Player Matchup

Kukulkan
Kukulkan
Gold IV
Auf_den_Doetz
Kukulkan
Gold IV
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
108W - 97L
1,507 MMR
Party 3
Bacchus
Bacchus
Gold V
GuanYurenSohn
Bacchus
Gold V
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 33L
1,506 MMR
Party 3
Osiris
Osiris
Silver I
Iz Da muffin
Osiris
Silver I
Level 128
God Stats
4W - 0L
1,703 SR
Queue Stats
29W - 26L
1,479 MMR
Solo
Izanami
Izanami
Gold III
LonelyTunes
Izanami
Gold III
Level 152
God Stats
3W - 0L
1,697 SR
Queue Stats
126W - 121L
1,477 MMR
Party 1
Ravana
Ravana
Gold I
LuringenLoke
Ravana
Gold I
Level 130
God Stats
5W - 5L
1,202 SR
Queue Stats
134W - 124L
1,729 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 115
1,520 SR
1,539 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 140
1,605 SR
1,509 MMR
Jormungandr
Jormungandr
Gold IV
 
Jormungandr
Gold IV
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold I
JBDkuscio
Janus
Gold I
Level 138
God Stats
16W - 11L
1,653 SR
Queue Stats
88W - 90L
1,544 MMR
Solo
Skadi
Skadi
Bronze III
Mr_Dean_
Skadi
Bronze III
Level 135
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,547 MMR
Solo
Horus
Horus
Silver I
NakedCowboys
Horus
Silver I
Level 146
God Stats
1W - 3L
1,564 SR
Queue Stats
16W - 23L
1,436 MMR
Party 2
Susano
Susano
Gold II
spooderphat
Susano
Gold II
Level 158
God Stats
10W - 14L
1,809 SR
Queue Stats
199W - 195L
1,517 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Auf_den_Doetz
Kukulkan
12
2 / 0 / 1
6,756
676
2,407
2,802
1,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
10
0 / 0 / 2
5,952
595
3,374
5,599
4,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Osiris
12
3 / 0 / 1
7,336
734
5,433
10,137
7,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
LonelyTunes
Izanami
13
2 / 2 / 0
7,120
712
4,016
6,882
2,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
12
3 / 0 / 4
6,355
636
5,444
3,833
1,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
Sun WukongAwilixThanatosAthena

VS

Bans
NutBellonaGebKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
10
0 / 3 / 0
5,472
547
4,722
9,581
7,895
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
JBDkuscio
Janus
12
0 / 1 / 0
5,978
598
1,549
4,704
1,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Skadi
Mr_Dean_
Skadi
8
0 / 3 / 1
4,569
457
1,305
5,152
1,937
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
1 / 0 / 1
5,050
505
2,347
5,063
3,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Susano
9
1 / 3 / 1
5,257
526
3,499
8,097
2,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
10
Kills
2
2
Deaths
10
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
3
0
0
W
Kukulkan
Auf_den_Doetz
Kukulkan
2
0
1
2.5
W
Bacchus
0
0
2
1
W
Osiris
3
0
1
3.5
L
Janus
JBDkuscio
Janus
0
1
0
0
W
Izanami
LonelyTunes
Izanami
2
2
0
1
W
Ravana
3
0
4
5
L
Skadi
Mr_Dean_
Skadi
0
3
1
0.17
L
1
0
1
1.5
L
Susano
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,674
Damage
13,422
29,253
Taken
32,597
17,045
Mitigated
17,590
12,746
Healing
8,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
4,722
824
0
2,348
9,581
7,895
0
327
8,555
34,519
1,029
W
Kukulkan
Auf_den_Doetz
Kukulkan
2,407
88
0
500
2,802
1,034
0
610
2,130
57,932
0
W
Bacchus
3,374
566
0
2,011
5,599
4,483
0
1,798
3,738
14,478
2,387
W
Osiris
5,433
1,463
0
5,601
10,137
7,428
0
3,919
6,218
0
56,340
L
Janus
JBDkuscio
Janus
1,549
188
0
441
4,704
1,721
0
2,427
2,277
49,197
0
W
Izanami
LonelyTunes
Izanami
4,016
2,330
0
2,012
6,882
2,372
1,925
0
6,882
0
66,972
W
Ravana
5,444
1,861
0
2,622
3,833
1,728
0
0
3,833
0
47,386
L
Skadi
Mr_Dean_
Skadi
1,305
930
0
452
5,152
1,937
0
1,274
3,878
0
21,359
L
2,347
852
200
2,185
5,063
3,231
0
1,111
3,952
0
11,639
L
Susano
3,499
1,263
0
2,569
8,097
2,806
0
446
7,612
0
26,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,519
Gold Earned
26,326
406
Minions Killed
285
0
Camps Cleared
0
1,100,603
Distance Traveled
1,019,644
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,472
547
70
7
0
185,626
2
W
Kukulkan
6,756
676
108
11
0
203,695
2
W
Bacchus
5,952
595
20
2
0
219,433
1
W
Osiris
7,336
734
95
10
0
214,069
4
L
Janus
5,978
598
119
12
0
220,139
1
W
Izanami
7,120
712
114
11
0
205,212
0
W
Ravana
6,355
636
69
7
0
258,194
0
L
Skadi
4,569
457
35
4
0
175,338
0
L
Horus
5,050
505
17
2
0
245,731
0
L
Susano
5,257
526
44
4
0
192,810
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role