Player Matchup

Xing Tian
Xing Tian
Delorad
Xing Tian
Level 17
God Stats
17W - 13L
1,597 SR
Queue Stats
18W - 20L
1,472 Elo+
Party 1
Izanami
Izanami
Mentos8045
Izanami
Level 26
God Stats
1W - 3L
1,526 SR
Queue Stats
6W - 9L
1,484 Elo+
Party 1
Poseidon
Poseidon
OnionSquire07
Poseidon
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,540 Elo+
Party 1
Arachne
Arachne
chro11o
Arachne
Level 89
God Stats
1W - 2L
1,747 SR
Queue Stats
72W - 62L
1,514 Elo+
Party 1
Danzaburou
Danzaburou
fthedeck
Danzaburou
Level 26
God Stats
9W - 7L
1,605 SR
Queue Stats
12W - 12L
1,510 Elo+
Party 1
Team Averages
Level 33
1,595 SR
1,504 Elo+

VS

Team Averages
Level 79
1,610 SR
1,531 Elo+
Anubis
Anubis
AbsoluteUnit250
Anubis
Level 46
God Stats
26W - 23L
1,464 SR
Queue Stats
801W - 828L
1,496 Elo+
Solo
Ix Chel
Ix Chel
GlockInDaSock
Ix Chel
Level 109
God Stats
7W - 2L
1,793 SR
Queue Stats
73W - 49L
1,599 Elo+
Solo
Kumbhakarna
Kumbhakarna
Medesa
Kumbhakarna
Level 69
God Stats
50W - 43L
1,476 SR
Queue Stats
243W - 247L
1,544 Elo+
Solo
Izanami
Izanami
ORenIshll
Izanami
Level 124
God Stats
27W - 29L
1,486 SR
Queue Stats
417W - 426L
1,511 Elo+
Solo
Thanatos
Thanatos
juankm9
Thanatos
Level 45
God Stats
4W - 1L
1,831 SR
Queue Stats
52W - 51L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Delorad
Xing Tian
15
1 / 4 / 3
9,383
938
6,409
21,667
13,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
Mentos8045
Izanami
15
1 / 5 / 3
9,588
959
8,424
15,726
4,319
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
OnionSquire07
Poseidon
15
0 / 8 / 3
9,140
914
4,525
15,348
3,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Arachne
chro11o
Arachne
15
1 / 4 / 3
9,377
938
7,394
19,850
8,845
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
fthedeck
Danzaburou
14
1 / 5 / 1
9,360
936
7,938
10,803
3,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

101

VS

Team 2 Tickets

308

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 1 / 21
10,145
1,015
9,020
5,388
3,487
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ix Chel
18
15 / 0 / 10
13,574
1,357
37,723
5,060
2,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
Medesa
Kumbhakarna
17
2 / 1 / 20
11,468
1,147
6,015
15,443
18,717
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
ORenIshll
Izanami
17
3 / 1 / 17
10,457
1,046
12,363
6,221
3,400
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
juankm9
Thanatos
17
6 / 1 / 13
10,605
1,061
13,778
8,884
5,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
107
4
Kills
26
26
Deaths
4
13
Assists
81
Player
Kills
Deaths
Assists
KDA
W
0
1
21
10.5
L
Xing Tian
Delorad
Xing Tian
1
4
3
0.63
W
Ix Chel
15
0
10
20
W
Kumbhakarna
Medesa
Kumbhakarna
2
1
20
12
L
Izanami
Mentos8045
Izanami
1
5
3
0.5
W
Izanami
ORenIshll
Izanami
3
1
17
11.5
L
Poseidon
OnionSquire07
Poseidon
0
8
3
0.19
L
Arachne
chro11o
Arachne
1
4
3
0.63
L
Danzaburou
fthedeck
Danzaburou
1
5
1
0.3
W
Thanatos
juankm9
Thanatos
6
1
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,690
Damage
78,899
83,394
Taken
40,996
33,787
Mitigated
33,684
3,602
Healing
13,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,020
757
500
1,439
5,388
3,487
0
1,527
3,766
23,787
0
L
Xing Tian
Delorad
Xing Tian
6,409
230
0
539
21,667
13,298
0
13,504
7,803
8,900
0
W
Ix Chel
37,723
4,732
1,785
1,788
5,060
2,978
0
1,469
3,496
72,504
1,550
W
Kumbhakarna
Medesa
Kumbhakarna
6,015
528
0
760
15,443
18,717
0
3,932
8,944
14,046
1,393
L
Izanami
Mentos8045
Izanami
8,424
3,771
0
458
15,726
4,319
0
10,224
5,144
0
38,173
W
Izanami
ORenIshll
Izanami
12,363
6,959
0
187
6,221
3,400
0
2,204
4,017
0
41,543
L
Poseidon
OnionSquire07
Poseidon
4,525
667
0
0
15,348
3,797
0
9,266
5,846
21,932
0
L
Arachne
chro11o
Arachne
7,394
5,537
0
1,952
19,850
8,845
0
10,583
9,011
0
16,599
L
Danzaburou
fthedeck
Danzaburou
7,938
2,273
0
653
10,803
3,528
0
6,885
3,734
0
23,418
W
Thanatos
juankm9
Thanatos
13,778
2,480
0
6,894
8,884
5,102
0
1,073
7,639
0
23,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,848
Gold Earned
56,249
159
Minions Killed
264
5
Camps Cleared
9
825,839
Distance Traveled
984,315
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,145
1,015
44
4
1
167,949
0
L
Xing Tian
9,383
938
11
1
0
191,033
0
W
Ix Chel
13,574
1,357
98
10
5
204,551
0
W
Kumbhakarna
11,468
1,147
24
2
0
197,373
0
L
Izanami
9,588
959
70
7
2
161,913
0
W
Izanami
10,457
1,046
80
8
2
182,798
0
L
Poseidon
9,140
914
31
3
0
155,726
0
L
Arachne
9,377
938
15
2
1
172,834
0
L
Danzaburou
9,360
936
32
3
2
144,333
0
W
Thanatos
10,605
1,061
18
2
1
231,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role