Player Matchup

Olorun
Olorun
AlvaroGoro95
Olorun
Level 149
God Stats
2W - 1L
1,251 SR
Queue Stats
90W - 106L
1,365 Elo+
Party 3
Cthulhu
Cthulhu
ItzzMibble
Cthulhu
Level 88
God Stats
19W - 9L
1,524 SR
Queue Stats
476W - 460L
1,460 Elo+
Solo
Thanatos
Thanatos
Sakulm94
Thanatos
Level 69
God Stats
10W - 4L
1,600 SR
Queue Stats
38W - 44L
1,336 Elo+
Solo
Medusa
Medusa
TRUFAMOVICH
Medusa
Level 26
God Stats
2W - 3L
1,281 SR
Queue Stats
182W - 160L
1,350 Elo+
Party 3
Cu Chulainn
Cu Chulainn
xbeaztboy
Cu Chulainn
Level 144
God Stats
4W - 1L
1,634 SR
Queue Stats
74W - 79L
1,452 Elo+
Solo
Team Averages
Level 95
1,458 SR
1,393 Elo+

VS

Team Averages
Level 70
1,476 SR
1,383 Elo+
Hades
Hades
ForDivine
Hades
Level 151
God Stats
3W - 4L
1,283 SR
Queue Stats
108W - 99L
1,415 Elo+
Solo
Cthulhu
Cthulhu
V3TCH
Cthulhu
Level 36
God Stats
1W - 1L
1,705 SR
Queue Stats
1W - 3L
1,152 Elo+
Party 1
Tsukuyomi
Tsukuyomi
XxStealth
Tsukuyomi
Level 89
God Stats
31W - 22L
1,564 SR
Queue Stats
472W - 451L
1,522 Elo+
Party 2
Kukulkan
Kukulkan
Zenephyr
Kukulkan
Level 68
God Stats
13W - 13L
1,497 SR
Queue Stats
31W - 34L
1,328 Elo+
Party 2
Izanami
Izanami
mala1599
Izanami
Level 6
God Stats
0W - 1L
1,331 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
13
0 / 2 / 2
7,249
518
2,690
8,050
3,091
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
ItzzMibble
Cthulhu
15
9 / 0 / 3
9,044
646
9,251
8,800
6,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Thanatos
Sakulm94
Thanatos
13
2 / 3 / 2
7,390
528
3,230
9,419
3,901
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Medusa
13
2 / 0 / 7
7,416
530
6,560
7,213
3,356
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
xbeaztboy
Cu Chulainn
13
1 / 4 / 1
7,795
557
5,438
14,517
7,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
ForDivine
Hades
15
5 / 2 / 1
9,570
684
10,072
11,530
5,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
V3TCH
Cthulhu
11
0 / 5 / 0
5,860
419
5,532
10,259
8,137
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
XxStealth
Tsukuyomi
15
4 / 3 / 0
7,930
566
8,483
13,562
6,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
Zenephyr
Kukulkan
1
0 / 0 / 0
2,810
201
0
0
0
Izanami
mala1599
Izanami
11
0 / 4 / 0
6,096
435
1,491
7,338
2,641
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
14
Kills
9
9
Deaths
14
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Olorun
0
2
2
0.5
L
Hades
ForDivine
Hades
5
2
1
2.75
W
Cthulhu
ItzzMibble
Cthulhu
9
0
3
10.5
W
Thanatos
Sakulm94
Thanatos
2
3
2
1
W
Medusa
2
0
7
5.5
L
Cthulhu
V3TCH
Cthulhu
0
5
0
0
L
Tsukuyomi
XxStealth
Tsukuyomi
4
3
0
1.33
L
Kukulkan
Zenephyr
Kukulkan
0
0
0
0
L
Izanami
mala1599
Izanami
0
4
0
0
W
Cu Chulainn
xbeaztboy
Cu Chulainn
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,169
Damage
25,578
47,999
Taken
42,689
24,207
Mitigated
23,122
16,438
Healing
13,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
2,690
1,089
120
3,203
8,050
3,091
424
202
7,848
50,917
9,388
L
Hades
ForDivine
Hades
10,072
1,703
20
4,762
11,530
5,952
0
2,061
9,317
71,149
0
W
Cthulhu
ItzzMibble
Cthulhu
9,251
655
52
750
8,800
6,743
0
2,284
6,470
46,159
0
W
Thanatos
Sakulm94
Thanatos
3,230
805
0
5,742
9,419
3,901
362
1,767
7,524
0
41,599
W
Medusa
6,560
2,270
0
1,348
7,213
3,356
755
3,500
3,713
0
47,628
L
Cthulhu
V3TCH
Cthulhu
5,532
0
85
848
10,259
8,137
112
3,805
5,959
33,139
844
L
Tsukuyomi
XxStealth
Tsukuyomi
8,483
2,087
0
6,719
13,562
6,392
6
3,158
10,290
0
73,938
L
Kukulkan
Zenephyr
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
L
Izanami
mala1599
Izanami
1,491
937
0
738
7,338
2,641
261
1,626
5,368
0
33,799
W
Cu Chulainn
xbeaztboy
Cu Chulainn
5,438
1,602
0
5,223
14,517
7,116
419
6,894
6,861
0
54,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,894
Gold Earned
32,266
420
Minions Killed
375
0
Camps Cleared
0
1,283,139
Distance Traveled
976,511
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
7,249
518
98
7
0
249,435
0
L
Hades
9,570
684
147
11
0
218,409
1
W
Cthulhu
9,044
646
67
5
0
274,157
0
W
Thanatos
7,390
528
73
5
0
304,716
0
W
Medusa
7,416
530
90
6
0
218,050
0
L
Cthulhu
5,860
419
44
3
0
255,316
0
L
Tsukuyomi
7,930
566
115
8
0
295,867
0
L
Kukulkan
2,810
201
0
0
0
0
0
L
Izanami
6,096
435
69
5
0
206,919
0
W
Cu Chulainn
7,795
557
92
7
0
236,781
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role