Player Matchup

Chaac
Chaac
 
Chaac
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Dabep
Heimdallr
Level 156
God Stats
0W - 1L
1,471 SR
Queue Stats
5W - 7L
1,487 Elo+
Solo
Anubis
Anubis
Sarm
Anubis
Level 27
God Stats
2W - 4L
1,405 SR
Queue Stats
5W - 11L
1,346 Elo+
Party 2
Bacchus
Bacchus
scang
Bacchus
Level 47
God Stats
9W - 5L
1,453 SR
Queue Stats
50W - 60L
1,459 Elo+
Party 2
Hun Batz
Hun Batz
touglubix742
Hun Batz
Level 155
God Stats
45W - 41L
1,566 SR
Queue Stats
198W - 183L
1,541 Elo+
Solo
Team Averages
Level 111
1,479 SR
1,467 Elo+

VS

Team Averages
Level 108
1,674 SR
1,535 Elo+
Mulan
Mulan
 
Mulan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
 
Cupid
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
TFM6
Susano
Level 127
God Stats
53W - 40L
1,636 SR
Queue Stats
322W - 279L
1,506 Elo+
Party 1
Ra
Ra
XHawksWifeX
Ra
Level 126
God Stats
4W - 2L
1,728 SR
Queue Stats
151W - 156L
1,596 Elo+
Solo
Baron Samedi
Baron Samedi
nicnic97
Baron Samedi
Level 90
God Stats
8W - 1L
2,006 SR
Queue Stats
51W - 33L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
7
1 / 2 / 0
4,206
701
2,516
5,649
2,645
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heimdallr
Dabep
Heimdallr
6
0 / 0 / 1
3,578
596
1,858
2,597
894
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Anubis
Sarm
Anubis
7
0 / 0 / 0
3,867
645
981
2,928
1,285
Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bacchus
scang
Bacchus
6
0 / 0 / 1
4,011
669
1,308
3,408
2,539
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hun Batz
touglubix742
Hun Batz
4
1 / 0 / 0
3,428
571
470
1,353
442
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
8
2 / 1 / 0
4,621
770
3,114
5,011
2,218
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cupid
 
Cupid
7
0 / 1 / 0
3,567
595
2,016
3,168
876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Susano
TFM6
Susano
7
0 / 0 / 1
3,718
620
995
2,999
933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 0 / 0
4,432
739
638
2,970
846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Baron Samedi
nicnic97
Baron Samedi
7
0 / 0 / 0
3,920
653
2,194
3,374
1,976
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
3
2
Kills
2
2
Deaths
2
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
2
0
0.5
W
Mulan
 
Mulan
2
1
0
2
W
Cupid
 
Cupid
0
1
0
0
L
Heimdallr
Dabep
Heimdallr
0
0
1
0.5
L
Anubis
Sarm
Anubis
0
0
0
0
W
Susano
TFM6
Susano
0
0
1
0.5
W
0
0
0
0
W
Baron Samedi
nicnic97
Baron Samedi
0
0
0
0
L
Bacchus
scang
Bacchus
0
0
1
0.5
L
Hun Batz
touglubix742
Hun Batz
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,133
Damage
8,957
15,935
Taken
17,522
7,805
Mitigated
6,849
6,395
Healing
10,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
2,516
598
0
1,830
5,649
2,645
0
0
5,649
0
23,722
W
Mulan
 
Mulan
3,114
644
0
1,626
5,011
2,218
0
0
5,011
0
27,310
W
Cupid
 
Cupid
2,016
1,478
0
1,664
3,168
876
0
677
2,491
0
21,800
L
Heimdallr
Dabep
Heimdallr
1,858
1,429
0
1,115
2,597
894
0
1,100
1,497
0
21,373
L
Anubis
Sarm
Anubis
981
0
0
1,425
2,928
1,285
0
638
2,290
21,692
0
W
Susano
TFM6
Susano
995
180
0
2,089
2,999
933
0
35
2,964
0
17,570
W
638
0
208
2,081
2,970
846
17
981
1,989
31,767
684
W
Baron Samedi
nicnic97
Baron Samedi
2,194
226
236
2,112
3,374
1,976
0
395
2,979
11,989
0
L
Bacchus
scang
Bacchus
1,308
71
0
1,775
3,408
2,539
0
1,019
2,389
8,696
1,865
L
Hun Batz
touglubix742
Hun Batz
470
181
0
250
1,353
442
0
75
1,278
0
7,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,090
Gold Earned
20,258
150
Minions Killed
217
0
Camps Cleared
0
541,418
Distance Traveled
655,265
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
4,206
701
43
7
0
121,051
0
W
Mulan
4,621
770
50
8
0
121,260
0
W
Cupid
3,567
595
43
7
0
119,611
0
L
Heimdallr
3,578
596
36
6
0
115,887
0
L
Anubis
3,867
645
43
7
0
111,634
0
W
Susano
3,718
620
35
6
0
173,094
0
W
Ra
4,432
739
72
12
0
130,376
0
W
Baron Samedi
3,920
653
17
3
0
110,924
0
L
Bacchus
4,011
669
12
2
0
141,435
2
L
Hun Batz
3,428
571
16
3
0
51,411
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role