Player Matchup

Horus
Horus
AresPro12
Horus
Level 88
God Stats
9W - 4L
1,881 SR
Queue Stats
203W - 176L
1,501 Elo+
Party 2
Chronos
Chronos
GerardGames
Chronos
Level 81
God Stats
5W - 1L
1,626 SR
Queue Stats
85W - 72L
1,522 Elo+
Party 2
Danzaburou
Danzaburou
MRMISHIMISHI
Danzaburou
Level 29
God Stats
33W - 28L
1,492 SR
Queue Stats
49W - 57L
1,386 Elo+
Party 3
Anubis
Anubis
Shun75
Anubis
Level 92
God Stats
18W - 14L
1,740 SR
Queue Stats
420W - 399L
1,511 Elo+
Party 2
Lancelot
Lancelot
Velethid
Lancelot
Level 56
God Stats
38W - 22L
1,671 SR
Queue Stats
98W - 93L
1,445 Elo+
Party 3
Team Averages
Level 69
1,682 SR
1,473 Elo+

VS

Team Averages
Level 106
1,534 SR
1,555 Elo+
Kukulkan
Kukulkan
Alvaritoo_Fdez
Kukulkan
Level 82
God Stats
8W - 8L
1,554 SR
Queue Stats
19W - 23L
1,447 Elo+
Party 4
Charon
Charon
BloodyGamingYT
Charon
Level 76
God Stats
1W - 1L
1,733 SR
Queue Stats
6W - 4L
1,632 Elo+
Party 1
Ra
Ra
Chr0m0s0me
Ra
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 9L
1,632 Elo+
Party 1
Jing Wei
Jing Wei
Moxers
Jing Wei
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 89L
1,632 Elo+
Party 1
Thor
Thor
Soto__21
Thor
Level 124
God Stats
35W - 49L
1,383 SR
Queue Stats
259W - 260L
1,431 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
AresPro12
Horus
13
1 / 0 / 5
7,167
478
4,246
13,042
10,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Chronos
GerardGames
Chronos
13
2 / 2 / 1
7,998
533
4,568
6,529
2,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
MRMISHIMISHI
Danzaburou
13
2 / 2 / 2
7,707
514
9,508
10,740
4,839
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
Shun75
Anubis
17
9 / 0 / 0
10,798
720
9,908
8,130
4,411
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Breastplate

Breastplate

+20
Physical Protection

Lancelot
Velethid
Lancelot
15
3 / 1 / 1
8,079
539
7,879
12,731
6,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
8
0 / 6 / 0
5,506
367
1,679
6,706
1,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

11
0 / 2 / 1
6,622
441
6,369
11,140
7,718
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
2 / 3 / 1
7,952
530
8,743
8,864
3,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
Moxers
Jing Wei
12
0 / 4 / 2
6,693
446
8,457
14,149
4,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
13
3 / 2 / 0
6,985
466
4,306
11,530
5,432
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
17
Kills
5
5
Deaths
17
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
0
6
0
0
W
Horus
AresPro12
Horus
1
0
5
3.5
L
0
2
1
0.25
L
2
3
1
0.83
W
Chronos
GerardGames
Chronos
2
2
1
1.25
W
Danzaburou
MRMISHIMISHI
Danzaburou
2
2
2
1.5
L
Jing Wei
Moxers
Jing Wei
0
4
2
0.25
W
Anubis
Shun75
Anubis
9
0
0
9
L
Thor
3
2
0
1.5
W
Lancelot
Velethid
Lancelot
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,109
Damage
29,554
51,172
Taken
52,389
28,714
Mitigated
22,876
26,360
Healing
13,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
1,679
436
0
375
6,706
1,611
0
4,859
1,847
24,890
756
W
Horus
AresPro12
Horus
4,246
1,989
2,129
6,323
13,042
10,694
56
4,281
8,635
0
21,096
L
6,369
1,948
1,628
1,411
11,140
7,718
20
1,338
9,636
18,750
0
L
8,743
1,259
486
3,226
8,864
3,409
0
3,166
5,698
68,101
0
W
Chronos
GerardGames
Chronos
4,568
1,383
0
452
6,529
2,528
760
2,162
4,265
58,041
1,193
W
Danzaburou
MRMISHIMISHI
Danzaburou
9,508
4,334
0
4,540
10,740
4,839
993
2,660
7,968
0
67,160
L
Jing Wei
Moxers
Jing Wei
8,457
5,745
0
5,559
14,149
4,706
0
2,482
11,164
0
59,791
W
Anubis
Shun75
Anubis
9,908
65
0
6,525
8,130
4,411
0
3,373
4,612
83,025
2,246
L
Thor
4,306
690
0
753
11,530
5,432
0
2,595
8,935
0
53,676
W
Lancelot
Velethid
Lancelot
7,879
1,666
0
6,391
12,731
6,242
0
3,638
8,901
0
80,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,749
Gold Earned
33,758
479
Minions Killed
377
0
Camps Cleared
0
1,502,978
Distance Traveled
1,362,939
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,506
367
45
3
0
160,915
0
W
Horus
7,167
478
29
2
0
323,457
0
L
Charon
6,622
441
23
2
0
290,758
0
L
Ra
7,952
530
116
8
0
321,183
4
W
Chronos
7,998
533
99
7
0
245,297
4
W
Danzaburou
7,707
514
94
6
0
289,970
0
L
Jing Wei
6,693
446
109
7
0
288,013
2
W
Anubis
10,798
720
144
10
0
256,853
3
L
Thor
6,985
466
84
6
0
302,070
0
W
Lancelot
8,079
539
113
8
0
387,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role