Player Matchup

Maman Brigitte
Maman Brigitte
AGS730
Maman Brigitte
Level 159
God Stats
46W - 36L
1,516 SR
Queue Stats
407W - 390L
1,543 Elo+
Party 2
Izanami
Izanami
NecromZ
Izanami
Level 68
God Stats
2W - 0L
1,769 SR
Queue Stats
2W - 2L
1,448 Elo+
Party 3
Amaterasu
Amaterasu
SigmaLilith
Amaterasu
Level 107
God Stats
4W - 2L
1,726 SR
Queue Stats
27W - 18L
1,564 Elo+
Party 3
Ix Chel
Ix Chel
amt00046000
Ix Chel
Level 127
God Stats
10W - 11L
1,374 SR
Queue Stats
123W - 127L
1,573 Elo+
Party 2
Hercules
Hercules
tamamounette
Hercules
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 13L
1,484 Elo+
Party 3
Team Averages
Level 100
1,577 SR
1,522 Elo+

VS

Team Averages
Level 105
1,572 SR
1,531 Elo+
Neith
Neith
 
Neith
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
SalteaXIV
Ares
Level 94
God Stats
5W - 5L
1,500 SR
Queue Stats
65W - 39L
1,464 Elo+
Party 1
Ao Kuang
Ao Kuang
XiaoLingFromage
Ao Kuang
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 12L
1,550 Elo+
Solo
Thoth
Thoth
gabbebasket
Thoth
Level 89
God Stats
4W - 4L
1,567 SR
Queue Stats
46W - 25L
1,701 Elo+
Party 1
Artemis
Artemis
honnorbound
Artemis
Level 109
God Stats
6W - 4L
1,794 SR
Queue Stats
163W - 142L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
AGS730
Maman Brigitte
17
8 / 2 / 3
9,716
607
12,202
15,130
6,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Izanami
NecromZ
Izanami
13
1 / 5 / 0
7,734
483
5,419
9,371
3,162
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Amaterasu
SigmaLilith
Amaterasu
12
0 / 3 / 3
7,805
488
6,117
15,582
12,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ix Chel
amt00046000
Ix Chel
14
4 / 3 / 4
8,997
562
9,606
14,867
5,621
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
tamamounette
Hercules
12
1 / 2 / 5
8,154
510
9,198
18,928
16,476
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
7
1 / 1 / 0
6,080
380
3,258
3,644
976
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
12
3 / 1 / 4
7,876
492
11,587
16,358
18,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ao Kuang
14
5 / 5 / 2
8,063
504
8,206
16,808
7,774
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 5 / 3
7,797
487
11,266
10,182
4,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
honnorbound
Artemis
14
4 / 2 / 2
8,211
513
10,738
10,958
4,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
26
14
Kills
15
15
Deaths
14
15
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
1
0
1
W
Maman Brigitte
AGS730
Maman Brigitte
8
2
3
4.75
W
Izanami
NecromZ
Izanami
1
5
0
0.2
L
Ares
3
1
4
5
W
Amaterasu
SigmaLilith
Amaterasu
0
3
3
0.5
L
Ao Kuang
5
5
2
1.2
W
Ix Chel
amt00046000
Ix Chel
4
3
4
2
L
2
5
3
0.7
L
Artemis
honnorbound
Artemis
4
2
2
2.5
W
Hercules
tamamounette
Hercules
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,542
Damage
45,055
73,878
Taken
57,950
44,011
Mitigated
36,637
28,324
Healing
11,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
3,258
1,906
0
442
3,644
976
0
868
2,776
0
29,972
W
Maman Brigitte
AGS730
Maman Brigitte
12,202
666
0
6,307
15,130
6,189
0
5,964
9,166
90,151
1,162
W
Izanami
NecromZ
Izanami
5,419
3,113
0
1,396
9,371
3,162
1,090
2,615
6,756
0
56,278
L
Ares
11,587
1,225
0
3,992
16,358
18,921
0
5,548
10,810
25,334
0
W
Amaterasu
SigmaLilith
Amaterasu
6,117
2,954
0
5,453
15,582
12,563
414
4,868
10,714
0
49,778
L
Ao Kuang
8,206
2,082
0
2,774
16,808
7,774
0
7,859
8,949
57,481
3,221
W
Ix Chel
amt00046000
Ix Chel
9,606
1,624
2,419
7,094
14,867
5,621
279
9,931
4,936
63,153
3,104
L
11,266
666
0
250
10,182
4,327
82
5,933
4,249
56,629
0
L
Artemis
honnorbound
Artemis
10,738
7,250
0
3,688
10,958
4,639
0
1,330
9,628
0
52,115
W
Hercules
tamamounette
Hercules
9,198
2,573
80
5,575
18,928
16,476
0
7,645
11,283
0
30,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,406
Gold Earned
38,027
428
Minions Killed
325
0
Camps Cleared
0
1,604,136
Distance Traveled
1,268,786
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,080
380
46
3
0
80,712
0
W
Maman Brigitte
9,716
607
125
8
0
376,924
0
W
Izanami
7,734
483
99
6
0
306,783
0
L
Ares
7,876
492
12
1
0
328,850
1
W
Amaterasu
7,805
488
67
4
0
270,354
0
L
Ao Kuang
8,063
504
79
5
0
292,818
0
W
Ix Chel
8,997
562
107
7
0
305,303
0
L
Thoth
7,797
487
102
6
0
283,607
0
L
Artemis
8,211
513
86
5
0
282,799
0
W
Hercules
8,154
510
30
2
0
344,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role