Player Matchup

Hel
Hel
 
Hel
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
DannyAJJ
Loki
Level 62
God Stats
11W - 11L
1,516 SR
Queue Stats
52W - 48L
1,501 Elo+
Solo
Amaterasu
Amaterasu
E-Quality-333
Amaterasu
Level 100
God Stats
8W - 13L
1,187 SR
Queue Stats
373W - 366L
1,486 Elo+
Solo
Ymir
Ymir
HippoNuggets
Ymir
Level 79
God Stats
63W - 73L
1,470 SR
Queue Stats
146W - 147L
1,436 Elo+
Solo
Ishtar
Ishtar
Saltcastle
Ishtar
Level 65
God Stats
5W - 4L
1,530 SR
Queue Stats
48W - 59L
1,403 Elo+
Solo
Team Averages
Level 86
1,441 SR
1,465 Elo+

VS

Team Averages
Level 81
1,559 SR
1,480 Elo+
Bellona
Bellona
Chad101210
Bellona
Level 77
God Stats
8W - 2L
1,681 SR
Queue Stats
49W - 43L
1,553 Elo+
Party 2
Anubis
Anubis
HungCrusader
Anubis
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
59W - 59L
1,426 Elo+
Party 1
Kuzenbo
Kuzenbo
REV_1313
Kuzenbo
Level 66
God Stats
17W - 8L
1,670 SR
Queue Stats
34W - 31L
1,504 Elo+
Party 2
Ao Kuang
Ao Kuang
Sabbath_Of_Muse
Ao Kuang
Level 66
God Stats
11W - 9L
1,635 SR
Queue Stats
59W - 61L
1,409 Elo+
Party 1
Rama
Rama
pwnftw101
Rama
Level 106
God Stats
2W - 3L
1,308 SR
Queue Stats
250W - 241L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
9
0 / 1 / 1
4,946
550
3,608
3,788
1,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Loki
9
3 / 0 / 0
5,025
558
2,851
6,388
2,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Amaterasu
E-Quality-333
Amaterasu
8
1 / 3 / 0
4,847
539
3,032
8,229
5,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

8
0 / 2 / 2
4,457
495
3,561
10,200
5,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ishtar
Saltcastle
Ishtar
8
0 / 2 / 2
4,376
486
6,116
6,212
2,090
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Chad101210
Bellona
11
3 / 1 / 0
6,086
676
7,708
8,722
6,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
9
1 / 1 / 0
5,197
577
2,189
5,082
2,454
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
REV_1313
Kuzenbo
8
2 / 0 / 1
5,328
592
3,013
5,751
4,608
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
9
1 / 0 / 2
4,808
534
2,827
4,845
1,837
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mystical Earring

Mystical Earring

+15
Mp 5

Rama
8
1 / 2 / 1
4,942
549
4,000
7,632
2,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
12
4
Kills
8
8
Deaths
4
5
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
1
1
0.5
W
Bellona
Chad101210
Bellona
3
1
0
3
L
Loki
3
0
0
3
L
Amaterasu
E-Quality-333
Amaterasu
1
3
0
0.33
L
0
2
2
0.5
W
Anubis
1
1
0
1
W
Kuzenbo
REV_1313
Kuzenbo
2
0
1
2.5
W
Ao Kuang
1
0
2
2
L
Ishtar
Saltcastle
Ishtar
0
2
2
0.5
W
Rama
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,168
Damage
19,737
34,817
Taken
32,032
16,791
Mitigated
17,934
11,824
Healing
12,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
3,608
202
124
1,546
3,788
1,058
0
2,637
1,151
31,480
0
W
Bellona
Chad101210
Bellona
7,708
3,396
0
3,644
8,722
6,400
0
829
7,893
0
42,619
L
Loki
2,851
917
0
3,972
6,388
2,068
0
754
5,544
0
33,629
L
Amaterasu
E-Quality-333
Amaterasu
3,032
1,516
0
2,777
8,229
5,761
0
0
7,639
0
24,395
L
3,561
1,230
0
1,835
10,200
5,814
0
2,754
7,364
15,913
0
W
Anubis
2,189
216
0
1,762
5,082
2,454
0
2,809
2,273
29,965
2,401
W
Kuzenbo
REV_1313
Kuzenbo
3,013
1,632
143
1,869
5,751
4,608
0
1,473
4,278
13,656
0
W
Ao Kuang
2,827
870
9
1,206
4,845
1,837
256
868
3,977
23,762
792
L
Ishtar
Saltcastle
Ishtar
6,116
3,008
0
1,570
6,212
2,090
0
1,675
4,537
0
30,427
W
Rama
4,000
3,520
0
3,457
7,632
2,635
0
1,190
6,442
0
33,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,651
Gold Earned
26,361
226
Minions Killed
228
0
Camps Cleared
0
846,191
Distance Traveled
875,005
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
4,946
550
61
7
0
170,140
0
W
Bellona
6,086
676
83
9
0
169,208
0
L
Loki
5,025
558
58
6
0
202,486
0
L
Amaterasu
4,847
539
42
5
0
141,841
0
L
Ymir
4,457
495
15
2
0
170,255
1
W
Anubis
5,197
577
53
6
0
168,361
0
W
Kuzenbo
5,328
592
18
2
0
187,444
2
W
Ao Kuang
4,808
534
33
4
0
201,540
0
L
Ishtar
4,376
486
50
6
0
161,469
2
W
Rama
4,942
549
41
5
0
148,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role