Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Jxtsx
Danzaburou
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 12L
1,512 Elo+
Solo
Lancelot
Lancelot
RITBVIPER
Lancelot
Level 127
God Stats
1W - 1L
1,282 SR
Queue Stats
87W - 82L
1,443 Elo+
Solo
Charon
Charon
francisav
Charon
Level 98
God Stats
6W - 7L
1,313 SR
Queue Stats
333W - 346L
1,424 Elo+
Solo
Agni
Agni
Ørage
Agni
Level 96
God Stats
2W - 0L
1,686 SR
Queue Stats
2W - 0L
1,692 Elo+
Solo
Team Averages
Level 103
1,456 SR
1,514 Elo+

VS

Team Averages
Level 69
1,466 SR
1,398 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Golgothas
Ares
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 41L
1,387 Elo+
Solo
Sol
Sol
Gossi8125
Sol
Level 82
God Stats
1W - 3L
1,500 SR
Queue Stats
224W - 231L
1,439 Elo+
Solo
Surtr
Surtr
hopefulsouls
Surtr
Level 47
God Stats
26W - 21L
1,419 SR
Queue Stats
194W - 196L
1,356 Elo+
Party 1
Charybdis
Charybdis
kili309
Charybdis
Level 28
God Stats
12W - 13L
1,411 SR
Queue Stats
54W - 69L
1,308 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
11
4 / 0 / 1
6,227
566
4,000
5,137
1,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
Jxtsx
Danzaburou
10
4 / 2 / 1
6,595
600
9,415
8,409
2,964
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Lancelot
RITBVIPER
Lancelot
12
0 / 1 / 0
5,984
544
2,660
7,293
5,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charon
francisav
Charon
9
0 / 1 / 6
6,186
562
3,541
6,883
4,624
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Agni
Ørage
Agni
11
0 / 1 / 0
6,094
554
6,604
5,793
1,940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
13
3 / 1 / 0
6,728
612
3,860
10,817
4,850
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
8
0 / 2 / 1
5,198
473
2,296
9,818
7,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
1 / 0 / 0
6,457
587
3,914
7,467
2,310
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 0 / 0
6,512
592
3,787
5,879
3,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
kili309
Charybdis
8
0 / 5 / 0
4,805
437
4,086
9,835
3,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
6
8
Kills
5
5
Deaths
8
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
4
0
1
4.5
L
Ao Kuang
 
Ao Kuang
3
1
0
3
L
Ares
0
2
1
0.25
L
1
0
0
1
W
Danzaburou
Jxtsx
Danzaburou
4
2
1
2.25
W
Lancelot
RITBVIPER
Lancelot
0
1
0
0
W
Charon
francisav
Charon
0
1
6
3
L
1
0
0
1
L
Charybdis
kili309
Charybdis
0
5
0
0
W
Agni
Ørage
Agni
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,220
Damage
17,943
33,515
Taken
43,816
16,752
Mitigated
20,980
8,844
Healing
12,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
4,000
958
0
2,189
5,137
1,691
424
2,214
2,882
0
35,643
L
Ao Kuang
 
Ao Kuang
3,860
885
0
3,205
10,817
4,850
0
1,102
9,651
66,256
0
L
Ares
2,296
169
0
1,101
9,818
7,154
0
1,977
7,841
10,878
0
L
3,914
732
0
3,659
7,467
2,310
0
4,420
2,463
44,094
859
W
Danzaburou
Jxtsx
Danzaburou
9,415
4,227
0
2,947
8,409
2,964
419
2,598
5,811
0
40,422
W
Lancelot
RITBVIPER
Lancelot
2,660
168
0
848
7,293
5,533
0
212
6,615
0
42,519
W
Charon
francisav
Charon
3,541
973
0
1,390
6,883
4,624
124
1,814
5,069
19,933
0
L
3,787
1,482
0
2,608
5,879
3,310
0
535
4,824
1,252
37,686
L
Charybdis
kili309
Charybdis
4,086
2,148
0
2,274
9,835
3,356
0
1,101
8,734
0
31,123
W
Agni
Ørage
Agni
6,604
0
0
1,470
5,793
1,940
240
3,348
2,445
35,737
1,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,086
Gold Earned
29,700
311
Minions Killed
325
0
Camps Cleared
0
1,167,716
Distance Traveled
1,102,062
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
6,227
566
56
5
0
252,291
0
L
Ao Kuang
6,728
612
105
10
0
264,057
0
L
Ares
5,198
473
11
1
0
229,740
0
L
Sol
6,457
587
78
7
0
207,094
2
W
Danzaburou
6,595
600
65
6
0
217,107
0
W
Lancelot
5,984
544
86
8
0
250,748
0
W
Charon
6,186
562
22
2
0
229,144
0
L
Surtr
6,512
592
82
7
0
218,733
4
L
Charybdis
4,805
437
49
4
0
182,438
2
W
Agni
6,094
554
82
7
0
218,426
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role