Player Matchup

Erlang Shen
Erlang Shen
ALWAYSKILLZ
Erlang Shen
Level 137
God Stats
2W - 4L
1,662 SR
Queue Stats
59W - 67L
1,398 Elo+
Party 2
Yu Huang
Yu Huang
EduNsouza
Yu Huang
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,232 Elo+
Solo
Medusa
Medusa
LEROUXkiller
Medusa
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 41L
1,303 Elo+
Solo
Zeus
Zeus
PvtWalter2667
Zeus
Level 104
God Stats
36W - 43L
1,476 SR
Queue Stats
352W - 382L
1,490 Elo+
Solo
Thanatos
Thanatos
captainkush6921
Thanatos
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Team Averages
Level 98
1,528 SR
1,385 Elo+

VS

Team Averages
Level 141
1,584 SR
1,561 Elo+
Gilgamesh
Gilgamesh
Brave_Baboon
Gilgamesh
Level 212
God Stats
10W - 2L
1,801 SR
Queue Stats
457W - 278L
1,547 Elo+
Party 1
Yu Huang
Yu Huang
DoubtfulDog
Yu Huang
Level 156
God Stats
9W - 5L
1,585 SR
Queue Stats
319W - 155L
1,590 Elo+
Party 1
Ah Puch
Ah Puch
IIIXhisusIII
Ah Puch
Level 42
God Stats
4W - 6L
1,376 SR
Queue Stats
38W - 46L
1,331 Elo+
Solo
Bacchus
Bacchus
Lil_KillKill
Bacchus
Level 140
God Stats
4W - 1L
1,500 SR
Queue Stats
504W - 315L
1,573 Elo+
Party 1
Heimdallr
Heimdallr
ZenosTheOne
Heimdallr
Level 157
God Stats
5W - 3L
1,658 SR
Queue Stats
297W - 70L
1,764 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ALWAYSKILLZ
Erlang Shen
10
1 / 3 / 0
5,966
1,193
2,354
10,422
5,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Yu Huang
EduNsouza
Yu Huang
10
0 / 2 / 0
5,297
1,059
1,785
3,043
1,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
10
0 / 5 / 0
5,441
1,088
3,250
7,295
2,978
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

11
0 / 5 / 1
5,741
1,148
6,726
5,955
2,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
10
0 / 4 / 0
5,230
1,046
544
5,232
2,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

283

VS

Team 2 Tickets

396

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Brave_Baboon
Gilgamesh
12
5 / 0 / 11
7,567
1,513
4,791
5,079
3,884
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Yu Huang
DoubtfulDog
Yu Huang
12
4 / 0 / 12
7,345
1,469
6,258
2,480
1,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ah Puch
IIIXhisusIII
Ah Puch
11
3 / 1 / 6
6,853
1,371
3,517
2,513
1,330
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bacchus
Lil_KillKill
Bacchus
12
2 / 0 / 12
6,972
1,394
5,580
4,303
5,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heimdallr
ZenosTheOne
Heimdallr
13
5 / 0 / 13
7,341
1,468
8,995
2,955
1,289
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
73
1
Kills
19
19
Deaths
1
1
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
ALWAYSKILLZ
Erlang Shen
1
3
0
0.33
W
Gilgamesh
Brave_Baboon
Gilgamesh
5
0
11
10.5
W
Yu Huang
DoubtfulDog
Yu Huang
4
0
12
10
L
Yu Huang
EduNsouza
Yu Huang
0
2
0
0
W
Ah Puch
IIIXhisusIII
Ah Puch
3
1
6
6
L
Medusa
0
5
0
0
W
Bacchus
Lil_KillKill
Bacchus
2
0
12
8
L
0
5
1
0.1
W
Heimdallr
ZenosTheOne
Heimdallr
5
0
13
11.5
L
Thanatos
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,659
Damage
29,141
31,947
Taken
17,330
14,364
Mitigated
13,292
881
Healing
3,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
ALWAYSKILLZ
Erlang Shen
2,354
1,364
0
579
10,422
5,584
0
5,648
4,774
0
15,160
W
Gilgamesh
Brave_Baboon
Gilgamesh
4,791
1,835
0
1,300
5,079
3,884
0
2,430
2,649
0
13,463
W
Yu Huang
DoubtfulDog
Yu Huang
6,258
1,277
0
43
2,480
1,108
0
1,749
731
13,234
0
L
Yu Huang
EduNsouza
Yu Huang
1,785
219
0
0
3,043
1,241
0
2,202
841
7,023
0
W
Ah Puch
IIIXhisusIII
Ah Puch
3,517
142
0
271
2,513
1,330
0
1,484
1,029
7,875
1,542
L
Medusa
3,250
1,427
0
120
7,295
2,978
0
3,551
3,744
0
16,740
W
Bacchus
Lil_KillKill
Bacchus
5,580
922
0
1,052
4,303
5,681
0
1,237
3,066
13,136
0
L
6,726
518
0
0
5,955
2,230
0
1,048
4,907
13,926
0
W
Heimdallr
ZenosTheOne
Heimdallr
8,995
4,693
0
650
2,955
1,289
0
1,611
1,344
0
22,270
L
Thanatos
544
118
0
182
5,232
2,331
0
2,599
2,633
0
1,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,675
Gold Earned
36,078
106
Minions Killed
95
3
Camps Cleared
7
448,189
Distance Traveled
490,028
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
5,966
1,193
38
8
1
128,289
0
W
Gilgamesh
7,567
1,513
15
3
2
118,734
0
W
Yu Huang
7,345
1,469
15
3
3
99,844
0
L
Yu Huang
5,297
1,059
16
3
0
54,914
0
W
Ah Puch
6,853
1,371
17
3
0
62,794
2
L
Medusa
5,441
1,088
28
6
1
82,050
0
W
Bacchus
6,972
1,394
13
3
2
112,121
0
L
Zeus
5,741
1,148
21
4
1
117,776
0
W
Heimdallr
7,341
1,468
35
7
0
96,535
0
L
Thanatos
5,230
1,046
3
1
0
65,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role