Player Matchup

Serqet
Serqet
 
Serqet
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
 
Danzaburou
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
 
Atlas
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
 
Poseidon
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Акциум
Guan Yu
Level 184
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 46L
1,500 Elo+
Party 1
Team Averages
Level 167
1,500 SR
1,500 Elo+

VS

Team Averages
Level 96
1,604 SR
1,454 Elo+
Scylla
Scylla
Alexcallcraft
Scylla
Level 123
God Stats
5W - 3L
1,691 SR
Queue Stats
46W - 47L
1,428 Elo+
Solo
Bastet
Bastet
HakkyBG
Bastet
Level 69
God Stats
57W - 43L
1,589 SR
Queue Stats
316W - 290L
1,578 Elo+
Solo
Cupid
Cupid
charliedr8
Cupid
Level 22
God Stats
1W - 1L
1,738 SR
Queue Stats
29W - 30L
1,544 Elo+
Party 2
Ymir
Ymir
eyalthhk
Ymir
Level 108
God Stats
2W - 2L
1,500 SR
Queue Stats
10W - 12L
1,305 Elo+
Solo
Anubis
Anubis
liamgwright
Anubis
Level 158
God Stats
0W - 3L
1,500 SR
Queue Stats
156W - 188L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
8
2 / 1 / 2
4,749
594
2,775
6,822
2,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
 
Danzaburou
9
0 / 0 / 2
4,734
592
2,956
3,586
1,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
 
Atlas
7
0 / 1 / 4
4,558
570
3,496
9,326
5,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Poseidon
 
Poseidon
6
0 / 4 / 1
3,940
493
1,548
4,220
895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
Акциум
Guan Yu
9
4 / 2 / 1
5,666
708
4,971
7,028
4,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 0
4,346
543
1,422
2,563
483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
HakkyBG
Bastet
9
2 / 2 / 4
4,895
612
4,941
7,694
2,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Cupid
9
0 / 1 / 0
4,368
546
2,765
3,483
993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ymir
8
1 / 0 / 1
4,669
584
2,388
7,716
4,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anubis
9
4 / 2 / 2
5,078
635
4,591
5,121
1,891
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
15
6
Kills
8
8
Deaths
6
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
2
1
2
3
W
Danzaburou
 
Danzaburou
0
0
2
1
W
Atlas
 
Atlas
0
1
4
2
W
Poseidon
 
Poseidon
0
4
1
0.13
L
1
1
0
1
L
Bastet
HakkyBG
Bastet
2
2
4
2
L
Cupid
0
1
0
0
L
Ymir
1
0
1
1.5
L
Anubis
4
2
2
2.5
W
Guan Yu
Акциум
Guan Yu
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,746
Damage
16,107
30,982
Taken
26,577
14,026
Mitigated
10,194
9,312
Healing
9,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
2,775
664
0
2,703
6,822
2,006
0
812
6,010
0
25,053
W
Danzaburou
 
Danzaburou
2,956
1,347
0
1,537
3,586
1,262
0
690
2,896
0
32,883
W
Atlas
 
Atlas
3,496
1,717
0
2,333
9,326
5,171
0
2,350
6,976
14,709
695
W
Poseidon
 
Poseidon
1,548
319
0
163
4,220
895
0
2,682
1,538
18,496
425
L
1,422
344
0
750
2,563
483
0
0
2,274
21,705
0
L
Bastet
HakkyBG
Bastet
4,941
1,079
0
3,556
7,694
2,431
0
971
6,562
0
31,705
L
Cupid
2,765
1,631
28
1,771
3,483
993
0
632
2,776
0
33,277
L
Ymir
2,388
451
0
2,006
7,716
4,396
0
1,415
6,103
13,385
0
L
Anubis
4,591
111
0
1,688
5,121
1,891
0
1,843
3,179
23,001
0
W
Guan Yu
Акциум
Guan Yu
4,971
960
346
2,230
7,028
4,692
19
1,867
5,161
0
28,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,647
Gold Earned
23,356
205
Minions Killed
205
0
Camps Cleared
0
799,644
Distance Traveled
728,694
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
4,749
594
44
6
0
182,128
0
W
Danzaburou
4,734
592
59
7
0
156,048
0
W
Atlas
4,558
570
20
3
0
162,079
5
W
Poseidon
3,940
493
30
4
0
153,532
0
L
Scylla
4,346
543
34
4
0
120,877
0
L
Bastet
4,895
612
58
7
0
184,803
0
L
Cupid
4,368
546
65
8
0
146,841
0
L
Ymir
4,669
584
18
2
0
142,509
0
L
Anubis
5,078
635
30
4
0
133,664
0
W
Guan Yu
5,666
708
52
7
0
145,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role