Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Pyropolis
Sylvanus
Level 73
God Stats
8W - 3L
1,553 SR
Queue Stats
31W - 28L
1,426 Elo+
Solo
Medusa
Medusa
VelociraptorXXII
Medusa
Level 88
God Stats
20W - 13L
1,554 SR
Queue Stats
51W - 44L
1,462 Elo+
Party 2
Thanatos
Thanatos
ttrobles
Thanatos
Level 127
God Stats
14W - 12L
1,539 SR
Queue Stats
185W - 199L
1,439 Elo+
Solo
Team Averages
Level 118
1,529 SR
1,465 Elo+

VS

Team Averages
Level 74
1,525 SR
1,494 Elo+
Thoth
Thoth
 
Thoth
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Ashczr
Serqet
Level 84
God Stats
1W - 2L
1,672 SR
Queue Stats
44W - 35L
1,523 Elo+
Party 1
Ullr
Ullr
DeadPumpkill
Ullr
Level 109
God Stats
1W - 4L
1,699 SR
Queue Stats
45W - 35L
1,505 Elo+
Party 1
Sylvanus
Sylvanus
Mustral
Sylvanus
Level 63
God Stats
5W - 7L
1,487 SR
Queue Stats
221W - 205L
1,464 Elo+
Solo
Odin
Odin
turlacz
Odin
Level 56
God Stats
2W - 8L
1,267 SR
Queue Stats
47W - 44L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
13
7 / 0 / 0
8,120
738
6,011
7,828
5,379
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Nu Wa
 
Nu Wa
11
1 / 1 / 8
6,665
606
6,511
4,455
1,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Pyropolis
Sylvanus
9
0 / 1 / 3
5,959
542
2,160
6,747
3,532
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

9
1 / 1 / 0
5,661
515
5,559
6,064
1,947
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
ttrobles
Thanatos
10
5 / 1 / 1
6,308
573
5,270
8,012
2,996
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
10
1 / 4 / 1
6,001
546
4,758
6,360
1,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Serqet
Ashczr
Serqet
9
1 / 2 / 1
5,406
491
3,129
6,839
2,141
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

10
1 / 0 / 0
5,261
478
2,985
5,886
2,047
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Mustral
Sylvanus
8
1 / 2 / 1
5,300
482
3,196
10,699
6,389
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Odin
turlacz
Odin
8
0 / 6 / 0
4,895
445
1,941
8,445
5,591
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
14
Kills
4
4
Deaths
14
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
7
0
0
7
W
Nu Wa
 
Nu Wa
1
1
8
5
L
Thoth
 
Thoth
1
4
1
0.38
L
Serqet
Ashczr
Serqet
1
2
1
0.75
L
1
0
0
1
L
Sylvanus
Mustral
Sylvanus
1
2
1
0.75
W
Sylvanus
Pyropolis
Sylvanus
0
1
3
1.5
W
1
1
0
1
W
Thanatos
ttrobles
Thanatos
5
1
1
5.5
L
Odin
turlacz
Odin
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,511
Damage
16,009
33,106
Taken
38,229
15,035
Mitigated
17,799
12,685
Healing
10,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
6,011
1,259
0
2,553
7,828
5,379
0
117
7,535
0
62,054
W
Nu Wa
 
Nu Wa
6,511
1,582
0
250
4,455
1,181
1,479
1,664
2,507
46,295
282
L
Thoth
 
Thoth
4,758
277
0
1,001
6,360
1,631
0
1,791
4,569
40,986
1,801
L
Serqet
Ashczr
Serqet
3,129
687
0
3,415
6,839
2,141
0
612
6,227
0
26,800
L
2,985
1,342
0
998
5,886
2,047
0
1,217
4,669
0
39,630
L
Sylvanus
Mustral
Sylvanus
3,196
1,249
1,285
3,240
10,699
6,389
0
4,812
5,887
13,561
0
W
Sylvanus
Pyropolis
Sylvanus
2,160
1,213
1,753
2,087
6,747
3,532
260
2,853
3,776
25,228
0
W
5,559
1,267
0
0
6,064
1,947
424
1,411
4,653
0
38,675
W
Thanatos
ttrobles
Thanatos
5,270
757
0
6,042
8,012
2,996
0
1,343
6,299
0
36,657
L
Odin
turlacz
Odin
1,941
618
0
210
8,445
5,591
0
164
8,281
0
24,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,713
Gold Earned
26,863
357
Minions Killed
270
0
Camps Cleared
0
1,104,462
Distance Traveled
967,212
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
8,120
738
113
10
0
251,447
3
W
Nu Wa
6,665
606
92
8
0
199,219
0
L
Thoth
6,001
546
81
7
0
172,302
0
L
Serqet
5,406
491
56
5
0
243,483
2
L
Ullr
5,261
478
72
7
0
197,042
2
L
Sylvanus
5,300
482
23
2
0
190,588
0
W
Sylvanus
5,959
542
34
3
0
195,514
1
W
Medusa
5,661
515
63
6
0
208,701
1
W
Thanatos
6,308
573
55
5
0
249,581
3
L
Odin
4,895
445
38
3
0
163,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role