Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
MermaidMama219
Izanami
Level 210
God Stats
22W - 14L
1,658 SR
Queue Stats
762W - 763L
1,477 Elo+
Party 2
Bastet
Bastet
Moonlight2424
Bastet
Level 104
God Stats
19W - 13L
1,565 SR
Queue Stats
195W - 188L
1,408 Elo+
Solo
Merlin
Merlin
S0M3 SK1TTL3
Merlin
Level 142
God Stats
2W - 4L
1,281 SR
Queue Stats
43W - 46L
1,512 Elo+
Party 2
Terra
Terra
Zifnab The Good
Terra
Level 163
God Stats
5W - 8L
1,522 SR
Queue Stats
316W - 319L
1,432 Elo+
Party 2
Team Averages
Level 146
1,505 SR
1,466 Elo+

VS

Team Averages
Level 123
1,578 SR
1,442 Elo+
Bellona
Bellona
GABY1987
Bellona
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Agni
Agni
badlildoggy76
Agni
Level 124
God Stats
0W - 4L
1,182 SR
Queue Stats
108W - 108L
1,456 Elo+
Solo
Skadi
Skadi
j_escott-beast
Skadi
Level 146
God Stats
214W - 126L
1,551 SR
Queue Stats
685W - 658L
1,460 Elo+
Solo
Freya
Freya
jokerFett
Freya
Level 108
God Stats
2W - 2L
1,746 SR
Queue Stats
43W - 46L
1,424 Elo+
Party 1
Bacchus
Bacchus
lGlimpzl
Bacchus
Level 87
God Stats
9W - 3L
1,909 SR
Queue Stats
19W - 24L
1,369 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
11
1 / 0 / 4
5,835
584
5,481
12,807
11,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

9
0 / 1 / 0
5,034
503
2,579
5,416
2,241
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
4 / 1 / 0
5,757
576
4,621
8,782
3,696
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Merlin
11
0 / 0 / 0
5,902
590
896
5,055
1,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 0 / 0
5,318
532
782
4,381
2,603
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
GABY1987
Bellona
10
1 / 3 / 0
6,054
605
8,503
12,238
12,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
0 / 0 / 0
5,633
563
1,158
2,809
856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 2 / 1
5,138
514
3,859
6,100
1,893
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Freya
jokerFett
Freya
10
0 / 0 / 1
5,221
522
3,266
4,181
1,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
lGlimpzl
Bacchus
9
1 / 0 / 0
5,401
540
1,994
5,784
5,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
4
5
Kills
2
2
Deaths
5
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
1
0
4
3
L
Bellona
GABY1987
Bellona
1
3
0
0.33
W
0
1
0
0
W
4
1
0
4
W
Merlin
0
0
0
0
W
0
0
0
0
L
0
0
0
0
L
0
2
1
0.25
L
Freya
jokerFett
Freya
0
0
1
0.5
L
Bacchus
lGlimpzl
Bacchus
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,359
Damage
18,780
36,441
Taken
31,112
21,832
Mitigated
21,492
12,868
Healing
11,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
5,481
2,709
0
6,590
12,807
11,475
0
0
12,807
0
33,872
L
Bellona
GABY1987
Bellona
8,503
3,357
0
3,770
12,238
12,212
53
0
12,238
0
42,554
W
2,579
1,983
0
1,080
5,416
2,241
0
3,354
1,764
0
42,311
W
4,621
1,469
0
1,845
8,782
3,696
0
132
8,650
0
35,727
W
Merlin
896
0
0
861
5,055
1,817
0
1,110
3,945
49,581
0
W
782
24
506
1,986
4,381
2,603
0
1,214
2,919
10,807
1,914
L
1,158
43
0
1,250
2,809
856
0
705
2,104
32,813
594
L
3,859
1,221
0
1,438
6,100
1,893
8
191
5,909
0
32,580
L
Freya
jokerFett
Freya
3,266
616
0
3,087
4,181
1,300
0
442
3,739
32,457
0
L
Bacchus
lGlimpzl
Bacchus
1,994
0
0
1,475
5,784
5,231
0
317
5,467
19,142
879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,846
Gold Earned
27,447
297
Minions Killed
272
0
Camps Cleared
0
1,108,705
Distance Traveled
1,029,037
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
5,835
584
51
5
0
228,137
0
L
Bellona
6,054
605
54
5
0
199,232
0
W
Izanami
5,034
503
73
7
0
178,785
0
W
Bastet
5,757
576
60
6
0
248,001
0
W
Merlin
5,902
590
89
9
0
202,356
0
W
Terra
5,318
532
24
2
0
251,426
7
L
Agni
5,633
563
67
7
0
202,568
3
L
Skadi
5,138
514
55
6
0
191,780
0
L
Freya
5,221
522
74
7
0
210,672
0
L
Bacchus
5,401
540
22
2
0
224,785
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role