Player Matchup

Neith
Neith
DeuceDinero23
Neith
Level 174
God Stats
27W - 20L
1,471 SR
Queue Stats
581W - 561L
1,530 Elo+
Solo
Ymir
Ymir
Devisity
Ymir
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 111L
1,473 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ReTodd8517
Morgan Le Fay
Level 28
God Stats
1W - 0L
1,794 SR
Queue Stats
17W - 24L
1,536 Elo+
Party 1
Loki
Loki
SBZ Pounder
Loki
Level 156
God Stats
4W - 6L
1,674 SR
Queue Stats
184W - 166L
1,568 Elo+
Party 1
Nike
Nike
Sprintlikesean
Nike
Level 124
God Stats
18W - 12L
1,829 SR
Queue Stats
156W - 152L
1,522 Elo+
Solo
Team Averages
Level 125
1,653 SR
1,526 Elo+

VS

Team Averages
Level 119
1,549 SR
1,496 Elo+
Persephone
Persephone
 
Persephone
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Buster562804
Athena
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
246W - 231L
1,429 Elo+
Party 2
Heimdallr
Heimdallr
DragonlordDavid
Heimdallr
Level 239
God Stats
3W - 5L
1,463 SR
Queue Stats
292W - 255L
1,509 Elo+
Solo
Mulan
Mulan
Nonouryoku
Mulan
Level 82
God Stats
14W - 5L
1,784 SR
Queue Stats
389W - 345L
1,611 Elo+
Solo
Mercury
Mercury
YorikuYui
Mercury
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
119W - 103L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 4
9,252
661
9,342
8,142
3,508
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ymir
13
3 / 0 / 8
8,247
589
5,360
7,073
5,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
ReTodd8517
Morgan Le Fay
14
2 / 1 / 6
8,453
604
9,508
7,046
2,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
7 / 0 / 6
9,211
658
9,166
9,662
4,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
4 / 1 / 2
9,260
661
8,140
12,083
6,243
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
12
0 / 4 / 0
7,275
520
4,441
9,159
2,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Athena
11
1 / 3 / 0
6,932
495
3,760
12,668
11,406
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
DragonlordDavid
Heimdallr
13
0 / 4 / 0
6,704
479
4,961
12,932
5,303
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mulan
13
1 / 5 / 1
7,726
552
8,487
14,835
9,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
YorikuYui
Mercury
12
0 / 4 / 0
6,718
480
1,466
12,367
5,553
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
3
20
Kills
2
2
Deaths
20
26
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
0
4
0
0
L
Athena
1
3
0
0.33
W
4
0
4
6
W
Ymir
3
0
8
7
L
Heimdallr
DragonlordDavid
Heimdallr
0
4
0
0
L
Mulan
1
5
1
0.3
W
Morgan Le Fay
ReTodd8517
Morgan Le Fay
2
1
6
5
W
7
0
6
10
W
4
1
2
5
L
Mercury
YorikuYui
Mercury
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,516
Damage
23,115
44,006
Taken
61,961
22,196
Mitigated
34,101
14,346
Healing
11,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
4,441
87
0
1,620
9,159
2,750
0
3,314
5,543
54,354
471
L
Athena
3,760
1,538
0
1,425
12,668
11,406
0
6,399
5,932
20,043
0
W
9,342
2,406
0
3,214
8,142
3,508
602
883
7,182
0
84,854
W
Ymir
5,360
1,146
0
2,435
7,073
5,459
196
2,020
5,043
19,370
0
L
Heimdallr
DragonlordDavid
Heimdallr
4,961
2,376
0
3,254
12,932
5,303
0
853
12,079
0
56,563
L
Mulan
8,487
793
0
4,965
14,835
9,089
0
1,577
13,168
263
52,166
W
Morgan Le Fay
ReTodd8517
Morgan Le Fay
9,508
895
0
616
7,046
2,953
94
3,231
3,481
64,552
607
W
9,166
3,197
0
4,741
9,662
4,033
433
1,483
8,066
0
83,648
W
8,140
857
0
3,340
12,083
6,243
0
307
11,075
0
66,612
L
Mercury
YorikuYui
Mercury
1,466
562
0
578
12,367
5,553
0
1,751
10,500
0
64,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,423
Gold Earned
35,355
518
Minions Killed
443
0
Camps Cleared
0
1,580,201
Distance Traveled
1,439,169
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
7,275
520
118
8
0
284,457
0
L
Athena
6,932
495
27
2
0
300,393
2
W
Neith
9,252
661
141
10
0
290,918
5
W
Ymir
8,247
589
23
2
0
328,413
2
L
Heimdallr
6,704
479
98
7
0
264,473
5
L
Mulan
7,726
552
102
7
0
278,922
8
W
Morgan Le Fay
8,453
604
123
9
0
305,591
1
W
Loki
9,211
658
116
8
0
389,155
0
W
Nike
9,260
661
115
8
0
266,124
2
L
Mercury
6,718
480
98
7
0
310,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role