Player Matchup

Chaac
Chaac
HeyTed
Chaac
Level 105
God Stats
6W - 5L
1,490 SR
Queue Stats
329W - 324L
1,457 Elo+
Solo
Sol
Sol
Karpachino
Sol
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,193 Elo+
Solo
Hun Batz
Hun Batz
Rattlesnake43211
Hun Batz
Level 145
God Stats
2W - 0L
1,518 SR
Queue Stats
34W - 20L
1,666 Elo+
Party 2
Achilles
Achilles
Shawnster78
Achilles
Level 140
God Stats
1W - 0L
1,697 SR
Queue Stats
40W - 31L
1,581 Elo+
Party 2
Medusa
Medusa
SherbertSM
Medusa
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 34L
1,616 Elo+
Party 2
Team Averages
Level 114
1,541 SR
1,503 Elo+

VS

Team Averages
Level 117
1,574 SR
1,477 Elo+
Sobek
Sobek
ChiTownKel1
Sobek
Level 119
God Stats
0W - 2L
1,260 SR
Queue Stats
32W - 45L
1,427 Elo+
Party 1
Tiamat
Tiamat
Pedrobertus
Tiamat
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 77L
1,484 Elo+
Solo
Medusa
Medusa
WhiteWookie578
Medusa
Level 144
God Stats
2W - 5L
1,639 SR
Queue Stats
149W - 170L
1,550 Elo+
Solo
Nut
Nut
skyborg15
Nut
Level 129
God Stats
3W - 2L
1,707 SR
Queue Stats
98W - 94L
1,459 Elo+
Solo
Kuzenbo
Kuzenbo
xXTruMonstaXx
Kuzenbo
Level 130
God Stats
1W - 1L
1,766 SR
Queue Stats
38W - 51L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
HeyTed
Chaac
13
0 / 1 / 11
7,469
679
7,080
12,847
13,974
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 1 / 8
7,818
711
6,248
8,126
4,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

14
4 / 0 / 11
8,394
763
13,550
7,864
5,388
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
Shawnster78
Achilles
15
7 / 3 / 8
8,929
812
9,932
15,476
25,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Medusa
SherbertSM
Medusa
16
4 / 1 / 9
9,110
828
11,536
10,681
5,668
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 4
7,339
667
4,865
11,997
10,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
15
3 / 4 / 2
8,400
764
11,406
11,138
8,440
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 4 / 3
7,081
644
6,792
7,342
3,405
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

14
1 / 3 / 4
7,456
678
7,766
8,840
4,315
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kuzenbo
15
1 / 2 / 4
8,265
751
8,407
12,408
18,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
23
16
Kills
6
6
Deaths
16
47
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
3
4
0.67
W
Chaac
HeyTed
Chaac
0
1
11
5.5
W
1
1
8
5
L
Tiamat
3
4
2
1
W
4
0
11
9.5
W
Achilles
Shawnster78
Achilles
7
3
8
3.67
W
Medusa
SherbertSM
Medusa
4
1
9
8.5
L
1
4
3
0.63
L
1
3
4
1
L
Kuzenbo
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,346
Damage
39,236
54,994
Taken
51,725
54,558
Mitigated
45,370
22,758
Healing
17,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,865
144
568
3,047
11,997
10,591
0
2,005
9,896
7,531
0
W
Chaac
HeyTed
Chaac
7,080
392
2,290
6,079
12,847
13,974
0
4,949
7,898
0
18,231
W
6,248
1,305
1,322
3,254
8,126
4,281
418
3,986
4,140
16,736
944
L
Tiamat
11,406
1,122
1,751
3,999
11,138
8,440
0
799
10,205
23,127
0
W
13,550
1,764
966
1,060
7,864
5,388
0
4,465
3,399
0
20,984
W
Achilles
Shawnster78
Achilles
9,932
766
909
2,948
15,476
25,247
0
5,757
9,719
0
15,566
W
Medusa
SherbertSM
Medusa
11,536
2,825
1,008
2,922
10,681
5,668
0
5,071
5,610
0
35,606
L
6,792
1,792
498
329
7,342
3,405
0
579
6,642
0
17,733
L
7,766
4,624
1,349
1,377
8,840
4,315
0
815
7,790
0
18,791
L
Kuzenbo
8,407
2,021
1,895
2,881
12,408
18,619
0
1,839
10,403
15,325
1,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,720
Gold Earned
38,541
142
Minions Killed
89
0
Camps Cleared
0
1,162,265
Distance Traveled
978,257
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,339
667
4
0
0
210,444
0
W
Chaac
7,469
679
16
1
0
270,984
0
W
Sol
7,818
711
27
2
0
214,954
0
L
Tiamat
8,400
764
19
2
0
195,773
0
W
Hun Batz
8,394
763
16
1
0
266,861
0
W
Achilles
8,929
812
12
1
0
213,463
0
W
Medusa
9,110
828
71
6
0
196,003
0
L
Medusa
7,081
644
16
1
0
162,344
0
L
Nut
7,456
678
36
3
0
193,380
0
L
Kuzenbo
8,265
751
14
1
0
216,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role