Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
Crustar
Rama
Level 176
God Stats
5W - 4L
1,590 SR
Queue Stats
185W - 152L
1,616 Elo+
Party 2
Hun Batz
Hun Batz
ELSWAGER911
Hun Batz
Level 157
God Stats
3W - 1L
1,848 SR
Queue Stats
254W - 252L
1,588 Elo+
Party 2
Ix Chel
Ix Chel
ponk182
Ix Chel
Level 211
God Stats
2W - 1L
1,822 SR
Queue Stats
17W - 27L
1,508 Elo+
Party 2
Bellona
Bellona
you drink taaka
Bellona
Level 84
God Stats
14W - 19L
1,469 SR
Queue Stats
254W - 235L
1,543 Elo+
Solo
Team Averages
Level 155
1,646 SR
1,551 Elo+

VS

Team Averages
Level 107
1,652 SR
1,565 Elo+
Maui
Maui
Fasted9
Maui
Level 64
God Stats
8W - 4L
1,927 SR
Queue Stats
114W - 96L
1,500 Elo+
Party 1
Ullr
Ullr
FerrisBullr
Ullr
Level 104
God Stats
25W - 16L
1,743 SR
Queue Stats
54W - 31L
1,628 Elo+
Solo
Ishtar
Ishtar
InfinityCloud243
Ishtar
Level 89
God Stats
8W - 2L
1,849 SR
Queue Stats
120W - 113L
1,509 Elo+
Party 1
Thanatos
Thanatos
PsDixoneR
Thanatos
Level 146
God Stats
3W - 3L
1,458 SR
Queue Stats
133W - 114L
1,580 Elo+
Solo
Cerberus
Cerberus
xXSunnyDelightXx
Cerberus
Level 131
God Stats
8W - 12L
1,281 SR
Queue Stats
370W - 326L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
1 / 2 / 2
6,798
486
7,659
13,487
12,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rama
Crustar
Rama
12
0 / 3 / 0
7,166
512
6,312
9,970
4,329
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
ELSWAGER911
Hun Batz
12
1 / 4 / 2
6,837
488
5,275
11,402
5,917
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ix Chel
ponk182
Ix Chel
11
2 / 2 / 1
7,137
510
8,486
9,499
3,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 3 / 1
7,661
547
6,507
14,704
10,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
Fasted9
Maui
12
2 / 0 / 7
7,193
514
5,728
8,670
7,230
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
4 / 0 / 1
7,741
553
8,216
12,293
5,600
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
6 / 0 / 1
8,590
614
11,007
9,595
3,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
PsDixoneR
Thanatos
12
0 / 4 / 3
6,670
476
4,164
13,455
5,810
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 0 / 5
8,857
633
10,960
11,640
12,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
4
Kills
14
14
Deaths
4
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
2
2
1
L
Rama
Crustar
Rama
0
3
0
0
L
Hun Batz
ELSWAGER911
Hun Batz
1
4
2
0.5
W
Maui
Fasted9
Maui
2
0
7
5.5
W
4
0
1
4.5
W
6
0
1
6.5
W
Thanatos
PsDixoneR
Thanatos
0
4
3
0.38
L
Ix Chel
ponk182
Ix Chel
2
2
1
1.25
W
2
0
5
4.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,239
Damage
40,075
59,062
Taken
55,653
37,839
Mitigated
34,985
15,078
Healing
23,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
7,659
1,097
0
2,174
13,487
12,822
0
3,282
10,084
23,874
2,799
L
Rama
Crustar
Rama
6,312
5,440
0
3,148
9,970
4,329
0
739
9,231
0
60,549
L
Hun Batz
ELSWAGER911
Hun Batz
5,275
718
0
670
11,402
5,917
0
1,457
9,891
0
60,049
W
Maui
Fasted9
Maui
5,728
1,351
0
2,223
8,670
7,230
0
3,116
5,554
16,335
1,697
W
8,216
3,396
0
4,773
12,293
5,600
0
7,084
5,209
0
61,565
W
11,007
8,073
0
3,801
9,595
3,873
0
751
8,844
0
68,309
W
Thanatos
PsDixoneR
Thanatos
4,164
1,824
0
7,356
13,455
5,810
0
3,481
9,974
0
62,982
L
Ix Chel
ponk182
Ix Chel
8,486
1,449
397
2,384
9,499
3,988
540
1,970
7,445
50,581
0
W
10,960
831
0
5,340
11,640
12,472
0
1,232
10,408
67,249
3,797
L
6,507
3,081
0
6,305
14,704
10,783
0
7,233
6,807
0
65,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,599
Gold Earned
39,051
459
Minions Killed
505
0
Camps Cleared
0
1,368,864
Distance Traveled
1,369,660
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,798
486
44
3
0
290,908
0
L
Rama
7,166
512
107
8
0
238,662
0
L
Hun Batz
6,837
488
93
7
0
302,832
0
W
Maui
7,193
514
17
1
0
272,672
4
W
Ullr
7,741
553
105
8
0
278,079
4
W
Ishtar
8,590
614
126
9
0
264,870
0
W
Thanatos
6,670
476
96
7
0
298,135
0
L
Ix Chel
7,137
510
87
6
0
256,923
0
W
Cerberus
8,857
633
161
12
0
255,904
1
L
Bellona
7,661
547
128
9
0
279,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role