Player Matchup

Hera
Hera
GodxDex
Hera
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 20L
1,518 Elo+
Party 2
Achilles
Achilles
XiDex6
Achilles
Level 106
God Stats
0W - 2L
1,247 SR
Queue Stats
122W - 141L
1,492 Elo+
Party 2
Ix Chel
Ix Chel
XiKash
Ix Chel
Level 108
God Stats
2W - 6L
1,362 SR
Queue Stats
359W - 389L
1,520 Elo+
Party 2
Medusa
Medusa
iBeFuzion
Medusa
Level 99
God Stats
0W - 4L
1,107 SR
Queue Stats
39W - 37L
1,500 Elo+
Party 3
Ao Kuang
Ao Kuang
uWildn
Ao Kuang
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 33L
1,496 Elo+
Party 3
Team Averages
Level 92
1,343 SR
1,505 Elo+

VS

Team Averages
Level 128
1,447 SR
1,486 Elo+
Sylvanus
Sylvanus
Beneran
Sylvanus
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
52W - 44L
1,467 Elo+
Solo
He Bo
He Bo
BlackLighting25
He Bo
Level 159
God Stats
8W - 12L
1,329 SR
Queue Stats
329W - 340L
1,478 Elo+
Party 4
Bacchus
Bacchus
DaBeast0305
Bacchus
Level 141
God Stats
5W - 3L
1,421 SR
Queue Stats
414W - 400L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
MichaelRitz149
Hou Yi
Level 86
God Stats
13W - 13L
1,483 SR
Queue Stats
521W - 505L
1,484 Elo+
Party 1
Pele
Pele
SturdyTooth245
Pele
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 122L
1,501 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
GodxDex
Hera
15
1 / 7 / 11
8,550
777
10,950
11,192
4,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
XiDex6
Achilles
15
6 / 7 / 4
9,526
866
8,345
16,738
23,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ix Chel
XiKash
Ix Chel
13
2 / 6 / 7
8,133
739
11,341
11,029
4,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
iBeFuzion
Medusa
15
2 / 5 / 10
8,451
768
9,349
11,817
5,570
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Ao Kuang
uWildn
Ao Kuang
16
5 / 4 / 8
9,165
833
8,457
11,839
6,161
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Beneran
Sylvanus
15
4 / 4 / 20
9,726
884
9,295
16,527
14,852
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

17
6 / 4 / 19
9,956
905
12,388
10,049
4,668
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
DaBeast0305
Bacchus
17
11 / 1 / 17
10,592
963
15,042
13,116
11,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 3 / 17
9,580
871
9,498
8,927
4,382
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
6 / 5 / 15
9,537
867
11,528
13,848
6,644
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
117
16
Kills
29
29
Deaths
17
40
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Beneran
Sylvanus
4
4
20
3.5
W
6
4
19
3.88
W
Bacchus
DaBeast0305
Bacchus
11
1
17
19.5
L
Hera
GodxDex
Hera
1
7
11
0.93
W
2
3
17
3.5
W
6
5
15
2.7
L
Achilles
XiDex6
Achilles
6
7
4
1.14
L
Ix Chel
XiKash
Ix Chel
2
6
7
0.92
L
Medusa
iBeFuzion
Medusa
2
5
10
1.4
L
Ao Kuang
uWildn
Ao Kuang
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,442
Damage
57,751
62,615
Taken
62,467
44,501
Mitigated
41,551
12,861
Healing
21,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Beneran
Sylvanus
9,295
2,446
8,109
5,138
16,527
14,852
26
8,870
7,340
15,391
363
W
12,388
272
611
772
10,049
4,668
87
4,422
5,490
22,331
263
W
Bacchus
DaBeast0305
Bacchus
15,042
688
453
2,550
13,116
11,005
419
5,651
7,339
24,459
984
L
Hera
GodxDex
Hera
10,950
2,435
156
316
11,192
4,863
0
5,694
5,498
24,673
0
W
9,498
4,836
563
492
8,927
4,382
2,747
4,307
4,409
0
25,989
W
11,528
1,685
1,324
1,446
13,848
6,644
1,274
7,174
6,534
0
24,692
L
Achilles
XiDex6
Achilles
8,345
843
353
1,184
16,738
23,315
0
6,897
9,841
0
11,632
L
Ix Chel
XiKash
Ix Chel
11,341
1,548
3,461
1,740
11,029
4,592
0
8,005
3,024
17,223
0
L
Medusa
iBeFuzion
Medusa
9,349
3,161
475
1,179
11,817
5,570
0
8,289
3,528
0
25,304
L
Ao Kuang
uWildn
Ao Kuang
8,457
977
467
3,530
11,839
6,161
0
6,892
4,947
15,565
705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,825
Gold Earned
49,391
110
Minions Killed
120
0
Camps Cleared
0
937,306
Distance Traveled
976,550
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,726
884
11
1
0
161,371
0
W
He Bo
9,956
905
32
3
0
195,925
0
W
Bacchus
10,592
963
18
2
0
224,086
0
L
Hera
8,550
777
36
3
0
179,144
0
W
Hou Yi
9,580
871
35
3
0
179,147
0
W
Pele
9,537
867
24
2
0
216,021
0
L
Achilles
9,526
866
7
1
0
169,412
0
L
Ix Chel
8,133
739
19
2
0
195,823
0
L
Medusa
8,451
768
29
3
0
204,014
0
L
Ao Kuang
9,165
833
19
2
0
188,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role