Player Matchup

Olorun
Olorun
Chuckyy2x_
Olorun
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
207W - 200L
1,466 Elo+
Party 3
Sobek
Sobek
FearsNoEviI
Sobek
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 16L
1,538 Elo+
Party 2
Anubis
Anubis
Robb7e
Anubis
Level 119
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 12L
1,626 Elo+
Party 2
Odin
Odin
casanovakelZ
Odin
Level 125
God Stats
1W - 1L
1,176 SR
Queue Stats
9W - 10L
1,445 Elo+
Party 3
Lancelot
Lancelot
x-LilDorito-x
Lancelot
Level 91
God Stats
7W - 7L
1,458 SR
Queue Stats
133W - 127L
1,480 Elo+
Party 3
Team Averages
Level 116
1,427 SR
1,511 Elo+

VS

Team Averages
Level 144
1,566 SR
1,515 Elo+
Arachne
Arachne
AnarchicPanda
Arachne
Level 146
God Stats
7W - 6L
1,792 SR
Queue Stats
47W - 33L
1,570 Elo+
Party 1
Medusa
Medusa
GITTODAHCHOPPA
Medusa
Level 156
God Stats
0W - 2L
1,285 SR
Queue Stats
18W - 22L
1,453 Elo+
Solo
Surtr
Surtr
IGotDaHail
Surtr
Level 156
God Stats
50W - 41L
1,440 SR
Queue Stats
235W - 229L
1,529 Elo+
Party 1
Ymir
Ymir
Percolator7293
Ymir
Level 105
God Stats
0W - 1L
1,797 SR
Queue Stats
27W - 20L
1,556 Elo+
Solo
Kukulkan
Kukulkan
TH3 Backwoods
Kukulkan
Level 156
God Stats
8W - 8L
1,514 SR
Queue Stats
227W - 214L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Chuckyy2x_
Olorun
18
6 / 0 / 6
11,568
643
12,467
10,688
5,384
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
2 / 0 / 9
10,503
584
5,380
15,648
18,413
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
Robb7e
Anubis
19
7 / 0 / 4
11,261
626
12,009
11,809
7,016
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
0 / 3 / 1
9,412
523
5,447
12,829
14,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Lancelot
x-LilDorito-x
Lancelot
16
5 / 3 / 7
9,787
544
10,699
14,376
8,181
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
14
2 / 5 / 0
7,819
434
6,129
19,325
7,496
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 3 / 1
6,692
372
5,696
7,545
2,896
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Surtr
16
3 / 1 / 0
9,750
542
9,512
14,548
14,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
1 / 6 / 0
6,930
385
6,347
15,847
11,971
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
TH3 Backwoods
Kukulkan
18
0 / 5 / 1
10,279
571
11,984
10,974
4,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
8
20
Kills
6
6
Deaths
20
27
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Arachne
2
5
0
0.4
W
Olorun
Chuckyy2x_
Olorun
6
0
6
9
W
2
0
9
6.5
L
0
3
1
0.17
L
Surtr
3
1
0
3
L
1
6
0
0.17
W
Anubis
Robb7e
Anubis
7
0
4
9
L
Kukulkan
TH3 Backwoods
Kukulkan
0
5
1
0.1
W
0
3
1
0.17
W
Lancelot
x-LilDorito-x
Lancelot
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,002
Damage
39,668
65,350
Taken
68,239
53,456
Mitigated
40,676
25,123
Healing
13,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
6,129
4,980
0
1,972
19,325
7,496
43
7,051
12,274
0
59,681
W
Olorun
Chuckyy2x_
Olorun
12,467
7,350
852
5,498
10,688
5,384
8,059
2,886
7,700
97,932
707
W
5,380
1,212
0
6,642
15,648
18,413
416
5,175
10,167
30,945
0
L
5,696
1,659
0
923
7,545
2,896
0
5,007
2,538
0
37,240
L
Surtr
9,512
4,295
0
7,996
14,548
14,203
0
1,325
12,363
1,008
79,270
L
6,347
1,372
0
1,773
15,847
11,971
0
10,308
5,539
32,437
1,472
W
Anubis
Robb7e
Anubis
12,009
962
0
7,525
11,809
7,016
303
4,031
7,436
113,157
1,263
L
Kukulkan
TH3 Backwoods
Kukulkan
11,984
747
0
953
10,974
4,110
124
5,898
5,076
105,982
268
W
5,447
1,272
0
2,055
12,829
14,462
271
626
11,389
337
66,988
W
Lancelot
x-LilDorito-x
Lancelot
10,699
1,025
0
2,551
14,376
8,181
477
4,765
9,365
0
63,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,531
Gold Earned
41,470
572
Minions Killed
499
0
Camps Cleared
0
1,803,686
Distance Traveled
1,574,148
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,819
434
80
4
0
413,041
1
W
Olorun
11,568
643
168
9
0
341,487
1
W
Sobek
10,503
584
29
2
0
376,422
5
L
Medusa
6,692
372
59
3
0
239,728
0
L
Surtr
9,750
542
120
7
0
299,906
0
L
Ymir
6,930
385
45
3
0
283,296
0
W
Anubis
11,261
626
167
9
0
340,329
0
L
Kukulkan
10,279
571
195
11
0
338,177
2
W
Odin
9,412
523
127
7
0
334,566
2
W
Lancelot
9,787
544
81
5
0
410,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role