
2
4
1
0.63
L
Loki
2
5
1
0.5
L
Ishtar
VINKELA
Ishtar
1
4
1
0.38
W
2
3
6
1.67
W
Ishtar
loneNoble
Ishtar
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,123
Damage
43,183
54,826
Taken
45,208
34,463
Mitigated
34,013
6,680
Healing
12,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
10,490
190
0
723
8,694
3,434
204
2,795
5,418
36,373
1,248
W
Baron Samedi
Godzdayum
Baron Samedi
8,161
382
934
2,693
9,306
5,010
264
4,314
4,992
10,987
0
L
3,560
145
1,297
1,784
12,940
12,230
0
3,441
8,733
7,792
0
W
Morgan Le Fay
Pologofister
Morgan Le Fay
7,583
819
0
462
6,762
3,218
208
2,007
4,755
28,405
827
W
Hercules
Quigs90
Hercules
6,167
1,174
0
2,531
7,918
7,722
0
3,510
4,408
0
9,715
L
Cu Chulainn
SalisburySteak21
Cu Chulainn
8,416
1,028
0
530
13,504
10,529
0
4,586
7,835
0
20,078
L
Loki
5,412
760
215
840
9,380
3,517
0
933
8,020
0
19,955
L
Ishtar
VINKELA
Ishtar
6,245
2,578
0
1,291
10,308
4,753
866
2,702
7,133
0
23,819
W
12,341
1,642
602
2,671
14,757
15,104
0
2,626
12,131
0
33,187
W
Ishtar
loneNoble
Ishtar
8,931
5,249
0
2,191
6,465
2,959
0
1,059
5,406
0
29,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,318
Gold Earned
43,059
190
Minions Killed
180
0
Camps Cleared
0
965,409
Distance Traveled
1,050,513
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,580
858
74
7
0
201,626
0
W
Baron Samedi
8,211
821
16
2
0
186,759
0
L
Ymir
7,822
782
9
1
0
163,137
0
W
Morgan Le Fay
8,662
866
53
5
0
216,205
0
W
Hercules
8,735
874
18
2
0
221,699
0
L
Cu Chulainn
8,269
827
48
5
0
208,036
0
L
Loki
7,707
771
25
3
0
221,307
5
L
Ishtar
7,940
794
34
3
0
171,303
0
W
Shiva
8,305
831
43
4
0
215,977
0
W
Ishtar
9,146
915
50
5
0
209,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role