Player Matchup

Kukulkan
Kukulkan
Silver III
Blackhorse9
Kukulkan
Silver III
Level 117
God Stats
38W - 36L
1,551 SR
Queue Stats
126W - 127L
1,463 MMR
Solo
Gilgamesh
Gilgamesh
Silver I
FerrellFerret
Gilgamesh
Silver I
Level 146
God Stats
3W - 2L
1,632 SR
Queue Stats
32W - 28L
1,549 MMR
Party 1
Hachiman
Hachiman
Gold IV
HeaIer RoIe
Hachiman
Gold IV
Level 108
God Stats
62W - 67L
1,476 SR
Queue Stats
658W - 676L
1,406 MMR
Solo
Ao Kuang
Ao Kuang
Silver III
bromatoisinsane
Ao Kuang
Silver III
Level 69
God Stats
2W - 2L
1,265 SR
Queue Stats
52W - 51L
1,406 MMR
Party 1
Charon
Charon
Silver III
diiWRLD
Charon
Silver III
Level 115
God Stats
2W - 4L
1,660 SR
Queue Stats
16W - 18L
1,362 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 111
1,517 SR
1,437 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 116
1,509 SR
1,444 MMR
Bastet
Bastet
Gold IV
Clappo
Bastet
Gold IV
Level 117
God Stats
6W - 7L
1,704 SR
Queue Stats
217W - 232L
1,414 MMR
Solo
Baron Samedi
Baron Samedi
Gold V
ECU_Andrssess
Baron Samedi
Gold V
Level 110
God Stats
1W - 3L
1,340 SR
Queue Stats
163W - 176L
1,396 MMR
Solo
Ymir
Ymir
Bronze III
MaStErD0C
Ymir
Bronze III
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,453 MMR
Solo
Arachne
Arachne
Gold III
WreckemNasty
Arachne
Gold III
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
93W - 101L
1,482 MMR
Solo
Rama
Rama
Bronze III
jsTutt
Rama
Bronze III
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,477 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Blackhorse9
Kukulkan
14
1 / 0 / 1
8,181
545
7,337
4,265
1,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Gilgamesh
FerrellFerret
Gilgamesh
15
2 / 1 / 7
9,394
626
8,015
14,786
12,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Short Bow

Short Bow

+15%
Attack Speed

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Hachiman
HeaIer RoIe
Hachiman
13
3 / 2 / 2
7,822
521
8,715
8,855
4,247
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
16
8 / 1 / 4
8,818
588
8,847
11,753
5,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Charon
diiWRLD
Charon
13
0 / 0 / 7
8,026
535
8,061
7,050
6,565
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
KaliAthenaPersephoneAwilix

VS

Bans
OsirisMartichorasThothCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Clappo
Bastet
13
0 / 5 / 1
7,259
484
9,300
13,750
5,099
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
ECU_Andrssess
Baron Samedi
14
1 / 2 / 0
8,100
540
4,050
9,498
5,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
11
0 / 3 / 1
6,399
427
2,088
14,280
12,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Arachne
WreckemNasty
Arachne
12
2 / 2 / 1
6,955
464
4,632
13,716
5,105
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Rama
jsTutt
Rama
13
0 / 3 / 2
7,277
485
4,658
9,234
3,566
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
14
Kills
3
4
Deaths
15
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Blackhorse9
Kukulkan
1
0
1
1.5
L
Bastet
Clappo
Bastet
0
5
1
0.1
L
Baron Samedi
ECU_Andrssess
Baron Samedi
1
2
0
0.5
W
Gilgamesh
FerrellFerret
Gilgamesh
2
1
7
5.5
W
Hachiman
HeaIer RoIe
Hachiman
3
2
2
2
L
Ymir
0
3
1
0.17
L
Arachne
WreckemNasty
Arachne
2
2
1
1.25
W
Ao Kuang
8
1
4
10
W
Charon
diiWRLD
Charon
0
0
7
3.5
L
Rama
jsTutt
Rama
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,975
Damage
24,728
46,709
Taken
60,478
30,635
Mitigated
31,631
18,366
Healing
20,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Blackhorse9
Kukulkan
7,337
328
0
527
4,265
1,924
0
3,163
1,102
60,217
0
L
Bastet
Clappo
Bastet
9,300
3,056
0
4,547
13,750
5,099
0
3,005
10,745
0
60,784
L
Baron Samedi
ECU_Andrssess
Baron Samedi
4,050
90
850
3,942
9,498
5,765
0
4,848
4,650
62,372
3,622
W
Gilgamesh
FerrellFerret
Gilgamesh
8,015
2,737
0
5,211
14,786
12,865
333
0
14,786
0
71,743
W
Hachiman
HeaIer RoIe
Hachiman
8,715
5,297
0
3,619
8,855
4,247
488
1,371
7,484
0
67,100
L
Ymir
2,088
161
0
2,789
14,280
12,096
0
6,855
7,425
22,785
0
L
Arachne
WreckemNasty
Arachne
4,632
2,396
0
6,342
13,716
5,105
0
4,200
9,516
0
55,215
W
Ao Kuang
8,847
1,267
0
7,198
11,753
5,034
1,024
309
11,444
64,816
1,617
W
Charon
diiWRLD
Charon
8,061
1,967
0
1,811
7,050
6,565
167
1,250
5,800
29,598
1,828
L
Rama
jsTutt
Rama
4,658
3,604
0
2,412
9,234
3,566
318
4,715
4,519
0
56,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,241
Gold Earned
35,990
488
Minions Killed
436
0
Camps Cleared
0
1,533,559
Distance Traveled
1,455,572
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,181
545
116
8
0
305,659
2
L
Bastet
7,259
484
92
6
0
262,561
2
L
Baron Samedi
8,100
540
125
8
0
284,995
3
W
Gilgamesh
9,394
626
129
9
0
294,964
1
W
Hachiman
7,822
521
119
8
0
263,462
1
L
Ymir
6,399
427
34
2
0
283,698
2
L
Arachne
6,955
464
90
6
0
331,255
2
W
Ao Kuang
8,818
588
105
7
0
376,509
0
W
Charon
8,026
535
19
1
0
292,965
6
L
Rama
7,277
485
95
6
0
293,063
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role