Player Matchup

Fafnir
Fafnir
Silver II
 
Fafnir
Silver II
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Silver I
 
Ullr
Silver I
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Serqet
Serqet
Silver III
Oggycr10
Serqet
Silver III
Level 166
God Stats
6W - 4L
1,625 SR
Queue Stats
372W - 399L
958 MMR
Party 1
Vulcan
Vulcan
Silver I
jukkapalacios
Vulcan
Silver I
Level 156
God Stats
4W - 6L
1,616 SR
Queue Stats
138W - 143L
1,242 MMR
Party 1
Cu Chulainn
Cu Chulainn
Silver I
warchi port
Cu Chulainn
Silver I
Level 138
God Stats
8W - 5L
1,584 SR
Queue Stats
195W - 205L
1,119 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 152
1,565 SR
1,264 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 101
1,441 SR
1,111 MMR
Anubis
Anubis
Silver II
CalzonsBatsy
Anubis
Silver II
Level 180
God Stats
0W - 1L
1,500 SR
Queue Stats
427W - 440L
1,081 MMR
Solo
Artemis
Artemis
Silver II
HRTwillyrex
Artemis
Silver II
Level 125
God Stats
3W - 3L
1,537 SR
Queue Stats
156W - 171L
1,096 MMR
Solo
Amaterasu
Amaterasu
Bronze IV
SAVII FTP
Amaterasu
Bronze IV
Level 59
God Stats
0W - 3L
1,378 SR
Queue Stats
3W - 29L
1,046 MMR
Solo
Hun Batz
Hun Batz
Silver III
Zenolly
Hun Batz
Silver III
Level 66
God Stats
3W - 7L
1,516 SR
Queue Stats
11W - 19L
1,173 MMR
Party 2
Kumbhakarna
Kumbhakarna
Silver IV
oniwanu
Kumbhakarna
Silver IV
Level 74
God Stats
0W - 2L
1,274 SR
Queue Stats
9W - 16L
1,161 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
14
2 / 0 / 7
8,991
529
3,233
10,343
10,264
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ullr
 
Ullr
15
1 / 3 / 1
8,847
520
4,687
15,449
6,038
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Serqet
Oggycr10
Serqet
15
2 / 0 / 6
8,656
509
6,322
10,660
4,311
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

16
4 / 0 / 6
9,735
573
13,152
8,968
3,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cu Chulainn
warchi port
Cu Chulainn
16
7 / 0 / 4
10,501
618
14,986
16,898
17,715
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
KaliCthulhuThanatosArachne

VS

Bans
BakasuraBellonaAthenaMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
0 / 4 / 0
8,535
502
8,664
12,998
6,226
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Artemis
HRTwillyrex
Artemis
16
3 / 2 / 0
9,594
564
11,389
9,169
4,566
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Amaterasu
SAVII FTP
Amaterasu
11
0 / 6 / 0
6,734
396
3,510
18,049
15,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hun Batz
Zenolly
Hun Batz
15
0 / 1 / 0
7,906
465
3,217
10,612
4,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
oniwanu
Kumbhakarna
11
0 / 3 / 0
7,694
453
5,499
14,288
12,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
3
16
Kills
3
3
Deaths
16
24
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
2
0
7
5.5
W
Ullr
 
Ullr
1
3
1
0.5
L
Anubis
0
4
0
0
L
Artemis
HRTwillyrex
Artemis
3
2
0
1.5
W
Serqet
Oggycr10
Serqet
2
0
6
5
L
Amaterasu
SAVII FTP
Amaterasu
0
6
0
0
L
Hun Batz
Zenolly
Hun Batz
0
1
0
0
W
4
0
6
7
L
Kumbhakarna
oniwanu
Kumbhakarna
0
3
0
0
W
Cu Chulainn
warchi port
Cu Chulainn
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,380
Damage
32,279
62,318
Taken
65,116
41,806
Mitigated
43,220
17,030
Healing
19,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
3,233
671
2,541
3,672
10,343
10,264
0
2,789
7,554
24,609
0
W
Ullr
 
Ullr
4,687
2,185
0
2,906
15,449
6,038
462
2,149
13,300
0
70,842
L
Anubis
8,664
365
0
5,342
12,998
6,226
742
5,283
6,847
80,380
1,853
L
Artemis
HRTwillyrex
Artemis
11,389
4,595
0
788
9,169
4,566
414
154
8,715
0
89,533
W
Serqet
Oggycr10
Serqet
6,322
2,320
0
3,547
10,660
4,311
0
2,385
8,275
0
63,356
L
Amaterasu
SAVII FTP
Amaterasu
3,510
1,561
0
3,613
18,049
15,651
0
4,589
13,236
0
32,045
L
Hun Batz
Zenolly
Hun Batz
3,217
664
0
4,703
10,612
4,399
0
2,912
7,572
0
70,544
W
13,152
1,906
0
1,316
8,968
3,478
194
3,260
5,708
75,108
0
L
Kumbhakarna
oniwanu
Kumbhakarna
5,499
1,171
0
4,769
14,288
12,378
393
6,199
7,837
33,868
0
W
Cu Chulainn
warchi port
Cu Chulainn
14,986
1,907
0
3,048
16,898
17,715
146
3,390
13,508
18,118
73,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,730
Gold Earned
40,463
490
Minions Killed
513
0
Camps Cleared
0
1,788,259
Distance Traveled
1,658,400
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
8,991
529
20
1
0
323,269
4
W
Ullr
8,847
520
111
7
0
326,044
0
L
Anubis
8,535
502
152
9
0
313,098
3
L
Artemis
9,594
564
147
9
0
286,023
0
W
Serqet
8,656
509
95
6
0
374,791
0
L
Amaterasu
6,734
396
52
3
0
335,361
0
L
Hun Batz
7,906
465
128
8
0
380,562
1
W
Vulcan
9,735
573
143
8
0
389,468
4
L
Kumbhakarna
7,694
453
34
2
0
343,356
0
W
Cu Chulainn
10,501
618
121
7
0
374,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role