Player Matchup

Hou Yi
Hou Yi
IIVisusII
Hou Yi
Level 81
God Stats
1W - 2L
1,549 SR
Queue Stats
91W - 71L
1,559 Elo+
Party 1
Ymir
Ymir
Robb7e
Ymir
Level 119
God Stats
2W - 0L
1,885 SR
Queue Stats
21W - 12L
1,586 Elo+
Solo
Zeus
Zeus
Tummo2k
Zeus
Level 65
God Stats
6W - 5L
1,682 SR
Queue Stats
125W - 106L
1,469 Elo+
Solo
Nemesis
Nemesis
X-Sancovi
Nemesis
Level 147
God Stats
2W - 0L
1,699 SR
Queue Stats
52W - 39L
1,561 Elo+
Party 1
Kumbhakarna
Kumbhakarna
asdewtwefwef
Kumbhakarna
Level 126
God Stats
2W - 2L
1,606 SR
Queue Stats
11W - 11L
1,531 Elo+
Solo
Team Averages
Level 108
1,684 SR
1,541 Elo+

VS

Team Averages
Level 105
1,463 SR
1,462 Elo+
Apollo
Apollo
Arlock04
Apollo
Level 124
God Stats
2W - 3L
1,251 SR
Queue Stats
42W - 32L
1,292 Elo+
Solo
Baron Samedi
Baron Samedi
DaScubaDM
Baron Samedi
Level 70
God Stats
1W - 2L
1,317 SR
Queue Stats
118W - 105L
1,540 Elo+
Solo
Sun Wukong
Sun Wukong
SwanDawn
Sun Wukong
Level 147
God Stats
31W - 20L
1,585 SR
Queue Stats
111W - 103L
1,516 Elo+
Party 2
Ne Zha
Ne Zha
TonyWalnut18
Ne Zha
Level 49
God Stats
8W - 8L
1,458 SR
Queue Stats
97W - 102L
1,481 Elo+
Solo
Artio
Artio
millionbucks245
Artio
Level 133
God Stats
9W - 6L
1,703 SR
Queue Stats
164W - 165L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
IIVisusII
Hou Yi
5
0 / 1 / 0
2,994
599
1,179
2,599
697
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ymir
Robb7e
Ymir
6
0 / 0 / 0
3,655
731
651
3,651
2,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zeus
Tummo2k
Zeus
6
0 / 0 / 1
3,587
717
1,128
2,158
542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
X-Sancovi
Nemesis
6
1 / 1 / 0
3,709
742
1,158
3,834
1,092
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kumbhakarna
asdewtwefwef
Kumbhakarna
5
0 / 0 / 0
3,383
677
1,253
4,092
1,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Arlock04
Apollo
6
0 / 1 / 1
3,354
671
1,911
2,496
705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Baron Samedi
DaScubaDM
Baron Samedi
6
1 / 0 / 0
3,392
678
1,529
2,030
730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sun Wukong
SwanDawn
Sun Wukong
4
1 / 0 / 0
3,167
633
1,213
2,727
1,024
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ne Zha
6
0 / 0 / 0
3,159
632
863
4,368
1,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

4
0 / 0 / 0
3,157
631
1,160
1,692
583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
3
1
Kills
2
2
Deaths
1
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Apollo
Arlock04
Apollo
0
1
1
0.5
L
Baron Samedi
DaScubaDM
Baron Samedi
1
0
0
1
W
Hou Yi
IIVisusII
Hou Yi
0
1
0
0
W
Ymir
Robb7e
Ymir
0
0
0
0
L
Sun Wukong
SwanDawn
Sun Wukong
1
0
0
1
L
Ne Zha
0
0
0
0
W
Zeus
Tummo2k
Zeus
0
0
1
0.5
W
Nemesis
X-Sancovi
Nemesis
1
1
0
1
W
Kumbhakarna
asdewtwefwef
Kumbhakarna
0
0
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,369
Damage
6,676
16,334
Taken
13,313
6,570
Mitigated
4,237
5,897
Healing
4,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Arlock04
Apollo
1,911
1,067
0
654
2,496
705
0
789
1,707
0
17,389
L
Baron Samedi
DaScubaDM
Baron Samedi
1,529
78
37
644
2,030
730
0
969
1,061
11,032
298
W
Hou Yi
IIVisusII
Hou Yi
1,179
753
0
1,239
2,599
697
0
74
2,485
0
15,558
W
Ymir
Robb7e
Ymir
651
31
0
1,098
3,651
2,373
0
836
2,572
17,719
0
L
Sun Wukong
SwanDawn
Sun Wukong
1,213
328
0
413
2,727
1,024
0
431
2,296
0
11,428
L
Ne Zha
863
383
0
1,960
4,368
1,195
0
192
4,176
0
13,501
W
Zeus
Tummo2k
Zeus
1,128
170
0
674
2,158
542
0
794
1,174
17,255
0
W
Nemesis
X-Sancovi
Nemesis
1,158
477
0
1,383
3,834
1,092
0
122
3,632
0
19,440
W
Kumbhakarna
asdewtwefwef
Kumbhakarna
1,253
245
0
1,503
4,092
1,866
0
129
3,955
6,796
0
L
1,160
35
0
765
1,692
583
0
518
1,041
7,431
831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,328
Gold Earned
16,229
144
Minions Killed
110
0
Camps Cleared
0
493,409
Distance Traveled
437,551
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
3,354
671
34
7
0
106,255
0
L
Baron Samedi
3,392
678
22
4
0
103,877
0
W
Hou Yi
2,994
599
28
6
0
93,695
0
W
Ymir
3,655
731
36
7
0
78,999
0
L
Sun Wukong
3,167
633
8
2
0
61,224
0
L
Ne Zha
3,159
632
28
6
0
113,332
0
W
Zeus
3,587
717
29
6
0
99,399
0
W
Nemesis
3,709
742
43
9
0
116,822
0
W
Kumbhakarna
3,383
677
8
2
0
104,494
0
L
Artio
3,157
631
18
4
0
52,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role