Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
 
Ymir
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
MrTitan_2
Ix Chel
Level 120
God Stats
3W - 0L
1,500 SR
Queue Stats
40W - 52L
1,412 Elo+
Party 2
Izanami
Izanami
Yerko__Andres99
Izanami
Level 157
God Stats
2W - 5L
1,707 SR
Queue Stats
71W - 84L
1,440 Elo+
Party 2
Tyr
Tyr
thegortax270
Tyr
Level 145
God Stats
1W - 2L
1,154 SR
Queue Stats
76W - 88L
1,427 Elo+
Party 2
Team Averages
Level 148
1,472 SR
1,456 Elo+

VS

Team Averages
Level 110
1,454 SR
1,510 Elo+
Anubis
Anubis
 
Anubis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
 
Eset
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
DarKLorD9797
Awilix
Level 111
God Stats
17W - 14L
1,635 SR
Queue Stats
202W - 195L
1,570 Elo+
Party 1
Anhur
Anhur
FerDani018
Anhur
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 44L
1,524 Elo+
Party 1
Sobek
Sobek
raul_zzx
Sobek
Level 45
God Stats
0W - 4L
1,137 SR
Queue Stats
51W - 62L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
4 / 2 / 4
6,582
658
5,382
8,644
3,107
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
 
Ymir
10
0 / 0 / 5
5,764
576
3,872
7,766
4,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ix Chel
MrTitan_2
Ix Chel
11
4 / 0 / 3
6,004
600
5,578
3,565
1,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

11
2 / 0 / 0
6,448
645
3,288
3,736
1,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

10
2 / 1 / 1
5,928
593
2,265
7,939
3,672
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
2 / 4 / 1
5,785
579
4,868
6,283
2,523
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Eset
 
Eset
9
0 / 4 / 0
4,972
497
4,846
6,224
2,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
10
1 / 1 / 1
5,145
515
2,331
6,803
2,509
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anhur
10
0 / 1 / 0
5,124
512
2,211
6,348
1,871
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sobek
raul_zzx
Sobek
7
0 / 3 / 0
4,660
466
1,633
7,709
6,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
12
Kills
3
3
Deaths
13
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
4
2
4
3
W
Ymir
 
Ymir
0
0
5
2.5
L
Anubis
 
Anubis
2
4
1
0.63
L
Eset
 
Eset
0
4
0
0
L
Awilix
1
1
1
1.5
L
Anhur
0
1
0
0
W
Ix Chel
MrTitan_2
Ix Chel
4
0
3
5.5
W
2
0
0
2
L
Sobek
raul_zzx
Sobek
0
3
0
0
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,385
Damage
15,889
31,650
Taken
33,367
13,356
Mitigated
15,706
18,060
Healing
7,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
5,382
1,606
0
6,415
8,644
3,107
0
1,313
7,206
0
49,476
W
Ymir
 
Ymir
3,872
1,012
0
2,714
7,766
4,356
0
2,866
4,666
14,895
1,893
L
Anubis
 
Anubis
4,868
525
0
1,352
6,283
2,523
54
0
6,283
37,065
1,694
L
Eset
 
Eset
4,846
653
103
450
6,224
2,301
0
4,140
2,084
39,947
0
L
Awilix
2,331
1,020
0
500
6,803
2,509
0
851
5,952
0
34,334
L
Anhur
2,211
1,578
0
2,243
6,348
1,871
0
495
5,853
0
41,566
W
Ix Chel
MrTitan_2
Ix Chel
5,578
939
778
1,768
3,565
1,003
0
1,865
1,414
39,959
934
W
3,288
2,763
0
2,668
3,736
1,218
879
179
3,557
0
58,763
L
Sobek
raul_zzx
Sobek
1,633
74
0
2,372
7,709
6,502
0
3,482
4,227
8,399
3,232
W
2,265
301
0
3,717
7,939
3,672
0
3,908
4,031
0
34,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,726
Gold Earned
25,686
340
Minions Killed
298
0
Camps Cleared
0
1,042,943
Distance Traveled
928,596
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,582
658
80
8
0
245,872
0
W
Ymir
5,764
576
27
3
0
217,998
4
L
Anubis
5,785
579
68
7
0
156,223
2
L
Eset
4,972
497
78
8
0
175,813
0
L
Awilix
5,145
515
54
5
0
238,892
1
L
Anhur
5,124
512
82
8
0
170,804
1
W
Ix Chel
6,004
600
61
6
0
203,500
4
W
Izanami
6,448
645
112
11
0
165,685
0
L
Sobek
4,660
466
16
2
0
186,864
0
W
Tyr
5,928
593
60
6
0
209,888
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role