Player Matchup

Scylla
Scylla
 
Scylla
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
GanTheCreator
Ah Muzen Cab
Level 24
God Stats
0W - 1L
1,683 SR
Queue Stats
0W - 2L
1,269 Elo+
Party 1
Surtr
Surtr
Shu70u7
Surtr
Level 59
God Stats
0W - 1L
1,247 SR
Queue Stats
4W - 7L
1,350 Elo+
Party 1
Team Averages
Level 39
1,477 SR
1,373 Elo+

VS

Team Averages
Level 62
1,488 SR
1,572 Elo+
Mercury
Mercury
 
Mercury
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
WiseSerpent
Charybdis
Level 59
God Stats
8W - 2L
1,679 SR
Queue Stats
10W - 2L
1,761 Elo+
Solo
Anubis
Anubis
sanderlx
Anubis
Level 31
God Stats
6W - 7L
1,285 SR
Queue Stats
160W - 184L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
3 / 5 / 1
7,365
737
5,146
8,769
2,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
GanTheCreator
Ah Muzen Cab
10
0 / 5 / 3
6,430
643
4,342
8,161
2,736
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Surtr
Shu70u7
Surtr
10
0 / 6 / 2
6,238
624
1,801
10,995
9,332
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
3 / 2 / 5
7,926
793
4,376
6,574
2,452
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
WiseSerpent
Charybdis
15
12 / 0 / 4
9,651
965
12,451
5,108
2,126
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
sanderlx
Anubis
13
1 / 2 / 14
8,052
805
6,368
7,071
3,477
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
39
3
Kills
16
16
Deaths
4
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
3
5
1
0.7
W
Mercury
 
Mercury
3
2
5
2.75
L
Ah Muzen Cab
GanTheCreator
Ah Muzen Cab
0
5
3
0.3
L
Surtr
Shu70u7
Surtr
0
6
2
0.17
W
Charybdis
WiseSerpent
Charybdis
12
0
4
14
W
Anubis
sanderlx
Anubis
1
2
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,289
Damage
23,195
27,925
Taken
18,753
14,485
Mitigated
8,055
1,673
Healing
5,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
5,146
287
0
500
8,769
2,417
0
1,738
6,983
18,851
0
W
Mercury
 
Mercury
4,376
1,020
0
1,344
6,574
2,452
544
984
5,424
0
21,625
L
Ah Muzen Cab
GanTheCreator
Ah Muzen Cab
4,342
1,876
0
91
8,161
2,736
0
1,727
6,406
0
25,945
L
Surtr
Shu70u7
Surtr
1,801
623
0
1,082
10,995
9,332
0
2,846
8,112
390
9,696
W
Charybdis
WiseSerpent
Charybdis
12,451
6,296
0
2,121
5,108
2,126
1,629
1,063
3,881
0
39,458
W
Anubis
sanderlx
Anubis
6,368
482
0
1,948
7,071
3,477
458
2,563
4,178
31,376
569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,033
Gold Earned
25,629
100
Minions Killed
171
0
Camps Cleared
0
480,639
Distance Traveled
523,495
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,365
737
35
4
0
162,982
0
W
Mercury
7,926
793
43
4
0
200,159
0
L
Ah Muzen Cab
6,430
643
42
4
0
167,908
0
L
Surtr
6,238
624
23
2
0
149,749
0
W
Charybdis
9,651
965
75
8
0
176,775
0
W
Anubis
8,052
805
53
5
0
146,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role