Player Matchup

Janus
Janus
Platinum V
 
Janus
Platinum V
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Gold V
Dеspise
Awilix
Gold V
Level 47
God Stats
9W - 6L
1,738 SR
Queue Stats
26W - 17L
1,702 MMR
Solo
Cthulhu
Cthulhu
Gold V
MR CUPPS 1
Cthulhu
Gold V
Level 145
God Stats
1W - 1L
1,754 SR
Queue Stats
93W - 81L
1,706 MMR
Solo
Sylvanus
Sylvanus
Gold V
ViciousPanda19
Sylvanus
Gold V
Level 157
God Stats
10W - 7L
1,815 SR
Queue Stats
85W - 87L
1,682 MMR
Solo
Ullr
Ullr
Platinum IV
beryllium3120
Ullr
Platinum IV
Level 107
God Stats
2W - 1L
1,536 SR
Queue Stats
165W - 160L
1,718 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 116
1,669 SR
1,662 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 113
1,574 SR
1,673 MMR
Zeus
Zeus
Gold I
 
Zeus
Gold I
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Gold II
CallMeStevoh
Bellona
Gold II
Level 68
God Stats
10W - 6L
1,703 SR
Queue Stats
221W - 209L
1,677 MMR
Solo
Chernobog
Chernobog
Gold II
Freeeeloo
Chernobog
Gold II
Level 108
God Stats
2W - 2L
1,691 SR
Queue Stats
20W - 15L
1,837 MMR
Party 1
Baba Yaga
Baba Yaga
Platinum IV
NJPIII
Baba Yaga
Platinum IV
Level 158
God Stats
1W - 9L
1,248 SR
Queue Stats
146W - 144L
1,705 MMR
Solo
Anubis
Anubis
Gold III
WhaleNoises369
Anubis
Gold III
Level 55
God Stats
36W - 16L
1,726 SR
Queue Stats
59W - 58L
1,647 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
0 / 1 / 7
8,213
632
4,064
4,397
1,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Awilix
Dеspise
Awilix
14
8 / 1 / 3
7,949
611
11,487
11,780
4,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
MR CUPPS 1
Cthulhu
16
6 / 0 / 0
9,561
735
8,739
9,653
10,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
13
2 / 1 / 11
7,792
599
2,672
9,491
5,793
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
5 / 2 / 1
8,011
616
6,767
11,139
4,219
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
ThorHachimanLokiAgniSusano

VS

Bans
ThanatosEsetAo KuangAthenaNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
2 / 5 / 0
7,037
541
11,298
9,409
2,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
CallMeStevoh
Bellona
13
1 / 4 / 0
7,110
547
6,618
13,618
11,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
Freeeeloo
Chernobog
12
0 / 4 / 3
7,065
543
5,666
8,631
3,394
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Baba Yaga
NJPIII
Baba Yaga
12
0 / 4 / 0
6,854
527
3,524
9,022
3,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
2 / 4 / 3
6,556
504
5,022
9,338
3,914
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
11
21
Kills
5
5
Deaths
21
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
0
1
7
3.5
L
Zeus
 
Zeus
2
5
0
0.4
L
Bellona
CallMeStevoh
Bellona
1
4
0
0.25
W
Awilix
Dеspise
Awilix
8
1
3
9.5
L
Chernobog
Freeeeloo
Chernobog
0
4
3
0.38
W
Cthulhu
MR CUPPS 1
Cthulhu
6
0
0
6
L
Baba Yaga
NJPIII
Baba Yaga
0
4
0
0
W
Sylvanus
2
1
11
7.5
L
2
4
3
0.88
W
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,729
Damage
32,128
46,460
Taken
50,018
25,855
Mitigated
24,752
16,270
Healing
11,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
4,064
329
0
250
4,397
1,587
0
1,863
2,487
67,980
472
L
Zeus
 
Zeus
11,298
1,168
0
500
9,409
2,748
0
1,941
7,392
51,917
0
L
Bellona
CallMeStevoh
Bellona
6,618
2,997
0
5,033
13,618
11,340
0
7,454
5,290
0
55,486
W
Awilix
Dеspise
Awilix
11,487
5,059
0
3,873
11,780
4,190
0
7,649
4,131
0
59,378
L
Chernobog
Freeeeloo
Chernobog
5,666
3,164
0
2,198
8,631
3,394
0
1,026
7,605
0
50,653
W
Cthulhu
MR CUPPS 1
Cthulhu
8,739
1,140
0
3,185
9,653
10,066
0
98
8,779
65,125
2,216
L
Baba Yaga
NJPIII
Baba Yaga
3,524
359
0
1,363
9,022
3,356
0
1,705
7,118
53,711
1,174
W
Sylvanus
2,672
269
3,768
3,704
9,491
5,793
0
5,777
3,714
12,806
1,896
L
5,022
171
0
2,822
9,338
3,914
418
2,034
7,214
34,171
0
W
6,767
2,062
0
1,490
11,139
4,219
311
4,269
6,870
0
63,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,526
Gold Earned
34,622
475
Minions Killed
434
0
Camps Cleared
0
1,453,350
Distance Traveled
1,241,870
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,213
632
130
10
0
295,621
1
L
Zeus
7,037
541
73
6
0
232,501
0
L
Bellona
7,110
547
97
7
0
227,278
0
W
Awilix
7,949
611
88
7
0
348,385
0
L
Chernobog
7,065
543
106
8
0
250,495
1
W
Cthulhu
9,561
735
136
10
0
268,085
7
L
Baba Yaga
6,854
527
104
8
0
261,465
2
W
Sylvanus
7,792
599
21
2
0
273,190
6
L
Anubis
6,556
504
54
4
0
270,131
7
W
Ullr
8,011
616
100
8
0
268,069
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role