Player Matchup

Ne Zha
Ne Zha
AnarchicPanda
Ne Zha
Level 146
God Stats
2W - 5L
1,457 SR
Queue Stats
47W - 33L
1,576 Elo+
Party 1
Gilgamesh
Gilgamesh
IGotDaHail
Gilgamesh
Level 156
God Stats
0W - 3L
1,491 SR
Queue Stats
191W - 196L
1,530 Elo+
Party 1
Janus
Janus
JNROPS
Janus
Level 129
God Stats
3W - 10L
1,242 SR
Queue Stats
393W - 407L
1,533 Elo+
Party 2
Bastet
Bastet
Petal Burst
Bastet
Level 157
God Stats
5W - 3L
2,003 SR
Queue Stats
104W - 96L
1,572 Elo+
Solo
Anubis
Anubis
strslay
Anubis
Level 126
God Stats
2W - 4L
1,150 SR
Queue Stats
110W - 133L
1,436 Elo+
Party 2
Team Averages
Level 143
1,468 SR
1,529 Elo+

VS

Team Averages
Level 138
1,477 SR
1,529 Elo+
Olorun
Olorun
HAMadden13
Olorun
Level 90
God Stats
30W - 21L
1,683 SR
Queue Stats
148W - 141L
1,519 Elo+
Party 3
Ra
Ra
MegaMommy
Ra
Level 156
God Stats
7W - 10L
1,300 SR
Queue Stats
279W - 268L
1,584 Elo+
Solo
Lancelot
Lancelot
NKxCloudy
Lancelot
Level 149
God Stats
1W - 0L
1,391 SR
Queue Stats
26W - 27L
1,508 Elo+
Solo
Cerberus
Cerberus
Unsure4life
Cerberus
Level 174
God Stats
3W - 7L
1,438 SR
Queue Stats
265W - 268L
1,480 Elo+
Solo
Erlang Shen
Erlang Shen
danieleshleman
Erlang Shen
Level 122
God Stats
5W - 2L
1,571 SR
Queue Stats
116W - 105L
1,551 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 1
5,880
452
3,280
12,005
4,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
IGotDaHail
Gilgamesh
12
1 / 3 / 0
7,050
542
7,599
13,404
9,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
JNROPS
Janus
13
2 / 4 / 0
6,965
536
7,652
10,407
3,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
13
1 / 1 / 1
7,362
566
7,227
9,786
3,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
strslay
Anubis
10
1 / 5 / 1
5,821
448
3,925
7,631
3,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
HAMadden13
Olorun
12
1 / 1 / 3
6,892
530
5,619
6,615
2,344
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

15
7 / 1 / 5
8,927
687
7,489
7,572
2,804
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lancelot
NKxCloudy
Lancelot
14
4 / 0 / 5
7,358
566
9,311
9,429
4,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Cerberus
Unsure4life
Cerberus
13
2 / 1 / 4
7,578
583
6,447
13,765
15,035
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Erlang Shen
danieleshleman
Erlang Shen
11
3 / 2 / 5
6,353
489
4,288
10,759
6,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
39
5
Kills
17
17
Deaths
5
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Olorun
HAMadden13
Olorun
1
1
3
2.5
L
Gilgamesh
IGotDaHail
Gilgamesh
1
3
0
0.33
L
Janus
JNROPS
Janus
2
4
0
0.5
W
7
1
5
9.5
W
Lancelot
NKxCloudy
Lancelot
4
0
5
6.5
L
Bastet
1
1
1
1.5
W
Cerberus
Unsure4life
Cerberus
2
1
4
4
W
Erlang Shen
danieleshleman
Erlang Shen
3
2
5
2.75
L
Anubis
strslay
Anubis
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,683
Damage
33,154
53,233
Taken
48,140
23,911
Mitigated
31,432
14,054
Healing
19,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,280
1,026
0
3,765
12,005
4,261
0
3,109
8,896
0
36,157
W
Olorun
HAMadden13
Olorun
5,619
2,784
180
1,149
6,615
2,344
72
1,497
4,890
46,730
4,420
L
Gilgamesh
IGotDaHail
Gilgamesh
7,599
2,711
0
2,711
13,404
9,205
0
4,749
8,655
0
51,043
L
Janus
JNROPS
Janus
7,652
306
0
760
10,407
3,505
0
4,918
5,424
53,598
0
W
7,489
865
491
3,535
7,572
2,804
0
3,671
3,487
70,465
3,520
W
Lancelot
NKxCloudy
Lancelot
9,311
2,282
0
5,218
9,429
4,293
0
1,568
7,543
0
54,623
L
Bastet
7,227
1,935
0
6,527
9,786
3,684
463
3,133
6,653
0
55,104
W
Cerberus
Unsure4life
Cerberus
6,447
566
0
5,164
13,765
15,035
20
305
12,602
52,684
2,009
W
Erlang Shen
danieleshleman
Erlang Shen
4,288
1,985
383
3,207
10,759
6,956
0
3,114
7,152
0
19,954
L
Anubis
strslay
Anubis
3,925
276
0
291
7,631
3,256
0
2,584
5,047
31,545
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,078
Gold Earned
37,108
381
Minions Killed
447
0
Camps Cleared
0
1,417,540
Distance Traveled
1,381,685
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,880
452
53
4
0
300,901
2
W
Olorun
6,892
530
84
6
0
243,515
0
L
Gilgamesh
7,050
542
85
7
0
249,964
0
L
Janus
6,965
536
99
8
0
299,365
1
W
Ra
8,927
687
125
10
0
296,378
7
W
Lancelot
7,358
566
70
5
0
310,396
1
L
Bastet
7,362
566
91
7
0
291,892
0
W
Cerberus
7,578
583
133
10
0
242,939
0
W
Erlang Shen
6,353
489
35
3
0
288,457
0
L
Anubis
5,821
448
53
4
0
275,418
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role