Player Matchup

Agni
Agni
Platinum V
Canycus
Agni
Platinum V
Level 158
God Stats
11W - 10L
1,670 SR
Queue Stats
203W - 199L
1,764 MMR
Solo
Mulan
Mulan
Platinum IV
G_FlowPR
Mulan
Platinum IV
Level 167
God Stats
1W - 2L
1,543 SR
Queue Stats
156W - 153L
1,749 MMR
Solo
Bastet
Bastet
Gold III
Jrodomus
Bastet
Gold III
Level 80
God Stats
15W - 17L
1,611 SR
Queue Stats
37W - 42L
1,651 MMR
Solo
Geb
Geb
Platinum III
Patron Nick
Geb
Platinum III
Level 149
God Stats
12W - 11L
1,590 SR
Queue Stats
218W - 221L
1,650 MMR
Solo
Anhur
Anhur
Gold I
dabeardman
Anhur
Gold I
Level 135
God Stats
10W - 5L
1,729 SR
Queue Stats
46W - 43L
1,666 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 138
1,629 SR
1,696 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 182
1,579 SR
1,700 MMR
Neith
Neith
Platinum IV
GoDeepBOYxl
Neith
Platinum IV
Level 157
God Stats
1W - 3L
1,429 SR
Queue Stats
37W - 33L
1,893 MMR
Party 2
Awilix
Awilix
Platinum II
JusBeingGras
Awilix
Platinum II
Level 296
God Stats
11W - 6L
1,710 SR
Queue Stats
248W - 244L
1,592 MMR
Party 1
Sobek
Sobek
Gold III
RikuuAmane
Sobek
Gold III
Level 171
God Stats
4W - 3L
1,540 SR
Queue Stats
30W - 31L
1,603 MMR
Party 2
Hachiman
Hachiman
Platinum I
Szyza
Hachiman
Platinum I
Level 177
God Stats
22W - 19L
1,602 SR
Queue Stats
439W - 429L
1,764 MMR
Party 1
Sun Wukong
Sun Wukong
Gold III
Thtdude1234
Sun Wukong
Gold III
Level 110
God Stats
12W - 5L
1,616 SR
Queue Stats
33W - 34L
1,646 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Canycus
Agni
13
2 / 3 / 2
7,694
550
11,850
9,185
3,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mulan
G_FlowPR
Mulan
13
0 / 4 / 0
7,432
531
5,850
13,463
7,797
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bastet
Jrodomus
Bastet
13
3 / 4 / 1
7,416
530
6,623
15,980
5,812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

10
0 / 6 / 4
6,225
445
6,258
17,355
14,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anhur
14
0 / 1 / 2
7,609
544
7,334
11,366
4,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

Bans
AthenaArachneOsirisZeus

VS

Bans
BellonaLancelotSusanoThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 6
8,490
606
9,035
11,144
4,291
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Awilix
15
9 / 2 / 5
8,737
624
11,130
12,095
5,429
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Sobek
13
1 / 3 / 9
7,989
571
6,085
13,167
10,799
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hachiman
Szyza
Hachiman
15
2 / 0 / 5
8,960
640
8,193
8,854
2,762
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
Thtdude1234
Sun Wukong
16
3 / 0 / 1
9,438
674
8,881
11,240
8,917
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
44
5
Kills
18
18
Deaths
6
9
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Agni
Canycus
Agni
2
3
2
1
L
Mulan
G_FlowPR
Mulan
0
4
0
0
W
3
1
6
6
L
Bastet
Jrodomus
Bastet
3
4
1
0.88
W
Awilix
9
2
5
5.75
L
0
6
4
0.33
W
Sobek
1
3
9
1.83
W
Hachiman
Szyza
Hachiman
2
0
5
4.5
W
Sun Wukong
Thtdude1234
Sun Wukong
3
0
1
3.5
L
Anhur
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,915
Damage
43,324
67,349
Taken
56,500
35,323
Mitigated
32,198
24,087
Healing
18,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
Canycus
Agni
11,850
946
0
1,542
9,185
3,277
0
1,602
7,583
60,818
429
L
Mulan
G_FlowPR
Mulan
5,850
816
0
4,690
13,463
7,797
0
0
13,463
0
59,461
W
9,035
3,426
0
3,519
11,144
4,291
483
7,629
2,913
0
75,132
L
Bastet
Jrodomus
Bastet
6,623
1,940
0
7,146
15,980
5,812
0
689
15,291
0
67,189
W
Awilix
11,130
3,782
0
1,058
12,095
5,429
0
1,661
10,386
0
56,793
L
6,258
837
0
3,865
17,355
14,126
0
2,712
14,643
20,042
0
W
Sobek
6,085
582
1,865
4,186
13,167
10,799
181
6,266
6,537
21,993
459
W
Hachiman
Szyza
Hachiman
8,193
4,160
0
3,199
8,854
2,762
360
1,387
7,423
0
74,150
W
Sun Wukong
Thtdude1234
Sun Wukong
8,881
2,043
0
4,714
11,240
8,917
600
0
11,240
0
83,810
L
Anhur
7,334
4,995
0
6,844
11,366
4,311
0
960
10,406
0
71,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,376
Gold Earned
43,614
466
Minions Killed
487
0
Camps Cleared
0
1,379,807
Distance Traveled
1,451,503
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,694
550
106
8
0
280,948
4
L
Mulan
7,432
531
107
8
0
235,076
0
W
Neith
8,490
606
141
10
0
273,554
2
L
Bastet
7,416
530
103
7
0
345,766
2
W
Awilix
8,737
624
84
6
0
348,128
1
L
Geb
6,225
445
18
1
0
271,681
0
W
Sobek
7,989
571
15
1
0
288,801
0
W
Hachiman
8,960
640
122
9
0
262,353
5
W
Sun Wukong
9,438
674
125
9
0
278,667
2
L
Anhur
7,609
544
132
9
0
246,336
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role