Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Bigfeet1234
Gilgamesh
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,500 Elo+
Party 3
Chronos
Chronos
EddenToDut
Chronos
Level 106
God Stats
0W - 2L
1,301 SR
Queue Stats
13W - 16L
1,500 Elo+
Party 3
Merlin
Merlin
LockeDerBoss6536
Merlin
Level 106
God Stats
6W - 6L
1,579 SR
Queue Stats
201W - 179L
1,535 Elo+
Party 1
Hachiman
Hachiman
vDxnii-
Hachiman
Level 82
God Stats
2W - 2L
1,715 SR
Queue Stats
185W - 160L
1,516 Elo+
Party 1
Team Averages
Level 106
1,519 SR
1,510 Elo+

VS

Team Averages
Level 137
1,572 SR
1,648 Elo+
Maui
Maui
Jenkys
Maui
Level 132
God Stats
6W - 5L
1,504 SR
Queue Stats
785W - 744L
1,492 Elo+
Solo
Janus
Janus
Sary10
Janus
Level 153
God Stats
23W - 2L
1,704 SR
Queue Stats
1,015W - 185L
1,853 Elo+
Party 2
Baba Yaga
Baba Yaga
elbrins
Baba Yaga
Level 158
God Stats
14W - 2L
1,653 SR
Queue Stats
1,292W - 328L
1,806 Elo+
Party 2
Tyr
Tyr
fupptime
Tyr
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 35L
1,620 Elo+
Solo
Sylvanus
Sylvanus
micksteppe-micks
Sylvanus
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
0 / 4 / 2
6,489
649
4,947
12,988
5,606
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Bigfeet1234
Gilgamesh
11
0 / 3 / 2
7,027
703
7,498
14,186
12,459
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chronos
EddenToDut
Chronos
11
0 / 7 / 2
6,661
666
5,579
14,569
5,969
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

16
2 / 2 / 0
8,004
800
13,082
7,016
3,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
vDxnii-
Hachiman
13
2 / 3 / 0
7,569
757
12,660
11,836
4,685
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
Jenkys
Maui
13
1 / 1 / 14
7,729
773
5,471
11,373
11,821
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Janus
Sary10
Janus
15
7 / 1 / 7
8,754
875
11,889
5,206
2,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Baba Yaga
elbrins
Baba Yaga
15
1 / 0 / 15
8,469
847
16,782
9,339
5,923
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
7 / 1 / 9
9,184
918
14,944
16,626
23,890
Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 1 / 12
8,391
839
6,991
14,100
17,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
75
4
Kills
18
19
Deaths
4
6
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
4
2
0.25
L
Gilgamesh
Bigfeet1234
Gilgamesh
0
3
2
0.33
L
Chronos
EddenToDut
Chronos
0
7
2
0.14
W
Maui
Jenkys
Maui
1
1
14
8
L
2
2
0
1
W
Janus
Sary10
Janus
7
1
7
10.5
W
Baba Yaga
elbrins
Baba Yaga
1
0
15
8.5
W
7
1
9
11.5
W
2
1
12
8
L
Hachiman
vDxnii-
Hachiman
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,766
Damage
56,077
60,595
Taken
56,644
31,947
Mitigated
61,943
25,230
Healing
34,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
4,947
375
10,361
6,047
12,988
5,606
0
8,230
4,604
9,710
0
L
Gilgamesh
Bigfeet1234
Gilgamesh
7,498
714
537
3,071
14,186
12,459
0
7,185
6,805
958
11,108
L
Chronos
EddenToDut
Chronos
5,579
2,218
620
1,265
14,569
5,969
0
9,339
4,972
12,927
0
W
Maui
Jenkys
Maui
5,471
793
1,151
2,521
11,373
11,821
0
4,861
6,512
9,271
0
L
13,082
355
1,024
1,158
7,016
3,228
0
5,078
1,768
33,445
0
W
Janus
Sary10
Janus
11,889
211
0
0
5,206
2,987
462
2,840
2,366
21,820
0
W
Baba Yaga
elbrins
Baba Yaga
16,782
1,153
2,103
3,058
9,339
5,923
529
2,801
6,538
37,188
0
W
14,944
2,470
3,330
7,649
16,626
23,890
93
7,728
8,898
0
24,303
W
6,991
1,297
7,847
6,946
14,100
17,322
0
5,958
8,142
9,343
2,212
L
Hachiman
vDxnii-
Hachiman
12,660
8,409
0
1,147
11,836
4,685
0
9,719
1,855
0
18,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,750
Gold Earned
42,527
104
Minions Killed
109
0
Camps Cleared
0
963,798
Distance Traveled
1,031,671
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,489
649
8
1
0
190,828
0
L
Gilgamesh
7,027
703
7
1
0
209,782
0
L
Chronos
6,661
666
27
3
0
164,665
0
W
Maui
7,729
773
7
1
0
206,560
0
L
Merlin
8,004
800
47
5
0
203,500
0
W
Janus
8,754
875
32
3
0
211,277
0
W
Baba Yaga
8,469
847
34
3
0
241,732
0
W
Tyr
9,184
918
28
3
0
218,975
0
W
Sylvanus
8,391
839
8
1
0
153,127
0
L
Hachiman
7,569
757
15
2
0
195,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role