Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
ABATTE1232
Set
Level 155
God Stats
2W - 1L
1,602 SR
Queue Stats
66W - 59L
1,521 Elo+
Party 1
Chronos
Chronos
KILLFREE33
Chronos
Level 123
God Stats
11W - 5L
1,713 SR
Queue Stats
185W - 172L
1,517 Elo+
Solo
Ra
Ra
MSCB85
Ra
Level 63
God Stats
4W - 3L
1,495 SR
Queue Stats
27W - 26L
1,493 Elo+
Party 1
Team Averages
Level 125
1,562 SR
1,506 Elo+

VS

Team Averages
Level 138
1,705 SR
1,477 Elo+
Neith
Neith
DHuMPTS
Neith
Level 186
God Stats
5W - 3L
1,729 SR
Queue Stats
233W - 226L
1,475 Elo+
Party 2
Xing Tian
Xing Tian
Mulamegazord
Xing Tian
Level 159
God Stats
2W - 0L
1,772 SR
Queue Stats
231W - 240L
1,461 Elo+
Party 2
Nu Wa
Nu Wa
TheKenshi
Nu Wa
Level 165
God Stats
6W - 7L
1,796 SR
Queue Stats
576W - 568L
1,498 Elo+
Solo
Erlang Shen
Erlang Shen
UrfaelSFC
Erlang Shen
Level 112
God Stats
8W - 5L
1,654 SR
Queue Stats
45W - 34L
1,514 Elo+
Solo
Thanatos
Thanatos
wW-SordadinN-Ww
Thanatos
Level 66
God Stats
17W - 11L
1,575 SR
Queue Stats
43W - 43L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
2 / 1 / 4
7,206
515
6,616
9,050
9,350
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
 
King Arthur
12
3 / 5 / 0
7,081
506
11,230
18,825
14,301
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

13
2 / 3 / 0
6,864
490
5,086
12,446
5,462
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chronos
KILLFREE33
Chronos
12
2 / 4 / 4
7,234
517
8,739
12,884
4,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ra
8
0 / 2 / 0
5,344
382
455
5,650
1,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DHuMPTS
Neith
13
2 / 3 / 2
7,663
547
5,990
9,367
3,687
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xing Tian
Mulamegazord
Xing Tian
10
0 / 4 / 3
6,357
454
4,283
13,398
10,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nu Wa
TheKenshi
Nu Wa
15
9 / 0 / 3
9,357
668
12,595
4,553
1,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Erlang Shen
UrfaelSFC
Erlang Shen
14
2 / 2 / 3
8,241
589
10,887
17,506
11,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
13
2 / 0 / 3
7,267
519
3,876
9,991
4,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
29
9
Kills
15
15
Deaths
9
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
2
1
4
4
L
King Arthur
 
King Arthur
3
5
0
0.6
L
2
3
0
0.67
W
Neith
DHuMPTS
Neith
2
3
2
1
L
Chronos
KILLFREE33
Chronos
2
4
4
1
L
Ra
0
2
0
0
W
Xing Tian
Mulamegazord
Xing Tian
0
4
3
0.38
W
Nu Wa
TheKenshi
Nu Wa
9
0
3
10.5
W
Erlang Shen
UrfaelSFC
Erlang Shen
2
2
3
1.75
W
Thanatos
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,126
Damage
37,631
58,855
Taken
54,815
35,166
Mitigated
31,026
13,916
Healing
27,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
6,616
1,199
0
1,905
9,050
9,350
0
1,891
7,060
28,904
0
L
King Arthur
 
King Arthur
11,230
1,659
0
3,120
18,825
14,301
0
3,518
15,107
0
59,042
L
5,086
1,555
0
3,728
12,446
5,462
0
3,237
9,010
0
56,905
W
Neith
DHuMPTS
Neith
5,990
2,672
0
2,167
9,367
3,687
0
6,042
3,325
0
55,379
L
Chronos
KILLFREE33
Chronos
8,739
4,311
0
3,599
12,884
4,531
1,090
3,382
9,386
51,510
6,075
L
Ra
455
123
120
1,444
5,650
1,522
0
3,770
1,588
24,897
0
W
Xing Tian
Mulamegazord
Xing Tian
4,283
493
0
1,729
13,398
10,520
0
6,256
7,142
20,213
0
W
Nu Wa
TheKenshi
Nu Wa
12,595
3,044
0
1,540
4,553
1,654
336
588
3,965
72,225
2,266
W
Erlang Shen
UrfaelSFC
Erlang Shen
10,887
6,091
0
10,520
17,506
11,115
55
1,637
15,869
0
60,649
W
Thanatos
3,876
436
0
11,979
9,991
4,050
0
677
9,314
0
47,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,729
Gold Earned
38,885
343
Minions Killed
415
0
Camps Cleared
0
1,235,631
Distance Traveled
1,421,845
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,206
515
37
3
0
268,109
2
L
King Arthur
7,081
506
86
6
0
244,429
4
L
Set
6,864
490
94
7
0
348,116
0
W
Neith
7,663
547
83
6
0
258,232
1
L
Chronos
7,234
517
85
6
0
225,816
4
L
Ra
5,344
382
41
3
0
149,161
0
W
Xing Tian
6,357
454
13
1
0
283,108
1
W
Nu Wa
9,357
668
126
9
0
271,892
2
W
Erlang Shen
8,241
589
103
7
0
272,085
1
W
Thanatos
7,267
519
90
6
0
336,528
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role