Player Matchup

King Arthur
King Arthur
Sackjellars
King Arthur
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,539 Elo+
Party 1
Scylla
Scylla
VAinBro
Scylla
Level 107
God Stats
0W - 1L
1,308 SR
Queue Stats
39W - 29L
1,491 Elo+
Party 2
Hercules
Hercules
Wallaceinho
Hercules
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,539 Elo+
Party 1
Agni
Agni
farfromideal
Agni
Level 114
God Stats
1W - 1L
1,591 SR
Queue Stats
15W - 20L
1,459 Elo+
Party 2
Baron Samedi
Baron Samedi
heavytokyo
Baron Samedi
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 58L
1,584 Elo+
Party 2
Team Averages
Level 131
1,480 SR
1,522 Elo+

VS

Team Averages
Level 132
1,613 SR
1,527 Elo+
Sobek
Sobek
Analgeddon
Sobek
Level 145
God Stats
2W - 3L
1,190 SR
Queue Stats
312W - 335L
1,492 Elo+
Solo
Geb
Geb
DISCUSTAN
Geb
Level 155
God Stats
25W - 13L
1,653 SR
Queue Stats
876W - 908L
1,501 Elo+
Solo
Kali
Kali
JUGS_ALEJO_ASR
Kali
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 50L
1,491 Elo+
Solo
Bastet
Bastet
Qtiro
Bastet
Level 62
God Stats
2W - 0L
1,951 SR
Queue Stats
51W - 30L
1,661 Elo+
Solo
Baron Samedi
Baron Samedi
RiRoQ
Baron Samedi
Level 145
God Stats
3W - 0L
1,772 SR
Queue Stats
151W - 159L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Sackjellars
King Arthur
5
0 / 1 / 0
6,108
509
0
1,119
274
Scylla
VAinBro
Scylla
20
8 / 3 / 3
10,979
915
10,271
12,273
5,771
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
Wallaceinho
Hercules
5
0 / 1 / 0
6,108
509
0
1,738
694
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
1 / 4 / 7
8,590
716
9,530
9,755
4,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
heavytokyo
Baron Samedi
18
3 / 6 / 6
9,228
769
11,643
14,376
7,842
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
15
0 / 2 / 7
9,900
825
3,188
16,951
15,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
0 / 2 / 9
9,734
811
5,047
13,468
14,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

17
5 / 3 / 5
10,736
895
4,521
14,030
13,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bastet
Qtiro
Bastet
18
6 / 3 / 8
11,763
980
13,342
14,435
6,381
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Baron Samedi
RiRoQ
Baron Samedi
17
4 / 3 / 9
10,216
851
12,000
9,658
5,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
53
12
Kills
15
15
Deaths
13
16
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Sobek
0
2
7
1.75
W
0
2
9
2.25
W
5
3
5
2.5
W
Bastet
Qtiro
Bastet
6
3
8
3.33
W
Baron Samedi
RiRoQ
Baron Samedi
4
3
9
2.83
L
King Arthur
Sackjellars
King Arthur
0
1
0
0
L
Scylla
VAinBro
Scylla
8
3
3
3.17
L
Hercules
Wallaceinho
Hercules
0
1
0
0
L
1
4
7
1.13
L
Baron Samedi
heavytokyo
Baron Samedi
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,444
Damage
38,098
39,261
Taken
68,542
19,127
Mitigated
55,642
13,796
Healing
28,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
3,188
38
17
6,039
16,951
15,894
466
4,824
10,373
16,401
1,962
W
5,047
173
323
2,826
13,468
14,161
673
4,428
8,750
18,411
0
W
4,521
1,296
2,354
5,769
14,030
13,269
1,912
6,255
7,394
0
10,844
W
Bastet
Qtiro
Bastet
13,342
3,159
1,404
4,098
14,435
6,381
2,543
7,164
6,455
0
39,054
W
Baron Samedi
RiRoQ
Baron Samedi
12,000
298
3,372
2,499
9,658
5,937
1,616
6,169
3,043
24,692
0
L
King Arthur
Sackjellars
King Arthur
0
0
0
0
1,119
274
0
981
138
0
0
L
Scylla
VAinBro
Scylla
10,271
940
667
4,594
12,273
5,771
0
5,141
6,954
30,671
370
L
Hercules
Wallaceinho
Hercules
0
0
0
143
1,738
694
0
744
994
0
0
L
9,530
725
146
787
9,755
4,546
0
5,271
4,391
15,997
274
L
Baron Samedi
heavytokyo
Baron Samedi
11,643
668
3,214
4,245
14,376
7,842
0
7,926
6,198
24,501
401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,013
Gold Earned
52,349
120
Minions Killed
149
0
Camps Cleared
0
631,045
Distance Traveled
1,212,940
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,900
825
34
3
0
243,108
0
W
Geb
9,734
811
7
1
0
263,840
0
W
Kali
10,736
895
21
2
0
206,838
0
W
Bastet
11,763
980
48
4
0
261,831
0
W
Baron Samedi
10,216
851
39
3
0
237,323
0
L
King Arthur
6,108
509
0
0
0
1,148
0
L
Scylla
10,979
915
65
5
0
227,802
0
L
Hercules
6,108
509
0
0
0
4,753
0
L
Agni
8,590
716
26
2
0
213,710
0
L
Baron Samedi
9,228
769
29
2
0
183,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role