Player Matchup

Bacchus
Bacchus
FreemanIstSuper
Bacchus
Level 68
God Stats
1W - 1L
1,761 SR
Queue Stats
18W - 11L
1,566 Elo+
Party 1
Thanatos
Thanatos
JokerNoseExtrem
Thanatos
Level 189
God Stats
170W - 144L
1,608 SR
Queue Stats
577W - 547L
1,598 Elo+
Party 1
Eset
Eset
Maltem123
Eset
Level 147
God Stats
39W - 30L
1,378 SR
Queue Stats
411W - 388L
1,530 Elo+
Party 1
Mulan
Mulan
SchilMann
Mulan
Level 85
God Stats
13W - 7L
1,694 SR
Queue Stats
195W - 189L
1,449 Elo+
Party 1
Chiron
Chiron
ToraNoAshi
Chiron
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 28L
1,544 Elo+
Party 1
Team Averages
Level 127
1,588 SR
1,538 Elo+

VS

Team Averages
Level 108
1,655 SR
1,533 Elo+
Izanami
Izanami
Alccarion
Izanami
Level 83
God Stats
58W - 50L
1,522 SR
Queue Stats
298W - 278L
1,517 Elo+
Solo
Amaterasu
Amaterasu
BONUS42RUS
Amaterasu
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 70L
1,541 Elo+
Solo
Bacchus
Bacchus
CapitAo_Whatzzap
Bacchus
Level 43
God Stats
3W - 1L
1,750 SR
Queue Stats
32W - 47L
1,396 Elo+
Solo
Thor
Thor
DaniiGG
Thor
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 46L
1,619 Elo+
Party 2
Agni
Agni
R3ddase
Agni
Level 127
God Stats
8W - 1L
2,003 SR
Queue Stats
74W - 61L
1,592 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 3
6,745
482
3,510
9,730
8,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
11
2 / 7 / 0
6,791
485
6,330
13,116
5,347
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Eset
14
3 / 4 / 0
7,930
566
5,810
8,399
3,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
SchilMann
Mulan
12
2 / 3 / 0
7,046
503
15,201
16,685
13,019
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
ToraNoAshi
Chiron
12
0 / 3 / 1
6,651
475
4,433
11,383
4,132
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Alccarion
Izanami
14
2 / 1 / 4
8,199
586
6,705
7,215
3,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Amaterasu
BONUS42RUS
Amaterasu
14
2 / 3 / 4
8,446
603
11,325
24,749
13,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 0 / 9
7,797
557
5,406
8,625
8,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thor
DaniiGG
Thor
14
6 / 3 / 4
7,870
562
8,696
11,850
5,194
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Agni
R3ddase
Agni
15
8 / 0 / 2
9,214
658
9,237
7,133
2,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
42
7
Kills
19
19
Deaths
7
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Izanami
Alccarion
Izanami
2
1
4
4
W
Amaterasu
BONUS42RUS
Amaterasu
2
3
4
1.33
W
1
0
9
5.5
W
Thor
DaniiGG
Thor
6
3
4
2.67
L
0
2
3
0.75
L
Thanatos
2
7
0
0.29
L
Eset
3
4
0
0.75
W
Agni
R3ddase
Agni
8
0
2
9
L
Mulan
SchilMann
Mulan
2
3
0
0.67
L
Chiron
ToraNoAshi
Chiron
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,284
Damage
41,369
59,313
Taken
59,572
34,404
Mitigated
34,074
18,586
Healing
22,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Alccarion
Izanami
6,705
4,318
0
2,890
7,215
3,594
818
636
6,579
0
78,961
W
Amaterasu
BONUS42RUS
Amaterasu
11,325
7,227
0
14,057
24,749
13,901
0
1,018
23,714
0
67,620
W
5,406
513
0
1,647
8,625
8,812
0
2,088
6,496
18,223
0
W
Thor
DaniiGG
Thor
8,696
2,611
0
1,831
11,850
5,194
0
3,023
8,637
0
55,066
L
3,510
587
0
2,876
9,730
8,797
0
2,633
7,060
16,433
0
L
Thanatos
6,330
1,014
0
5,700
13,116
5,347
0
3,290
9,520
0
37,089
L
Eset
5,810
601
143
1,041
8,399
3,109
0
4,168
3,840
66,587
0
W
Agni
R3ddase
Agni
9,237
548
102
1,826
7,133
2,573
222
2,071
4,826
73,559
2,296
L
Mulan
SchilMann
Mulan
15,201
3,280
0
5,317
16,685
13,019
0
514
16,171
0
59,476
L
Chiron
ToraNoAshi
Chiron
4,433
2,027
320
3,189
11,383
4,132
0
2,902
8,429
0
58,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,163
Gold Earned
41,526
416
Minions Killed
471
0
Camps Cleared
0
1,368,633
Distance Traveled
1,451,323
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,199
586
141
10
0
247,789
0
W
Amaterasu
8,446
603
102
7
0
269,821
0
W
Bacchus
7,797
557
18
1
0
307,024
5
W
Thor
7,870
562
77
6
0
294,513
2
L
Bacchus
6,745
482
30
2
0
286,244
7
L
Thanatos
6,791
485
56
4
0
289,447
0
L
Eset
7,930
566
149
11
0
268,833
3
W
Agni
9,214
658
133
10
0
332,176
2
L
Mulan
7,046
503
93
7
0
248,723
3
L
Chiron
6,651
475
88
6
0
275,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role