Player Matchup

Heimdallr
Heimdallr
Gold V
CowDungInMyEyes
Heimdallr
Gold V
Level 121
God Stats
3W - 1L
1,899 SR
Queue Stats
29W - 33L
1,459 MMR
Solo
Loki
Loki
Gold V
Jah-sawn
Loki
Gold V
Level 159
God Stats
14W - 10L
1,766 SR
Queue Stats
68W - 77L
1,485 MMR
Solo
Ares
Ares
Gold IV
Lowkey trick
Ares
Gold IV
Level 158
God Stats
4W - 4L
1,585 SR
Queue Stats
163W - 164L
1,486 MMR
Solo
Anubis
Anubis
Bronze III
MamadorDeCuca
Anubis
Bronze III
Level 32
God Stats
0W - 2L
1,535 SR
Queue Stats
2W - 4L
1,500 MMR
Solo
King Arthur
King Arthur
Bronze III
MythsOfZoro
King Arthur
Bronze III
Level 147
God Stats
2W - 1L
1,686 SR
Queue Stats
2W - 2L
1,500 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 123
1,694 SR
1,486 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 124
1,570 SR
1,486 MMR
Charybdis
Charybdis
Gold III
Carcass_Corpse
Charybdis
Gold III
Level 146
God Stats
6W - 2L
1,820 SR
Queue Stats
75W - 72L
1,529 MMR
Party 1
Terra
Terra
Gold III
H_Alter_H
Terra
Gold III
Level 184
God Stats
14W - 9L
1,629 SR
Queue Stats
76W - 75L
1,439 MMR
Party 1
Mulan
Mulan
Gold III
TheChickenHatch
Mulan
Gold III
Level 61
God Stats
9W - 11L
1,496 SR
Queue Stats
90W - 93L
1,501 MMR
Solo
Lancelot
Lancelot
Gold III
Xboxonekiller13
Lancelot
Gold III
Level 147
God Stats
82W - 71L
1,576 SR
Queue Stats
122W - 118L
1,445 MMR
Solo
Chang'e
Chang'e
Gold I
vaIeskxa
Chang'e
Gold I
Level 83
God Stats
2W - 3L
1,329 SR
Queue Stats
268W - 275L
1,515 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CowDungInMyEyes
Heimdallr
15
1 / 4 / 2
8,185
455
10,085
15,222
6,630
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
17
3 / 1 / 2
9,859
548
5,799
14,171
5,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
1 / 4 / 2
7,964
442
5,434
17,017
17,899
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
0 / 7 / 3
8,613
479
11,414
17,621
10,454
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
MythsOfZoro
King Arthur
15
6 / 3 / 2
9,605
534
18,294
19,113
22,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bans
AchillesAo KuangMartichorasBellona

VS

Bans
OdinOsirisArachneAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Carcass_Corpse
Charybdis
17
2 / 1 / 4
10,326
574
12,215
14,251
6,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Terra
H_Alter_H
Terra
15
4 / 0 / 10
10,734
596
7,605
17,413
18,302
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

15
2 / 5 / 4
10,025
557
12,717
20,423
14,053
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
17
4 / 3 / 4
9,700
539
10,570
17,915
10,100
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Chang'e
vaIeskxa
Chang'e
17
7 / 2 / 6
10,119
562
16,285
16,635
6,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
47
11
Kills
19
19
Deaths
11
11
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Carcass_Corpse
Charybdis
2
1
4
4
L
Heimdallr
CowDungInMyEyes
Heimdallr
1
4
2
0.5
W
Terra
H_Alter_H
Terra
4
0
10
9
L
Loki
3
1
2
4
L
1
4
2
0.5
L
0
7
3
0.21
L
King Arthur
MythsOfZoro
King Arthur
6
3
2
2.33
W
2
5
4
0.8
W
Lancelot
4
3
4
2
W
Chang'e
vaIeskxa
Chang'e
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,026
Damage
59,392
83,144
Taken
86,637
63,411
Mitigated
55,819
24,818
Healing
34,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Carcass_Corpse
Charybdis
12,215
5,422
0
7,132
14,251
6,561
523
1,003
13,197
0
107,384
L
Heimdallr
CowDungInMyEyes
Heimdallr
10,085
3,808
0
4,607
15,222
6,630
0
3,328
11,894
0
75,506
W
Terra
H_Alter_H
Terra
7,605
1,401
3,629
4,775
17,413
18,302
8
7,097
10,177
29,517
5,185
L
Loki
5,799
1,236
0
7,005
14,171
5,950
0
1,418
12,753
0
82,667
L
5,434
739
0
1,500
17,017
17,899
466
7,205
9,812
16,095
0
L
11,414
784
0
6,022
17,621
10,454
478
8,942
8,679
89,021
1,105
L
King Arthur
MythsOfZoro
King Arthur
18,294
1,762
0
5,684
19,113
22,478
0
2,658
16,455
3,305
66,707
W
12,717
2,370
0
4,994
20,423
14,053
385
1,608
17,580
0
74,090
W
Lancelot
10,570
2,206
0
2,879
17,915
10,100
51
2,457
15,182
0
83,079
W
Chang'e
vaIeskxa
Chang'e
16,285
1,056
4,174
7,296
16,635
6,803
0
6,727
9,860
90,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,226
Gold Earned
50,904
485
Minions Killed
542
0
Camps Cleared
0
1,783,992
Distance Traveled
1,924,322
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,326
574
141
8
0
391,462
4
L
Heimdallr
8,185
455
98
5
0
388,020
2
W
Terra
10,734
596
53
3
0
374,070
4
L
Loki
9,859
548
144
8
0
411,305
4
L
Ares
7,964
442
19
1
0
347,273
8
L
Anubis
8,613
479
137
8
0
287,075
2
L
King Arthur
9,605
534
87
5
0
350,319
2
W
Mulan
10,025
557
104
6
0
324,617
0
W
Lancelot
9,700
539
125
7
0
436,610
3
W
Chang'e
10,119
562
119
7
0
397,563
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role