Player Matchup

Bellona
Bellona
 
Bellona
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
Chuucheee
Khepri
Level 151
God Stats
3W - 1L
1,491 SR
Queue Stats
187W - 194L
1,527 Elo+
Party 2
Ao Kuang
Ao Kuang
RickDS2006
Ao Kuang
Level 64
God Stats
36W - 27L
1,550 SR
Queue Stats
228W - 234L
1,498 Elo+
Solo
Medusa
Medusa
fus3r_0902
Medusa
Level 105
God Stats
6W - 5L
1,869 SR
Queue Stats
362W - 359L
1,523 Elo+
Party 4
Ix Chel
Ix Chel
wayando247
Ix Chel
Level 106
God Stats
4W - 4L
1,691 SR
Queue Stats
279W - 270L
1,539 Elo+
Party 4
Team Averages
Level 118
1,620 SR
1,517 Elo+

VS

Team Averages
Level 134
1,441 SR
1,496 Elo+
Janus
Janus
 
Janus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
Goodcross
Atlas
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 35L
1,547 Elo+
Solo
Hachiman
Hachiman
Maiconly
Hachiman
Level 140
God Stats
1W - 4L
1,214 SR
Queue Stats
57W - 52L
1,575 Elo+
Party 1
Set
Set
MinistroDaREURB
Set
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
273W - 270L
1,422 Elo+
Party 3
Ne Zha
Ne Zha
Thunderr6
Ne Zha
Level 138
God Stats
9W - 7L
1,489 SR
Queue Stats
271W - 283L
1,436 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
5 / 1 / 2
8,949
688
8,706
13,860
11,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
Chuucheee
Khepri
10
1 / 1 / 10
6,987
537
3,900
11,305
9,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ao Kuang
RickDS2006
Ao Kuang
14
7 / 2 / 6
8,020
617
9,407
11,592
4,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
fus3r_0902
Medusa
11
2 / 1 / 3
6,995
538
7,346
8,427
3,330
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ix Chel
wayando247
Ix Chel
12
4 / 2 / 1
7,484
576
5,370
6,579
2,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
1 / 3 / 1
6,503
500
3,232
6,276
2,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
Goodcross
Atlas
10
1 / 4 / 5
6,342
488
4,222
12,387
8,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hachiman
Maiconly
Hachiman
10
2 / 5 / 1
5,850
450
10,438
11,470
4,576
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 5 / 2
6,730
518
3,706
10,691
6,574
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ne Zha
Thunderr6
Ne Zha
11
2 / 3 / 3
6,270
482
5,455
9,492
4,383
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
19
19
Kills
7
7
Deaths
20
22
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
5
1
2
6
L
Janus
 
Janus
1
3
1
0.5
W
Khepri
Chuucheee
Khepri
1
1
10
6
L
Atlas
Goodcross
Atlas
1
4
5
0.88
L
Hachiman
Maiconly
Hachiman
2
5
1
0.5
L
1
5
2
0.4
W
Ao Kuang
RickDS2006
Ao Kuang
7
2
6
5
L
Ne Zha
Thunderr6
Ne Zha
2
3
3
1.17
W
Medusa
fus3r_0902
Medusa
2
1
3
3.5
W
Ix Chel
wayando247
Ix Chel
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,729
Damage
27,053
51,763
Taken
50,316
31,709
Mitigated
26,448
21,342
Healing
9,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
8,706
2,585
0
7,660
13,860
11,786
468
0
13,860
0
69,491
L
Janus
 
Janus
3,232
57
0
457
6,276
2,360
0
4,170
2,106
49,364
0
W
Khepri
Chuucheee
Khepri
3,900
707
0
3,655
11,305
9,486
0
1,021
10,284
19,206
0
L
Atlas
Goodcross
Atlas
4,222
1,835
0
2,545
12,387
8,555
0
6,505
5,882
18,150
0
L
Hachiman
Maiconly
Hachiman
10,438
6,521
0
3,893
11,470
4,576
0
4,949
6,521
0
42,137
L
3,706
1,853
0
2,125
10,691
6,574
0
469
10,222
0
37,200
W
Ao Kuang
RickDS2006
Ao Kuang
9,407
1,655
0
5,843
11,592
4,679
48
2,467
8,911
57,793
1,234
L
Ne Zha
Thunderr6
Ne Zha
5,455
1,376
0
706
9,492
4,383
0
2,466
7,026
0
40,031
W
Medusa
fus3r_0902
Medusa
7,346
1,939
0
1,265
8,427
3,330
0
1,237
7,190
0
49,980
W
Ix Chel
wayando247
Ix Chel
5,370
518
757
2,162
6,579
2,428
264
2,319
4,064
36,935
1,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,435
Gold Earned
31,695
372
Minions Killed
301
0
Camps Cleared
0
1,279,045
Distance Traveled
1,243,718
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,949
688
120
9
0
262,082
0
L
Janus
6,503
500
88
7
0
253,842
2
W
Khepri
6,987
537
15
1
0
273,579
5
L
Atlas
6,342
488
17
1
0
252,151
1
L
Hachiman
5,850
450
62
5
0
229,755
1
L
Set
6,730
518
60
5
0
245,452
0
W
Ao Kuang
8,020
617
96
7
0
285,816
0
L
Ne Zha
6,270
482
74
6
0
262,518
0
W
Medusa
6,995
538
73
6
0
226,137
0
W
Ix Chel
7,484
576
68
5
0
231,431
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role