Player Matchup

Vulcan
Vulcan
DeNiieD-_-
Vulcan
Level 29
God Stats
8W - 4L
1,694 SR
Queue Stats
10W - 12L
1,447 Elo+
Party 1
Cthulhu
Cthulhu
IIRyII-
Cthulhu
Level 41
God Stats
2W - 2L
1,579 SR
Queue Stats
10W - 12L
1,447 Elo+
Party 1
Achilles
Achilles
SevenPDX
Achilles
Level 13
God Stats
2W - 2L
1,835 SR
Queue Stats
10W - 12L
1,447 Elo+
Party 1
Team Averages
Level 28
1,703 SR
1,447 Elo+

VS

Team Averages
Level 39
1,454 SR
1,396 Elo+
Anubis
Anubis
Kingofjacks13
Anubis
Level 35
God Stats
1W - 1L
1,161 SR
Queue Stats
18W - 17L
1,447 Elo+
Party 2
Athena
Athena
PaceysHub
Athena
Level 66
God Stats
4W - 2L
1,702 SR
Queue Stats
30W - 42L
1,375 Elo+
Party 2
Danzaburou
Danzaburou
chernomid
Danzaburou
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 25L
1,366 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
DeNiieD-_-
Vulcan
14
1 / 5 / 3
8,685
668
15,268
10,516
3,620
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
IIRyII-
Cthulhu
14
1 / 5 / 3
8,623
663
9,532
16,097
18,529
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Achilles
SevenPDX
Achilles
13
4 / 8 / 1
9,203
708
8,181
20,217
18,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 13
10,300
792
17,840
11,091
6,315
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
PaceysHub
Athena
16
7 / 3 / 10
10,420
802
12,710
19,367
19,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
chernomid
Danzaburou
15
7 / 1 / 8
11,262
866
12,180
13,195
5,966
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
49
6
Kills
18
18
Deaths
6
7
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Vulcan
DeNiieD-_-
Vulcan
1
5
3
0.5
L
Cthulhu
IIRyII-
Cthulhu
1
5
3
0.5
W
4
2
13
5.25
W
Athena
PaceysHub
Athena
7
3
10
4
L
Achilles
SevenPDX
Achilles
4
8
1
0.56
W
Danzaburou
chernomid
Danzaburou
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,981
Damage
42,730
46,830
Taken
43,653
40,837
Mitigated
31,689
1,820
Healing
10,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
DeNiieD-_-
Vulcan
15,268
7,475
0
0
10,516
3,620
0
7,831
2,446
41,735
759
L
Cthulhu
IIRyII-
Cthulhu
9,532
1,023
539
250
16,097
18,529
0
8,325
7,332
22,794
1,640
W
17,840
770
0
4,471
11,091
6,315
285
7,693
3,173
50,976
0
W
Athena
PaceysHub
Athena
12,710
3,215
0
3,094
19,367
19,408
49
8,340
10,648
23,746
1,904
L
Achilles
SevenPDX
Achilles
8,181
1,836
0
1,031
20,217
18,688
0
12,397
7,132
0
18,244
W
Danzaburou
chernomid
Danzaburou
12,180
5,578
0
2,848
13,195
5,966
1,120
7,861
5,108
0
35,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,511
Gold Earned
31,982
117
Minions Killed
141
0
Camps Cleared
0
678,083
Distance Traveled
714,275
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,685
668
53
4
0
225,946
0
L
Cthulhu
8,623
663
38
3
0
232,197
0
W
Anubis
10,300
792
63
5
0
224,427
5
W
Athena
10,420
802
21
2
0
241,990
3
L
Achilles
9,203
708
26
2
0
219,940
0
W
Danzaburou
11,262
866
57
4
0
247,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role