Player Matchup

Ymir
Ymir
FarsF
Ymir
Level 143
God Stats
6W - 7L
1,317 SR
Queue Stats
272W - 283L
1,450 Elo+
Party 4
Arachne
Arachne
Goodcross
Arachne
Level 146
God Stats
0W - 1L
1,730 SR
Queue Stats
33W - 35L
1,534 Elo+
Solo
Freya
Freya
MinistroDaREURB
Freya
Level 118
God Stats
0W - 5L
1,151 SR
Queue Stats
299W - 297L
1,414 Elo+
Party 2
Mulan
Mulan
Thunderr6
Mulan
Level 138
God Stats
1W - 4L
1,488 SR
Queue Stats
300W - 311L
1,427 Elo+
Party 2
Chiron
Chiron
Toxic Legion491
Chiron
Level 139
God Stats
12W - 11L
1,580 SR
Queue Stats
276W - 269L
1,500 Elo+
Party 4
Team Averages
Level 137
1,453 SR
1,465 Elo+

VS

Team Averages
Level 118
1,429 SR
1,525 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
Chuucheee
Serqet
Level 151
God Stats
1W - 1L
1,255 SR
Queue Stats
224W - 211L
1,537 Elo+
Party 1
Ao Kuang
Ao Kuang
RickDS2006
Ao Kuang
Level 64
God Stats
36W - 27L
1,561 SR
Queue Stats
228W - 234L
1,509 Elo+
Solo
Martichoras
Martichoras
fus3r_0902
Martichoras
Level 105
God Stats
1W - 3L
1,163 SR
Queue Stats
371W - 371L
1,532 Elo+
Party 3
Bacchus
Bacchus
wayando247
Bacchus
Level 106
God Stats
8W - 5L
1,664 SR
Queue Stats
291W - 289L
1,549 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
FarsF
Ymir
14
4 / 1 / 3
7,659
547
6,162
11,194
5,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Arachne
Goodcross
Arachne
12
0 / 2 / 1
7,038
503
3,807
14,301
5,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
2 / 5 / 2
6,420
459
7,467
10,698
3,979
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mulan
Thunderr6
Mulan
10
1 / 6 / 2
5,684
406
6,924
12,692
8,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
5 / 4 / 3
7,932
567
9,098
10,748
3,529
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
7 / 2 / 4
8,558
611
13,734
8,295
2,995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
Chuucheee
Serqet
13
1 / 1 / 3
7,667
548
6,960
8,668
3,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
RickDS2006
Ao Kuang
14
8 / 3 / 3
7,759
554
8,887
12,821
5,362
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Martichoras
fus3r_0902
Martichoras
10
0 / 5 / 6
6,112
437
7,476
10,204
4,367
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bacchus
wayando247
Bacchus
11
2 / 1 / 8
6,761
483
5,523
10,796
10,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
42
12
Kills
18
18
Deaths
12
11
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
7
2
4
4.5
W
Serqet
Chuucheee
Serqet
1
1
3
2.5
L
Ymir
FarsF
Ymir
4
1
3
5.5
L
Arachne
Goodcross
Arachne
0
2
1
0.25
L
2
5
2
0.6
W
Ao Kuang
RickDS2006
Ao Kuang
8
3
3
3.17
L
Mulan
Thunderr6
Mulan
1
6
2
0.33
L
5
4
3
1.63
W
Martichoras
fus3r_0902
Martichoras
0
5
6
0.6
W
Bacchus
wayando247
Bacchus
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,458
Damage
42,580
59,633
Taken
50,784
26,358
Mitigated
27,239
15,455
Healing
15,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
13,734
2,099
64
2,332
8,295
2,995
0
854
7,397
61,074
2,116
W
Serqet
Chuucheee
Serqet
6,960
818
0
3,163
8,668
3,678
0
941
7,682
0
60,869
L
Ymir
FarsF
Ymir
6,162
2,225
0
2,840
11,194
5,149
0
4,544
6,279
48,035
6,003
L
Arachne
Goodcross
Arachne
3,807
2,875
0
5,500
14,301
5,041
0
3,889
9,731
0
44,501
L
7,467
3,317
0
3,650
10,698
3,979
0
3,084
7,415
41,102
3,935
W
Ao Kuang
RickDS2006
Ao Kuang
8,887
1,687
0
5,274
12,821
5,362
0
3,580
9,108
61,559
1,626
L
Mulan
Thunderr6
Mulan
6,924
1,097
0
1,593
12,692
8,660
0
6,917
5,431
0
21,954
L
9,098
4,076
341
1,531
10,748
3,529
0
7,951
2,243
0
55,519
W
Martichoras
fus3r_0902
Martichoras
7,476
2,990
0
1,772
10,204
4,367
0
5,261
4,866
0
48,919
W
Bacchus
wayando247
Bacchus
5,523
627
0
3,113
10,796
10,837
0
2,395
7,938
20,757
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,733
Gold Earned
36,857
356
Minions Killed
408
0
Camps Cleared
0
1,352,058
Distance Traveled
1,409,771
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,558
611
116
8
0
270,351
2
W
Serqet
7,667
548
119
9
0
306,965
5
L
Ymir
7,659
547
76
5
0
286,719
0
L
Arachne
7,038
503
85
6
0
292,227
2
L
Freya
6,420
459
72
5
0
258,051
0
W
Ao Kuang
7,759
554
83
6
0
312,815
0
L
Mulan
5,684
406
28
2
0
260,773
1
L
Chiron
7,932
567
95
7
0
254,288
1
W
Martichoras
6,112
437
68
5
0
230,344
1
W
Bacchus
6,761
483
22
2
0
289,296
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role