Player Matchup

Da Ji
Da Ji
Erick_Baptista25
Da Ji
Level 37
God Stats
6W - 8L
1,092 SR
Queue Stats
100W - 132L
1,320 Elo+
Solo
Ah Puch
Ah Puch
SrpntSorcrer
Ah Puch
Level 90
God Stats
24W - 13L
1,683 SR
Queue Stats
126W - 118L
1,493 Elo+
Solo
Hades
Hades
TylerZero21
Hades
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 33L
1,308 Elo+
Solo
Ares
Ares
WPlatypus
Ares
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 16L
1,552 Elo+
Party 2
Amaterasu
Amaterasu
sprayzplayz
Amaterasu
Level 82
God Stats
2W - 2L
1,680 SR
Queue Stats
53W - 42L
1,557 Elo+
Party 2
Team Averages
Level 56
1,491 SR
1,446 Elo+

VS

Team Averages
Level 55
1,443 SR
1,423 Elo+
Thanatos
Thanatos
ATheBugoo
Thanatos
Level 36
God Stats
18W - 15L
1,561 SR
Queue Stats
63W - 65L
1,494 Elo+
Party 1
Horus
Horus
ArchmageDoomix
Horus
Level 103
God Stats
5W - 6L
1,403 SR
Queue Stats
93W - 104L
1,448 Elo+
Party 1
Medusa
Medusa
DekkerdsonSQWUD
Medusa
Level 25
God Stats
1W - 2L
1,289 SR
Queue Stats
62W - 73L
1,244 Elo+
Party 1
Kuzenbo
Kuzenbo
TheCourierSezen
Kuzenbo
Level 61
God Stats
1W - 1L
1,426 SR
Queue Stats
93W - 105L
1,450 Elo+
Party 1
Anubis
Anubis
maxrpg
Anubis
Level 50
God Stats
22W - 10L
1,539 SR
Queue Stats
91W - 77L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 0
4,904
490
3,903
11,055
4,263
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
SrpntSorcrer
Ah Puch
10
0 / 2 / 0
5,464
546
3,182
6,767
1,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 3 / 0
5,070
507
3,205
10,103
7,469
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
8
0 / 1 / 0
4,850
485
1,288
6,558
5,192
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Amaterasu
sprayzplayz
Amaterasu
8
0 / 1 / 0
4,709
471
2,785
7,375
3,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ATheBugoo
Thanatos
9
5 / 0 / 3
6,118
612
3,823
7,539
2,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
3 / 0 / 2
6,442
644
6,602
6,395
5,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
1 / 0 / 1
5,292
529
4,610
4,191
1,404
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

9
0 / 0 / 2
5,471
547
3,968
4,990
3,719
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anubis
maxrpg
Anubis
12
3 / 0 / 2
6,839
684
4,721
6,111
3,161
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
22
0
Kills
12
12
Deaths
0
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Thanatos
ATheBugoo
Thanatos
5
0
3
6.5
W
3
0
2
4
W
1
0
1
1.5
L
0
5
0
0
L
Ah Puch
SrpntSorcrer
Ah Puch
0
2
0
0
W
0
0
2
1
L
0
3
0
0
L
Ares
0
1
0
0
W
Anubis
maxrpg
Anubis
3
0
2
4
L
Amaterasu
sprayzplayz
Amaterasu
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,363
Damage
23,724
41,858
Taken
29,226
22,245
Mitigated
15,971
10,980
Healing
16,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
ATheBugoo
Thanatos
3,823
1,264
0
8,404
7,539
2,645
446
745
6,794
0
25,785
W
6,602
2,694
0
2,590
6,395
5,042
0
2,766
3,629
0
36,141
W
4,610
2,373
0
1,175
4,191
1,404
0
526
3,665
0
38,293
L
3,903
598
0
975
11,055
4,263
0
1,055
9,914
0
45,248
L
Ah Puch
SrpntSorcrer
Ah Puch
3,182
0
0
1,617
6,767
1,789
0
3,723
3,044
39,003
0
W
3,968
1,639
270
1,512
4,990
3,719
447
762
4,228
13,305
3,177
L
3,205
630
0
4,379
10,103
7,469
0
0
9,499
31,132
98
L
Ares
1,288
164
0
1,043
6,558
5,192
0
1,897
4,661
11,912
0
W
Anubis
maxrpg
Anubis
4,721
390
0
2,735
6,111
3,161
0
2,778
3,333
60,511
867
L
Amaterasu
sprayzplayz
Amaterasu
2,785
1,370
0
2,966
7,375
3,532
0
1,795
5,580
0
35,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,997
Gold Earned
30,162
265
Minions Killed
282
0
Camps Cleared
0
931,644
Distance Traveled
1,006,932
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,118
612
55
6
0
232,552
0
W
Horus
6,442
644
54
5
0
195,963
0
W
Medusa
5,292
529
67
7
0
176,918
0
L
Da Ji
4,904
490
66
7
0
211,980
0
L
Ah Puch
5,464
546
64
6
0
194,977
0
W
Kuzenbo
5,471
547
20
2
0
209,901
2
L
Hades
5,070
507
51
5
0
109,489
0
L
Ares
4,850
485
18
2
0
203,867
3
W
Anubis
6,839
684
86
9
0
191,598
1
L
Amaterasu
4,709
471
66
7
0
211,331
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role