Player Matchup

Cthulhu
Cthulhu
BATMAN__GITANO
Cthulhu
Level 208
God Stats
6W - 6L
1,670 SR
Queue Stats
93W - 104L
1,512 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
TheUnb10
Ah Muzen Cab
Level 179
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 40L
1,627 Elo+
Party 2
Hera
Hera
minarro27
Hera
Level 158
God Stats
5W - 2L
1,699 SR
Queue Stats
44W - 39L
1,468 Elo+
Party 2
Team Averages
Level 182
1,623 SR
1,536 Elo+

VS

Team Averages
Level 55
1,635 SR
1,530 Elo+
Gilgamesh
Gilgamesh
Diclonius715
Gilgamesh
Level 56
God Stats
2W - 2L
1,800 SR
Queue Stats
32W - 27L
1,520 Elo+
Party 1
Heimdallr
Heimdallr
Koalabunga
Heimdallr
Level 48
God Stats
0W - 2L
1,196 SR
Queue Stats
32W - 23L
1,545 Elo+
Party 1
Discordia
Discordia
SpinavaZuvacka
Discordia
Level 60
God Stats
5W - 1L
1,909 SR
Queue Stats
34W - 28L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 4 / 10
11,257
804
14,222
19,069
20,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
TheUnb10
Ah Muzen Cab
17
6 / 1 / 7
11,059
790
18,759
12,906
6,475
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hera
16
4 / 3 / 10
10,690
764
9,266
7,602
3,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Diclonius715
Gilgamesh
14
3 / 4 / 3
9,327
666
10,147
19,767
16,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Heimdallr
Koalabunga
Heimdallr
13
1 / 6 / 1
8,684
620
6,179
16,799
6,595
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Discordia
SpinavaZuvacka
Discordia
15
3 / 6 / 3
10,168
726
7,351
11,995
4,502
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
14
16
Kills
7
8
Deaths
16
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
6
4
10
2.75
L
Gilgamesh
Diclonius715
Gilgamesh
3
4
3
1.13
L
Heimdallr
Koalabunga
Heimdallr
1
6
1
0.25
L
Discordia
SpinavaZuvacka
Discordia
3
6
3
0.75
W
Ah Muzen Cab
TheUnb10
Ah Muzen Cab
6
1
7
9.5
W
Hera
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,247
Damage
23,677
39,577
Taken
48,561
30,087
Mitigated
27,575
3,706
Healing
2,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,222
707
211
1,441
19,069
20,490
290
2,386
15,756
39,849
1,324
L
Gilgamesh
Diclonius715
Gilgamesh
10,147
3,624
0
1,472
19,767
16,478
0
8,376
10,681
0
30,259
L
Heimdallr
Koalabunga
Heimdallr
6,179
2,425
0
1,471
16,799
6,595
0
7,655
8,722
0
22,422
L
Discordia
SpinavaZuvacka
Discordia
7,351
242
0
11
11,995
4,502
376
4,948
6,702
37,477
0
W
Ah Muzen Cab
TheUnb10
Ah Muzen Cab
18,759
6,750
0
1,554
12,906
6,475
1,695
2,460
9,878
0
62,289
W
Hera
9,266
2,092
0
500
7,602
3,122
463
2,573
4,912
42,042
362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,006
Gold Earned
28,179
204
Minions Killed
146
0
Camps Cleared
0
848,861
Distance Traveled
708,602
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,257
804
51
4
0
321,486
1
L
Gilgamesh
9,327
666
50
4
0
256,814
1
L
Heimdallr
8,684
620
40
3
0
235,733
0
L
Discordia
10,168
726
56
4
0
216,055
0
W
Ah Muzen Cab
11,059
790
88
6
0
288,899
0
W
Hera
10,690
764
65
5
0
238,476
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role