Player Matchup

Apollo
Apollo
 
Apollo
Level 211
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
JDoty_
Fenrir
Level 124
God Stats
4W - 0L
1,066 SR
Queue Stats
79W - 88L
1,496 Elo+
Party 2
Hades
Hades
RemRemedy
Hades
Level 119
God Stats
1W - 0L
1,206 SR
Queue Stats
5W - 4L
1,512 Elo+
Party 2
Scylla
Scylla
warchild12
Scylla
Level 126
God Stats
2W - 2L
1,500 SR
Queue Stats
16W - 13L
1,241 Elo+
Party 2
Gilgamesh
Gilgamesh
xXJeffereyXx
Gilgamesh
Level 128
God Stats
12W - 3L
1,739 SR
Queue Stats
123W - 113L
1,551 Elo+
Solo
Team Averages
Level 142
1,402 SR
1,460 Elo+

VS

Team Averages
Level 147
1,501 SR
1,546 Elo+
Susano
Susano
JalapenoCheetoes
Susano
Level 156
God Stats
3W - 9L
1,361 SR
Queue Stats
164W - 164L
1,553 Elo+
Party 1
Tiamat
Tiamat
Magic_Corvo
Tiamat
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
192W - 191L
1,555 Elo+
Party 3
Sun Wukong
Sun Wukong
Magic_Volpe
Sun Wukong
Level 121
God Stats
3W - 3L
1,671 SR
Queue Stats
224W - 225L
1,559 Elo+
Party 3
Geb
Geb
Stonedxmushroom
Geb
Level 196
God Stats
1W - 3L
1,471 SR
Queue Stats
334W - 324L
1,526 Elo+
Party 1
Jing Wei
Jing Wei
Wantedslaughter
Jing Wei
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 111L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
15
4 / 0 / 2
8,979
641
10,932
11,301
4,707
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
JDoty_
Fenrir
13
3 / 0 / 2
7,799
557
5,624
12,207
5,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hades
RemRemedy
Hades
13
0 / 3 / 0
7,965
569
5,643
13,845
9,158
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Scylla
warchild12
Scylla
15
7 / 0 / 1
9,121
652
9,691
7,012
2,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
xXJeffereyXx
Gilgamesh
11
3 / 1 / 4
8,063
576
7,930
13,940
9,793
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 0
6,934
495
7,815
12,969
4,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tiamat
10
0 / 5 / 0
6,168
441
4,663
10,280
5,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Magic_Volpe
Sun Wukong
14
1 / 2 / 2
7,815
558
10,105
14,816
9,854
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 3 / 2
5,975
427
3,513
11,567
8,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jing Wei
11
0 / 4 / 1
6,051
432
6,529
11,092
3,408
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
17
Kills
4
4
Deaths
17
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
4
0
2
5
W
Fenrir
JDoty_
Fenrir
3
0
2
4
L
3
3
0
1
L
Tiamat
0
5
0
0
L
Sun Wukong
Magic_Volpe
Sun Wukong
1
2
2
1
W
Hades
RemRemedy
Hades
0
3
0
0
L
0
3
2
0.33
L
Jing Wei
0
4
1
0.13
W
Scylla
warchild12
Scylla
7
0
1
7.5
W
Gilgamesh
xXJeffereyXx
Gilgamesh
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,820
Damage
32,625
58,305
Taken
60,724
32,026
Mitigated
31,210
23,026
Healing
17,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
10,932
6,905
0
6,944
11,301
4,707
0
854
10,447
0
84,632
W
Fenrir
JDoty_
Fenrir
5,624
1,875
0
3,772
12,207
5,606
334
1,604
10,603
0
54,185
L
7,815
2,166
0
4,258
12,969
4,678
0
1,910
10,929
0
54,002
L
Tiamat
4,663
490
0
2,041
10,280
5,137
0
5,016
4,831
32,911
1,053
L
Sun Wukong
Magic_Volpe
Sun Wukong
10,105
3,133
0
4,935
14,816
9,854
0
6,547
8,227
0
72,568
W
Hades
RemRemedy
Hades
5,643
367
60
7,748
13,845
9,158
0
319
13,526
63,236
0
L
3,513
521
0
3,084
11,567
8,133
0
1,206
10,311
19,446
783
L
Jing Wei
6,529
5,229
0
3,454
11,092
3,408
0
0
11,092
0
45,663
W
Scylla
warchild12
Scylla
9,691
1,170
0
2,406
7,012
2,762
532
3,606
3,406
65,053
0
W
Gilgamesh
xXJeffereyXx
Gilgamesh
7,930
2,163
0
2,096
13,940
9,793
0
2,601
11,339
0
31,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,927
Gold Earned
32,943
469
Minions Killed
360
0
Camps Cleared
0
1,402,321
Distance Traveled
1,411,918
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,979
641
131
9
0
274,423
0
W
Fenrir
7,799
557
72
5
0
322,481
4
L
Susano
6,934
495
92
7
0
307,979
0
L
Tiamat
6,168
441
64
5
0
258,099
0
L
Sun Wukong
7,815
558
110
8
0
267,220
1
W
Hades
7,965
569
109
8
0
229,820
5
L
Geb
5,975
427
26
2
0
299,654
0
L
Jing Wei
6,051
432
68
5
0
278,966
3
W
Scylla
9,121
652
130
9
0
267,063
0
W
Gilgamesh
8,063
576
27
2
0
308,534
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role