Player Matchup

Da Ji
Da Ji
DirtNapDan
Da Ji
Level 167
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 155L
1,552 Elo+
Solo
Sylvanus
Sylvanus
Dub Tri Oh
Sylvanus
Level 60
God Stats
18W - 6L
1,485 SR
Queue Stats
198W - 179L
1,481 Elo+
Solo
Terra
Terra
MHW Fatalis
Terra
Level 100
God Stats
3W - 3L
1,548 SR
Queue Stats
233W - 211L
1,543 Elo+
Party 1
Hachiman
Hachiman
Sweatxxr
Hachiman
Level 66
God Stats
3W - 3L
1,549 SR
Queue Stats
130W - 124L
1,522 Elo+
Solo
Ah Puch
Ah Puch
VOLTRIXXX
Ah Puch
Level 126
God Stats
4W - 2L
1,544 SR
Queue Stats
348W - 316L
1,498 Elo+
Party 1
Team Averages
Level 104
1,525 SR
1,519 Elo+

VS

Team Averages
Level 101
1,509 SR
1,531 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
BigWalter8
Ravana
Level 162
God Stats
4W - 4L
1,480 SR
Queue Stats
26W - 28L
1,531 Elo+
Solo
Ne Zha
Ne Zha
LeBlu3Ben
Ne Zha
Level 89
God Stats
48W - 49L
1,564 SR
Queue Stats
152W - 141L
1,539 Elo+
Solo
Mulan
Mulan
peanuu
Mulan
Level 54
God Stats
0W - 2L
1,500 SR
Queue Stats
93W - 78L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
8
4 / 1 / 1
4,596
766
3,411
5,486
2,228
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
Dub Tri Oh
Sylvanus
7
1 / 0 / 0
3,860
643
2,811
4,678
1,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

8
0 / 1 / 0
4,047
675
1,491
5,632
4,154
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
Sweatxxr
Hachiman
8
0 / 0 / 2
4,059
677
2,788
2,444
813
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ah Puch
VOLTRIXXX
Ah Puch
9
2 / 0 / 2
4,713
786
4,271
3,727
1,261
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
8
0 / 2 / 0
3,890
648
1,652
4,514
3,113
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
 
Izanami
5
0 / 2 / 0
3,261
544
2,023
3,458
961
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
BigWalter8
Ravana
7
1 / 0 / 0
4,523
754
3,197
5,258
2,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ne Zha
LeBlu3Ben
Ne Zha
7
0 / 3 / 0
3,608
601
1,500
5,845
2,130
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mulan
peanuu
Mulan
9
1 / 0 / 0
4,910
818
2,685
4,796
1,889
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
2
7
Kills
2
2
Deaths
7
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
0
2
0
0
L
Izanami
 
Izanami
0
2
0
0
L
Ravana
BigWalter8
Ravana
1
0
0
1
W
Da Ji
4
1
1
4.5
W
Sylvanus
Dub Tri Oh
Sylvanus
1
0
0
1
L
Ne Zha
LeBlu3Ben
Ne Zha
0
3
0
0
W
0
1
0
0
W
Hachiman
Sweatxxr
Hachiman
0
0
2
1
W
Ah Puch
VOLTRIXXX
Ah Puch
2
0
2
3
L
Mulan
peanuu
Mulan
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,772
Damage
11,057
21,967
Taken
23,871
10,444
Mitigated
10,367
9,845
Healing
8,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
1,652
125
0
1,895
4,514
3,113
0
2,730
1,784
20,561
0
L
Izanami
 
Izanami
2,023
1,469
0
649
3,458
961
0
1,026
2,432
0
14,383
L
Ravana
BigWalter8
Ravana
3,197
848
0
2,476
5,258
2,274
0
2,521
2,737
0
17,268
W
Da Ji
3,411
1,058
0
750
5,486
2,228
0
658
4,828
0
30,366
W
Sylvanus
Dub Tri Oh
Sylvanus
2,811
1,214
877
2,809
4,678
1,988
0
0
4,678
17,312
6,232
L
Ne Zha
LeBlu3Ben
Ne Zha
1,500
650
0
630
5,845
2,130
0
410
5,435
0
18,569
W
1,491
308
0
2,316
5,632
4,154
0
0
5,632
25,100
0
W
Hachiman
Sweatxxr
Hachiman
2,788
1,280
0
796
2,444
813
162
0
2,444
0
21,997
W
Ah Puch
VOLTRIXXX
Ah Puch
4,271
656
0
2,297
3,727
1,261
0
994
2,733
26,778
0
L
Mulan
peanuu
Mulan
2,685
607
0
2,520
4,796
1,889
0
1,491
3,305
0
36,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,275
Gold Earned
20,192
207
Minions Killed
189
0
Camps Cleared
0
676,733
Distance Traveled
666,718
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
3,890
648
39
7
0
128,727
0
L
Izanami
3,261
544
31
5
0
102,764
0
L
Ravana
4,523
754
21
4
0
146,794
0
W
Da Ji
4,596
766
50
8
0
149,640
0
W
Sylvanus
3,860
643
44
7
0
125,815
0
L
Ne Zha
3,608
601
35
6
0
149,996
0
W
Terra
4,047
675
47
8
0
145,963
0
W
Hachiman
4,059
677
27
5
0
116,264
0
W
Ah Puch
4,713
786
39
7
0
139,051
0
L
Mulan
4,910
818
63
11
0
138,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role