Player Matchup

Jormungandr
Jormungandr
BDEzaythoven
Jormungandr
Level 165
God Stats
18W - 18L
1,665 SR
Queue Stats
332W - 367L
1,523 Elo+
Party 2
Surtr
Surtr
Fear Behemoth
Surtr
Level 85
God Stats
15W - 12L
1,485 SR
Queue Stats
261W - 288L
1,538 Elo+
Party 2
Ullr
Ullr
MonsterFriZbee
Ullr
Level 128
God Stats
30W - 31L
1,495 SR
Queue Stats
330W - 394L
1,492 Elo+
Party 2
Agni
Agni
stormchaserD31
Agni
Level 141
God Stats
3W - 2L
1,658 SR
Queue Stats
119W - 94L
1,624 Elo+
Solo
Bastet
Bastet
zoomieeeees
Bastet
Level 84
God Stats
2W - 4L
1,493 SR
Queue Stats
28W - 25L
1,564 Elo+
Solo
Team Averages
Level 121
1,559 SR
1,548 Elo+

VS

Team Averages
Level 147
1,509 SR
1,516 Elo+
Merlin
Merlin
 
Merlin
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
 
Cernunnos
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
 
Neith
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
BeetleBoof
Gilgamesh
Level 122
God Stats
4W - 6L
1,544 SR
Queue Stats
16W - 16L
1,582 Elo+
Solo
Sun Wukong
Sun Wukong
Zaradax95
Sun Wukong
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BDEzaythoven
Jormungandr
12
2 / 1 / 0
7,257
726
4,538
7,320
3,700
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 0 / 2
5,067
507
4,118
5,851
4,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
3 / 1 / 0
5,304
530
3,851
4,801
1,742
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 1 / 0
6,112
611
2,029
4,738
1,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
10
0 / 0 / 2
5,114
511
3,211
5,954
2,381
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
0 / 1 / 1
5,896
590
2,312
5,058
1,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
 
Cernunnos
8
1 / 2 / 0
4,846
485
3,596
5,252
1,714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
 
Neith
8
0 / 3 / 0
4,465
447
3,571
7,195
2,425
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
BeetleBoof
Gilgamesh
9
2 / 0 / 1
5,099
510
2,587
5,978
2,846
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
Zaradax95
Sun Wukong
9
0 / 2 / 1
4,435
444
3,469
6,575
4,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
6
7
Kills
3
3
Deaths
8
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
1
1
0.5
L
Cernunnos
 
Cernunnos
1
2
0
0.5
L
Neith
 
Neith
0
3
0
0
W
Jormungandr
BDEzaythoven
Jormungandr
2
1
0
2
L
Gilgamesh
BeetleBoof
Gilgamesh
2
0
1
2.5
W
1
0
2
2
W
3
1
0
3
L
Sun Wukong
Zaradax95
Sun Wukong
0
2
1
0.25
W
1
1
0
1
W
Bastet
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,747
Damage
15,535
28,664
Taken
30,058
13,475
Mitigated
12,766
9,637
Healing
4,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
2,312
40
0
690
5,058
1,726
0
1,600
3,458
49,307
0
L
Cernunnos
 
Cernunnos
3,596
1,655
0
422
5,252
1,714
0
33
4,961
0
24,767
L
Neith
 
Neith
3,571
1,837
0
1,804
7,195
2,425
0
55
6,916
0
30,592
W
Jormungandr
BDEzaythoven
Jormungandr
4,538
1,594
0
3,004
7,320
3,700
0
0
6,796
58,098
1,100
L
Gilgamesh
BeetleBoof
Gilgamesh
2,587
813
0
620
5,978
2,846
0
786
5,071
0
27,928
W
4,118
438
0
2,467
5,851
4,098
0
0
5,851
188
19,545
W
3,851
966
0
1,014
4,801
1,742
0
0
4,801
0
32,803
L
Sun Wukong
Zaradax95
Sun Wukong
3,469
688
0
969
6,575
4,055
0
4,078
2,497
0
20,811
W
2,029
0
0
1,160
4,738
1,554
0
1,751
2,639
41,591
817
W
Bastet
3,211
1,086
0
1,992
5,954
2,381
0
163
5,741
0
38,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,854
Gold Earned
24,741
328
Minions Killed
275
0
Camps Cleared
0
1,041,596
Distance Traveled
1,001,421
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,896
590
101
10
0
195,739
0
L
Cernunnos
4,846
485
48
5
0
187,135
2
L
Neith
4,465
447
37
4
0
173,115
0
W
Jormungandr
7,257
726
106
11
0
164,775
2
L
Gilgamesh
5,099
510
60
6
0
243,664
0
W
Surtr
5,067
507
28
3
0
213,918
2
W
Ullr
5,304
530
52
5
0
186,441
0
L
Sun Wukong
4,435
444
29
3
0
201,768
0
W
Agni
6,112
611
87
9
0
230,475
1
W
Bastet
5,114
511
55
6
0
245,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role