Player Matchup

Awilix
Awilix
MintyLemon
Awilix
Level 100
God Stats
11W - 15L
1,501 SR
Queue Stats
87W - 72L
1,605 Elo+
Solo
Skadi
Skadi
TheBloodsll
Skadi
Level 149
God Stats
1W - 1L
1,715 SR
Queue Stats
123W - 101L
1,652 Elo+
Solo
Cerberus
Cerberus
TheDOMinator985
Cerberus
Level 156
God Stats
24W - 20L
1,600 SR
Queue Stats
398W - 362L
1,620 Elo+
Solo
Gilgamesh
Gilgamesh
dryZzZt
Gilgamesh
Level 40
God Stats
2W - 3L
1,500 SR
Queue Stats
48W - 73L
1,422 Elo+
Solo
Zeus
Zeus
jubbliesftw
Zeus
Level 101
God Stats
3W - 5L
1,419 SR
Queue Stats
592W - 485L
1,561 Elo+
Solo
Team Averages
Level 109
1,547 SR
1,572 Elo+

VS

Team Averages
Level 133
1,775 SR
1,640 Elo+
Anhur
Anhur
DragonProgenitor
Anhur
Level 103
God Stats
15W - 8L
1,747 SR
Queue Stats
124W - 91L
1,658 Elo+
Solo
Ares
Ares
EESON57
Ares
Level 155
God Stats
36W - 27L
1,728 SR
Queue Stats
467W - 477L
1,575 Elo+
Solo
Gilgamesh
Gilgamesh
Hyaman
Gilgamesh
Level 147
God Stats
0W - 1L
1,886 SR
Queue Stats
12W - 7L
1,694 Elo+
Solo
Pele
Pele
KrutonKrusader
Pele
Level 126
God Stats
7W - 3L
1,713 SR
Queue Stats
319W - 301L
1,532 Elo+
Solo
Scylla
Scylla
MyCheesyName
Scylla
Level 135
God Stats
16W - 11L
1,801 SR
Queue Stats
132W - 87L
1,742 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
MintyLemon
Awilix
10
4 / 0 / 0
5,642
564
4,344
7,390
2,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 0 / 1
5,610
561
5,572
3,705
1,080
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cerberus
10
0 / 0 / 3
5,555
556
4,740
7,299
5,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
dryZzZt
Gilgamesh
12
1 / 0 / 1
6,679
668
5,687
7,268
5,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
1 / 1 / 2
6,191
619
4,558
3,966
1,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 0
5,265
527
1,523
6,678
2,400
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
EESON57
Ares
8
0 / 2 / 1
5,141
514
3,617
8,510
5,900
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
Hyaman
Gilgamesh
9
0 / 2 / 0
5,424
542
4,625
9,099
5,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 3 / 0
5,474
547
4,474
9,747
4,025
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Scylla
10
0 / 0 / 0
5,235
524
2,122
4,427
1,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
2
7
Kills
1
1
Deaths
7
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
Ares
EESON57
Ares
0
2
1
0.25
L
Gilgamesh
Hyaman
Gilgamesh
0
2
0
0
L
1
3
0
0.33
W
Awilix
MintyLemon
Awilix
4
0
0
4
L
Scylla
0
0
0
0
W
1
0
1
1.5
W
Cerberus
0
0
3
1.5
W
Gilgamesh
dryZzZt
Gilgamesh
1
0
1
1.5
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,901
Damage
16,361
29,628
Taken
38,461
16,577
Mitigated
18,668
10,723
Healing
10,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,523
1,327
0
2,659
6,678
2,400
0
867
5,811
0
37,340
L
Ares
EESON57
Ares
3,617
302
0
1,588
8,510
5,900
0
3,879
4,631
16,653
0
L
Gilgamesh
Hyaman
Gilgamesh
4,625
1,896
0
3,122
9,099
5,195
0
0
9,099
0
36,067
L
4,474
573
0
1,994
9,747
4,025
0
1,618
8,129
0
47,406
W
Awilix
MintyLemon
Awilix
4,344
1,327
0
3,393
7,390
2,579
0
1,234
6,156
0
35,217
L
Scylla
2,122
209
0
988
4,427
1,148
0
2,934
1,493
38,166
0
W
5,572
1,891
0
1,001
3,705
1,080
0
485
3,220
0
50,444
W
Cerberus
4,740
216
78
2,786
7,299
5,886
0
2,266
5,033
20,937
0
W
Gilgamesh
dryZzZt
Gilgamesh
5,687
2,348
0
2,260
7,268
5,598
0
0
6,691
0
50,321
W
4,558
705
0
1,205
3,966
1,434
0
1,754
2,212
49,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,677
Gold Earned
26,539
375
Minions Killed
319
0
Camps Cleared
0
1,092,521
Distance Traveled
1,073,499
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,265
527
77
8
0
207,597
2
L
Ares
5,141
514
25
3
0
206,893
6
L
Gilgamesh
5,424
542
61
6
0
202,398
0
L
Pele
5,474
547
77
8
0
243,288
0
W
Awilix
5,642
564
54
5
0
270,196
1
L
Scylla
5,235
524
79
8
0
213,323
1
W
Skadi
5,610
561
92
9
0
203,097
2
W
Cerberus
5,555
556
31
3
0
220,965
5
W
Gilgamesh
6,679
668
97
10
0
188,641
1
W
Zeus
6,191
619
101
10
0
209,622
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role