Player Matchup

Chernobog
Chernobog
ARES-_-3572
Chernobog
Level 71
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 7L
1,741 Elo+
Party 3
Fenrir
Fenrir
C0dEbReAkEr88
Fenrir
Level 123
God Stats
1W - 0L
1,747 SR
Queue Stats
16W - 14L
1,516 Elo+
Party 1
Kali
Kali
HungoverGoat
Kali
Level 107
God Stats
5W - 6L
1,340 SR
Queue Stats
267W - 261L
1,508 Elo+
Party 1
Xing Tian
Xing Tian
Resort_Astro
Xing Tian
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,688 Elo+
Party 3
Zhong Kui
Zhong Kui
TheGoldenGoose87
Zhong Kui
Level 156
God Stats
17W - 9L
1,718 SR
Queue Stats
89W - 81L
1,555 Elo+
Party 1
Team Averages
Level 113
1,561 SR
1,602 Elo+

VS

Team Averages
Level 132
1,658 SR
1,519 Elo+
Agni
Agni
FuzzyYes
Agni
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 130L
1,526 Elo+
Party 2
Atlas
Atlas
Raiden_PRx
Atlas
Level 146
God Stats
1W - 2L
1,517 SR
Queue Stats
156W - 157L
1,536 Elo+
Party 2
Thanatos
Thanatos
XGrimReaperX108
Thanatos
Level 142
God Stats
12W - 10L
1,704 SR
Queue Stats
532W - 502L
1,592 Elo+
Solo
Sun Wukong
Sun Wukong
apontetorres
Sun Wukong
Level 148
God Stats
7W - 6L
1,772 SR
Queue Stats
426W - 417L
1,483 Elo+
Party 2
Danzaburou
Danzaburou
xXReaperOfDeathx
Danzaburou
Level 103
God Stats
6W - 2L
1,797 SR
Queue Stats
41W - 49L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
ARES-_-3572
Chernobog
15
2 / 1 / 5
8,636
576
9,672
10,610
4,699
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
4 / 0 / 4
8,364
558
9,579
15,048
11,372
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

15
6 / 0 / 7
8,401
560
8,586
18,482
9,293
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xing Tian
Resort_Astro
Xing Tian
12
5 / 1 / 3
8,131
542
6,008
10,819
11,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Zhong Kui
13
3 / 1 / 5
7,332
489
8,785
10,971
8,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
11
1 / 5 / 1
6,986
466
9,863
8,776
3,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
9
0 / 4 / 2
6,236
416
4,938
12,329
9,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
12
1 / 5 / 0
6,717
448
3,483
14,984
6,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
apontetorres
Sun Wukong
14
0 / 2 / 2
7,581
505
10,879
14,641
12,764
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Danzaburou
xXReaperOfDeathx
Danzaburou
14
1 / 4 / 0
8,193
546
7,471
14,081
5,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
8
20
Kills
3
3
Deaths
20
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chernobog
ARES-_-3572
Chernobog
2
1
5
4.5
W
4
0
4
6
L
Agni
1
5
1
0.3
W
6
0
7
9.5
L
Atlas
0
4
2
0.25
W
Xing Tian
Resort_Astro
Xing Tian
5
1
3
6.5
W
Zhong Kui
3
1
5
5.5
L
Thanatos
1
5
0
0.2
L
Sun Wukong
apontetorres
Sun Wukong
0
2
2
0.5
L
Danzaburou
xXReaperOfDeathx
Danzaburou
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,630
Damage
36,634
65,930
Taken
64,811
44,919
Mitigated
38,092
26,293
Healing
22,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
ARES-_-3572
Chernobog
9,672
6,433
0
4,914
10,610
4,699
579
497
10,113
0
74,334
W
9,579
1,974
0
5,885
15,048
11,372
290
798
14,250
0
52,232
L
Agni
9,863
1,343
0
613
8,776
3,436
21
3,058
5,390
45,849
3,495
W
8,586
4,406
0
9,793
18,482
9,293
0
3,456
15,026
0
81,512
L
Atlas
4,938
2,159
0
2,705
12,329
9,782
0
4,016
8,115
17,512
0
W
Xing Tian
Resort_Astro
Xing Tian
6,008
619
488
2,857
10,819
11,036
0
5,017
5,802
22,233
126
W
Zhong Kui
8,785
919
0
2,356
10,971
8,519
0
4,204
6,767
47,382
1,034
L
Thanatos
3,483
1,025
0
11,081
14,984
6,206
0
3,521
11,229
0
50,707
L
Sun Wukong
apontetorres
Sun Wukong
10,879
2,401
0
2,943
14,641
12,764
0
1,542
13,039
0
62,673
L
Danzaburou
xXReaperOfDeathx
Danzaburou
7,471
2,671
0
5,329
14,081
5,904
0
1,618
12,463
0
70,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,864
Gold Earned
35,713
403
Minions Killed
422
0
Camps Cleared
0
1,490,210
Distance Traveled
1,436,805
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
8,636
576
115
8
0
284,702
7
W
Fenrir
8,364
558
79
5
0
270,277
2
L
Agni
6,986
466
98
7
0
271,549
2
W
Kali
8,401
560
102
7
0
338,849
0
L
Atlas
6,236
416
14
1
0
285,675
0
W
Xing Tian
8,131
542
27
2
0
304,534
2
W
Zhong Kui
7,332
489
80
5
0
291,848
2
L
Thanatos
6,717
448
86
6
0
323,577
0
L
Sun Wukong
7,581
505
106
7
0
292,360
4
L
Danzaburou
8,193
546
118
8
0
263,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role