Player Matchup

Rama
Rama
ASoggyZekrom
Rama
Level 122
God Stats
0W - 4L
1,150 SR
Queue Stats
280W - 257L
1,482 Elo+
Party 2
Ix Chel
Ix Chel
DugoodFister
Ix Chel
Level 103
God Stats
22W - 25L
1,546 SR
Queue Stats
295W - 282L
1,502 Elo+
Solo
Hercules
Hercules
RandomzZeus
Hercules
Level 65
God Stats
0W - 2L
1,501 SR
Queue Stats
181W - 147L
1,573 Elo+
Solo
Nut
Nut
TestierFern2363
Nut
Level 101
God Stats
1W - 1L
1,377 SR
Queue Stats
5W - 15L
1,305 Elo+
Solo
Ratatoskr
Ratatoskr
babynomoney
Ratatoskr
Level 105
God Stats
5W - 8L
1,322 SR
Queue Stats
246W - 229L
1,480 Elo+
Party 2
Team Averages
Level 99
1,379 SR
1,468 Elo+

VS

Team Averages
Level 65
1,571 SR
1,438 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
C37Aristi
Bastet
Level 54
God Stats
6W - 4L
1,718 SR
Queue Stats
78W - 87L
1,440 Elo+
Party 1
Agni
Agni
ISkyBlooDI
Agni
Level 119
God Stats
23W - 10L
1,624 SR
Queue Stats
161W - 153L
1,458 Elo+
Party 1
Bellona
Bellona
Jarhead 3521
Bellona
Level 68
God Stats
42W - 40L
1,519 SR
Queue Stats
208W - 212L
1,443 Elo+
Solo
Charon
Charon
Saintnick161
Charon
Level 50
God Stats
6W - 7L
1,496 SR
Queue Stats
43W - 47L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
4,821
438
2,040
6,216
1,970
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
DugoodFister
Ix Chel
10
1 / 5 / 0
5,605
510
4,659
7,475
2,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
RandomzZeus
Hercules
11
0 / 2 / 0
6,060
551
4,552
11,749
8,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 2 / 1
5,564
506
1,652
6,435
2,260
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Ratatoskr
babynomoney
Ratatoskr
10
1 / 4 / 1
5,623
511
5,581
9,922
4,188
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
2 / 2 / 1
5,983
544
4,284
7,170
3,595
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
C37Aristi
Bastet
12
4 / 0 / 3
6,941
631
4,870
8,239
2,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
4 / 1 / 3
7,281
662
5,187
5,964
2,857
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
Jarhead 3521
Bellona
13
3 / 0 / 1
7,770
706
8,554
10,321
9,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charon
12
1 / 0 / 4
6,703
609
3,251
5,591
4,154
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
26
2
Kills
14
15
Deaths
3
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
2
2
1
1.25
L
0
2
0
0
W
Bastet
C37Aristi
Bastet
4
0
3
5.5
L
Ix Chel
DugoodFister
Ix Chel
1
5
0
0.2
W
4
1
3
5.5
W
Bellona
Jarhead 3521
Bellona
3
0
1
3.5
L
Hercules
RandomzZeus
Hercules
0
2
0
0
W
Charon
1
0
4
3
L
0
2
1
0.25
L
Ratatoskr
babynomoney
Ratatoskr
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,484
Damage
26,146
41,797
Taken
37,285
19,602
Mitigated
22,820
8,925
Healing
15,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
4,284
1,710
0
2,103
7,170
3,595
0
0
7,170
0
42,543
L
2,040
1,583
0
1,090
6,216
1,970
0
1,780
4,338
0
25,257
W
Bastet
C37Aristi
Bastet
4,870
1,205
0
4,951
8,239
2,908
15
1,462
6,777
0
44,676
L
Ix Chel
DugoodFister
Ix Chel
4,659
236
150
931
7,475
2,713
0
2,275
4,919
36,235
692
W
5,187
641
0
750
5,964
2,857
234
3,077
2,887
42,577
988
W
Bellona
Jarhead 3521
Bellona
8,554
3,168
0
7,324
10,321
9,306
0
0
9,749
0
60,090
L
Hercules
RandomzZeus
Hercules
4,552
2,199
0
4,594
11,749
8,471
0
0
11,749
0
47,134
W
Charon
3,251
610
0
838
5,591
4,154
615
0
5,591
24,064
2,014
L
1,652
1,135
0
1,714
6,435
2,260
549
1,620
4,815
0
35,096
L
Ratatoskr
babynomoney
Ratatoskr
5,581
2,200
0
446
9,922
4,188
0
1,941
7,857
0
40,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,673
Gold Earned
34,678
354
Minions Killed
372
0
Camps Cleared
0
959,567
Distance Traveled
1,126,816
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
5,983
544
67
6
0
195,956
0
L
Rama
4,821
438
58
5
0
161,810
0
W
Bastet
6,941
631
73
7
0
260,139
0
L
Ix Chel
5,605
510
68
6
0
217,957
0
W
Agni
7,281
662
88
8
0
225,576
0
W
Bellona
7,770
706
108
10
0
217,331
0
L
Hercules
6,060
551
94
9
0
194,862
0
W
Charon
6,703
609
36
3
0
227,814
0
L
Nut
5,564
506
62
6
0
197,654
0
L
Ratatoskr
5,623
511
72
7
0
187,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role