Player Matchup

Da Ji
Da Ji
BobMcBobberton
Da Ji
Level 106
God Stats
0W - 1L
1,687 SR
Queue Stats
8W - 7L
1,643 Elo+
Party 1
Sun Wukong
Sun Wukong
The1stAdmiral
Sun Wukong
Level 125
God Stats
0W - 1L
1,441 SR
Queue Stats
2W - 6L
1,268 Elo+
Party 1
Kukulkan
Kukulkan
Thehulkbuster13
Kukulkan
Level 112
God Stats
1W - 2L
1,571 SR
Queue Stats
1W - 8L
1,268 Elo+
Party 1
Atlas
Atlas
WrenchPuller93
Atlas
Level 87
God Stats
0W - 1L
1,285 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
calebi15
Jing Wei
Level 82
God Stats
0W - 2L
1,493 SR
Queue Stats
0W - 7L
1,268 Elo+
Party 1
Team Averages
Level 102
1,496 SR
1,389 Elo+

VS

Team Averages
Level 80
1,678 SR
1,466 Elo+
Surtr
Surtr
Crazyalienjason
Surtr
Level 63
God Stats
17W - 19L
1,571 SR
Queue Stats
99W - 104L
1,473 Elo+
Party 2
Kuzenbo
Kuzenbo
Cruxxible
Kuzenbo
Level 89
God Stats
2W - 0L
1,823 SR
Queue Stats
136W - 127L
1,477 Elo+
Party 2
Izanami
Izanami
GilbertMontgomry
Izanami
Level 59
God Stats
3W - 0L
1,782 SR
Queue Stats
467W - 470L
1,388 Elo+
Party 2
Fenrir
Fenrir
Hairymilkies23
Fenrir
Level 43
God Stats
6W - 7L
1,204 SR
Queue Stats
140W - 118L
1,453 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
VictorHugo00
Morgan Le Fay
Level 144
God Stats
7W - 2L
2,009 SR
Queue Stats
125W - 109L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 0
5,973
498
4,803
11,787
4,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
The1stAdmiral
Sun Wukong
10
0 / 5 / 0
5,752
479
2,800
7,310
4,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
11
0 / 4 / 1
6,092
508
2,901
6,562
2,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 1 / 0
5,382
449
2,320
11,013
7,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jing Wei
calebi15
Jing Wei
8
0 / 3 / 0
4,964
414
2,003
7,518
2,324
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 2
7,538
628
7,412
8,489
5,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kuzenbo
Cruxxible
Kuzenbo
11
2 / 0 / 3
6,259
522
7,189
5,331
4,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
2 / 0 / 1
6,637
553
4,543
5,784
2,180
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
4 / 0 / 3
6,727
561
3,703
8,118
3,766
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
VictorHugo00
Morgan Le Fay
14
4 / 1 / 2
7,628
636
7,494
8,540
3,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
28
2
Kills
17
17
Deaths
2
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
4
0
0.5
W
5
1
2
6
W
Kuzenbo
Cruxxible
Kuzenbo
2
0
3
3.5
W
2
0
1
2.5
W
4
0
3
5.5
L
Sun Wukong
The1stAdmiral
Sun Wukong
0
5
0
0
L
Kukulkan
0
4
1
0.13
W
Morgan Le Fay
VictorHugo00
Morgan Le Fay
4
1
2
5
L
0
1
0
0
L
Jing Wei
calebi15
Jing Wei
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,827
Damage
30,341
44,190
Taken
36,262
22,092
Mitigated
20,319
9,132
Healing
9,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,803
1,085
0
3,491
11,787
4,971
0
3,574
8,072
0
37,291
W
7,412
2,912
0
3,061
8,489
5,774
477
206
7,879
1,028
49,309
W
Kuzenbo
Cruxxible
Kuzenbo
7,189
2,101
0
792
5,331
4,783
50
1,214
4,117
23,899
1,538
W
4,543
3,716
0
2,316
5,784
2,180
516
900
4,884
0
58,196
W
3,703
344
0
1,584
8,118
3,766
405
187
7,931
0
38,297
L
Sun Wukong
The1stAdmiral
Sun Wukong
2,800
554
0
870
7,310
4,280
0
291
6,467
0
39,368
L
Kukulkan
2,901
238
0
490
6,562
2,705
0
4,885
1,677
43,282
0
W
Morgan Le Fay
VictorHugo00
Morgan Le Fay
7,494
857
0
2,208
8,540
3,816
0
2,714
5,826
55,230
1,584
L
2,320
981
47
2,875
11,013
7,812
0
2,893
7,642
16,064
0
L
Jing Wei
calebi15
Jing Wei
2,003
1,359
0
1,359
7,518
2,324
0
2,461
4,697
0
31,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,163
Gold Earned
34,789
281
Minions Killed
378
0
Camps Cleared
0
1,148,820
Distance Traveled
1,139,842
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,973
498
68
6
0
241,609
1
W
Surtr
7,538
628
76
6
0
218,634
0
W
Kuzenbo
6,259
522
43
4
0
245,571
0
W
Izanami
6,637
553
96
8
0
220,691
0
W
Fenrir
6,727
561
61
5
0
253,374
0
L
Sun Wukong
5,752
479
71
6
0
230,233
0
L
Kukulkan
6,092
508
72
6
0
211,147
0
W
Morgan Le Fay
7,628
636
102
9
0
201,572
0
L
Atlas
5,382
449
18
2
0
235,396
0
L
Jing Wei
4,964
414
52
4
0
230,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role