Player Matchup

Nemesis
Nemesis
BigDumbBagle
Nemesis
Level 27
God Stats
1W - 3L
1,208 SR
Queue Stats
2W - 8L
1,017 Elo+
Party 1
Chronos
Chronos
Culbert93
Chronos
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 9L
1,017 Elo+
Party 1
Maui
Maui
Lemonsmash
Maui
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Mulan
Mulan
Penutbtterman
Mulan
Level 96
God Stats
25W - 11L
1,401 SR
Queue Stats
169W - 177L
1,473 Elo+
Solo
Zeus
Zeus
Wesjin
Zeus
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,017 Elo+
Party 1
Team Averages
Level 37
1,422 SR
1,205 Elo+

VS

Team Averages
Level 82
1,611 SR
1,501 Elo+
Cthulhu
Cthulhu
Bowser__Hunter
Cthulhu
Level 85
God Stats
17W - 10L
1,644 SR
Queue Stats
131W - 115L
1,467 Elo+
Party 2
Eset
Eset
Gengarrx-
Eset
Level 85
God Stats
29W - 24L
1,631 SR
Queue Stats
445W - 404L
1,536 Elo+
Solo
Bellona
Bellona
Ieeroy_Jenkins1
Bellona
Level 67
God Stats
20W - 30L
1,495 SR
Queue Stats
83W - 101L
1,490 Elo+
Party 2
Neith
Neith
daniel_360back
Neith
Level 85
God Stats
59W - 60L
1,617 SR
Queue Stats
204W - 213L
1,504 Elo+
Party 2
Bastet
Bastet
kurosakidiego
Bastet
Level 89
God Stats
11W - 2L
1,666 SR
Queue Stats
336W - 306L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BigDumbBagle
Nemesis
7
1 / 2 / 0
4,320
540
2,582
5,531
1,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chronos
Culbert93
Chronos
1
0 / 0 / 0
2,949
369
0
0
0
6
0 / 3 / 1
3,764
471
922
5,648
3,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
2 / 1 / 1
5,391
674
4,214
5,992
3,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zeus
Wesjin
Zeus
7
0 / 5 / 0
3,989
499
1,341
5,848
1,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 0 / 4
5,025
628
3,499
3,577
1,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Eset
9
3 / 0 / 4
5,212
652
3,683
3,455
1,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 2 / 0
4,413
552
1,493
5,782
2,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

10
1 / 0 / 1
5,493
687
3,202
2,296
863
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

9
4 / 1 / 2
4,982
623
2,619
6,952
1,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
3
Kills
11
11
Deaths
3
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Nemesis
BigDumbBagle
Nemesis
1
2
0
0.5
W
3
0
4
5
L
Chronos
Culbert93
Chronos
0
0
0
0
W
Eset
3
0
4
5
W
0
2
0
0
L
0
3
1
0.17
L
2
1
1
2.5
L
Zeus
Wesjin
Zeus
0
5
0
0
W
1
0
1
1.5
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,059
Damage
14,496
23,019
Taken
22,062
10,124
Mitigated
8,307
5,277
Healing
7,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
BigDumbBagle
Nemesis
2,582
922
0
1,751
5,531
1,710
0
1,566
3,755
0
20,950
W
3,499
0
54
500
3,577
1,509
0
182
3,363
23,130
0
L
Chronos
Culbert93
Chronos
0
0
0
0
0
0
0
0
0
0
0
W
Eset
3,683
236
88
853
3,455
1,066
0
1,011
2,444
25,150
465
W
1,493
414
0
1,901
5,782
2,884
0
197
5,179
0
21,728
L
922
261
0
462
5,648
3,753
0
1,108
4,340
6,214
0
L
4,214
157
0
2,324
5,992
3,095
0
595
5,297
207
29,719
L
Zeus
Wesjin
Zeus
1,341
258
0
740
5,848
1,566
0
3,057
2,453
17,895
0
W
3,202
1,509
0
696
2,296
863
637
678
1,618
0
38,642
W
2,619
767
0
3,826
6,952
1,985
0
402
6,466
0
24,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,413
Gold Earned
25,125
130
Minions Killed
245
0
Camps Cleared
0
578,836
Distance Traveled
793,742
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,320
540
41
5
0
164,612
0
W
Cthulhu
5,025
628
41
5
0
175,218
0
L
Chronos
2,949
369
0
0
0
0
0
W
Eset
5,212
652
47
6
0
159,954
2
W
Bellona
4,413
552
42
5
0
168,981
0
L
Maui
3,764
471
7
1
0
125,413
0
L
Mulan
5,391
674
51
6
0
147,479
0
L
Zeus
3,989
499
31
4
0
141,332
0
W
Neith
5,493
687
71
9
0
131,411
0
W
Bastet
4,982
623
44
6
0
158,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role