Player Matchup

Skadi
Skadi
A soupy DJ
Skadi
Level 126
God Stats
1W - 0L
1,798 SR
Queue Stats
25W - 32L
1,449 Elo+
Party 1
Sobek
Sobek
I r Jo3
Sobek
Level 165
God Stats
4W - 3L
1,559 SR
Queue Stats
71W - 69L
1,549 Elo+
Party 1
Vulcan
Vulcan
TheMike3571
Vulcan
Level 178
God Stats
21W - 14L
1,603 SR
Queue Stats
71W - 69L
1,549 Elo+
Party 1
Sun Wukong
Sun Wukong
USG COBRA
Sun Wukong
Level 189
God Stats
4W - 1L
1,779 SR
Queue Stats
71W - 69L
1,549 Elo+
Party 1
Izanami
Izanami
a lumpy waffle
Izanami
Level 148
God Stats
1W - 4L
1,215 SR
Queue Stats
21W - 31L
1,447 Elo+
Party 1
Team Averages
Level 161
1,591 SR
1,509 Elo+

VS

Team Averages
Level 127
1,453 SR
1,488 Elo+
Agni
Agni
Billyblasters
Agni
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 62L
1,620 Elo+
Solo
Danzaburou
Danzaburou
KittyKenpai
Danzaburou
Level 157
God Stats
0W - 2L
1,211 SR
Queue Stats
70W - 69L
1,485 Elo+
Party 2
Scylla
Scylla
ParkOtaku
Scylla
Level 87
God Stats
2W - 1L
1,694 SR
Queue Stats
10W - 7L
1,458 Elo+
Solo
Vulcan
Vulcan
tubbycustard
Vulcan
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 46L
1,531 Elo+
Party 2
Loki
Loki
xWavyqp
Loki
Level 101
God Stats
6W - 9L
1,361 SR
Queue Stats
264W - 350L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
11
0 / 0 / 1
5,614
936
869
2,730
963
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Sobek
I r Jo3
Sobek
11
1 / 0 / 0
5,516
919
1,862
6,047
4,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Vulcan
12
1 / 1 / 1
5,753
959
4,647
3,362
1,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
USG COBRA
Sun Wukong
12
0 / 0 / 1
5,820
970
1,689
4,350
2,142
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

10
0 / 0 / 0
5,322
887
808
3,225
1,062
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 0
4,780
797
0
0
0
Danzaburou
KittyKenpai
Danzaburou
11
0 / 0 / 0
5,339
890
1,747
2,221
810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
ParkOtaku
Scylla
11
1 / 1 / 0
5,887
981
4,263
4,331
1,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Vulcan
11
0 / 0 / 0
5,343
891
4,445
2,932
1,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Loki
xWavyqp
Loki
12
0 / 1 / 1
5,804
967
3,169
2,943
1,051
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
2
2
Kills
1
1
Deaths
2
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Skadi
0
0
1
0.5
L
0
0
0
0
W
Sobek
I r Jo3
Sobek
1
0
0
1
L
Danzaburou
KittyKenpai
Danzaburou
0
0
0
0
L
Scylla
ParkOtaku
Scylla
1
1
0
1
W
Vulcan
1
1
1
1.5
W
Sun Wukong
USG COBRA
Sun Wukong
0
0
1
0.5
W
0
0
0
0
L
Vulcan
0
0
0
0
L
Loki
xWavyqp
Loki
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,875
Damage
13,624
19,714
Taken
12,427
10,141
Mitigated
4,540
4,057
Healing
2,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
869
64
0
250
2,730
963
48
1,215
1,435
0
17,425
L
0
0
0
0
0
0
0
0
0
0
0
W
Sobek
I r Jo3
Sobek
1,862
46
0
2,152
6,047
4,654
0
2,663
3,202
8,179
1,158
L
Danzaburou
KittyKenpai
Danzaburou
1,747
362
0
430
2,221
810
0
1,105
840
0
14,806
L
Scylla
ParkOtaku
Scylla
4,263
575
0
1,448
4,331
1,586
0
1,691
2,387
17,366
0
W
Vulcan
4,647
576
0
500
3,362
1,320
203
1,176
2,088
16,882
407
W
Sun Wukong
USG COBRA
Sun Wukong
1,689
340
0
905
4,350
2,142
0
1,440
2,754
0
19,431
W
808
432
0
250
3,225
1,062
582
1,566
1,527
0
10,338
L
Vulcan
4,445
3,159
0
480
2,932
1,093
0
1,549
1,209
13,406
0
L
Loki
xWavyqp
Loki
3,169
483
0
286
2,943
1,051
0
945
1,826
0
17,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,025
Gold Earned
27,153
170
Minions Killed
127
0
Camps Cleared
0
750,742
Distance Traveled
551,532
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
5,614
936
46
8
0
144,893
0
L
Agni
4,780
797
0
0
0
0
0
W
Sobek
5,516
919
20
3
0
162,074
0
L
Danzaburou
5,339
890
31
5
0
135,436
0
L
Scylla
5,887
981
43
7
0
129,604
2
W
Vulcan
5,753
959
30
5
0
147,387
0
W
Sun Wukong
5,820
970
45
8
0
158,081
0
W
Izanami
5,322
887
29
5
0
138,307
2
L
Vulcan
5,343
891
22
4
0
119,427
3
L
Loki
5,804
967
31
5
0
167,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role