Player Matchup

Osiris
Osiris
Silver IV
BlackMarquez
Osiris
Silver IV
Level 144
God Stats
45W - 32L
1,676 SR
Queue Stats
82W - 75L
1,377 MMR
Solo
Agni
Agni
Gold III
JuliusCeaseHer
Agni
Gold III
Level 183
God Stats
29W - 24L
1,587 SR
Queue Stats
93W - 103L
1,302 MMR
Solo
Fafnir
Fafnir
Silver I
NiicoTSR
Fafnir
Silver I
Level 146
God Stats
14W - 24L
1,383 SR
Queue Stats
260W - 266L
1,268 MMR
Solo
Bastet
Bastet
Gold V
Odinmarihuano
Bastet
Gold V
Level 147
God Stats
10W - 13L
1,459 SR
Queue Stats
243W - 263L
1,268 MMR
Solo
Anhur
Anhur
Gold V
sshaffeR
Anhur
Gold V
Level 99
God Stats
1W - 10L
1,165 SR
Queue Stats
272W - 282L
1,249 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 144
1,454 SR
1,293 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 144
1,541 SR
1,293 MMR
Vulcan
Vulcan
Gold III
SantillanMLG
Vulcan
Gold III
Level 149
God Stats
7W - 7L
1,505 SR
Queue Stats
81W - 86L
1,382 MMR
Solo
Charybdis
Charybdis
Silver II
Shadow7634
Charybdis
Silver II
Level 149
God Stats
10W - 9L
1,485 SR
Queue Stats
41W - 52L
1,262 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold IV
Vayzar
Cu Chulainn
Gold IV
Level 160
God Stats
6W - 10L
1,862 SR
Queue Stats
298W - 318L
1,338 MMR
Solo
Danzaburou
Danzaburou
Silver V
animogok2
Danzaburou
Silver V
Level 99
God Stats
24W - 28L
1,454 SR
Queue Stats
49W - 64L
1,248 MMR
Solo
Athena
Athena
Silver I
thekingofme1208
Athena
Silver I
Level 163
God Stats
9W - 19L
1,402 SR
Queue Stats
637W - 682L
1,235 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
18
9 / 2 / 3
12,091
636
14,360
18,200
19,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

18
7 / 1 / 5
10,830
570
16,292
9,526
4,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fafnir
NiicoTSR
Fafnir
15
1 / 0 / 10
9,638
507
3,883
13,240
16,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
3 / 2 / 9
9,607
506
11,079
17,581
7,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
sshaffeR
Anhur
17
3 / 2 / 4
10,159
535
12,404
12,453
5,064
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Bans
BellonaChang'eJanusShiva

VS

Bans
SkadiArachneThanatosBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
17
3 / 3 / 0
9,842
518
8,782
10,581
4,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
Shadow7634
Charybdis
16
1 / 4 / 0
9,727
512
8,190
17,220
7,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Cu Chulainn
Vayzar
Cu Chulainn
14
2 / 7 / 0
8,652
455
10,286
21,108
17,768
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
animogok2
Danzaburou
12
0 / 4 / 2
7,497
395
5,432
13,661
5,557
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

12
1 / 5 / 2
7,950
418
3,100
20,734
19,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
11
23
Kills
7
7
Deaths
23
31
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Osiris
9
2
3
5.25
W
7
1
5
9.5
W
Fafnir
NiicoTSR
Fafnir
1
0
10
6
W
3
2
9
3.75
L
Vulcan
3
3
0
1
L
Charybdis
Shadow7634
Charybdis
1
4
0
0.25
L
Cu Chulainn
Vayzar
Cu Chulainn
2
7
0
0.29
L
Danzaburou
animogok2
Danzaburou
0
4
2
0.25
W
Anhur
sshaffeR
Anhur
3
2
4
2.5
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,018
Damage
35,790
71,000
Taken
83,304
53,156
Mitigated
55,693
31,374
Healing
14,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
14,360
5,670
0
8,572
18,200
19,380
2,037
383
17,817
0
92,359
W
16,292
863
0
2,730
9,526
4,413
974
3,605
5,921
99,782
2,975
W
Fafnir
NiicoTSR
Fafnir
3,883
919
0
5,887
13,240
16,377
788
3,318
9,922
21,817
0
W
11,079
3,158
0
8,647
17,581
7,922
3
2,693
14,888
0
85,715
L
Vulcan
8,782
3,120
0
1,606
10,581
4,926
0
5,807
4,757
76,958
0
L
Charybdis
Shadow7634
Charybdis
8,190
2,993
0
6,756
17,220
7,853
476
1,957
15,030
0
91,457
L
Cu Chulainn
Vayzar
Cu Chulainn
10,286
2,019
0
2,145
21,108
17,768
0
2,507
17,446
5,886
64,919
L
Danzaburou
animogok2
Danzaburou
5,432
1,342
0
1,473
13,661
5,557
0
3,866
9,786
0
47,312
W
Anhur
sshaffeR
Anhur
12,404
5,640
0
5,538
12,453
5,064
1,724
2,181
10,272
0
85,735
L
3,100
961
0
2,510
20,734
19,589
26
5,640
14,951
26,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,325
Gold Earned
43,668
612
Minions Killed
496
0
Camps Cleared
0
2,007,634
Distance Traveled
1,659,773
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
12,091
636
151
8
0
390,813
0
W
Agni
10,830
570
183
10
0
391,552
6
W
Fafnir
9,638
507
20
1
0
434,775
5
W
Bastet
9,607
506
108
6
0
433,361
3
L
Vulcan
9,842
518
127
7
0
379,429
5
L
Charybdis
9,727
512
156
8
0
301,836
4
L
Cu Chulainn
8,652
455
97
5
0
321,061
0
L
Danzaburou
7,497
395
80
4
0
313,050
0
W
Anhur
10,159
535
150
8
0
357,133
2
L
Athena
7,950
418
36
2
0
344,397
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role