Player Matchup

Anubis
Anubis
DaBlack0ut
Anubis
Level 5
God Stats
2W - 4L
1,480 SR
Queue Stats
3W - 5L
1,347 Elo+
Party 2
Sylvanus
Sylvanus
WetMonkeyToe
Sylvanus
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Mercury
Mercury
ownerbotches
Mercury
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 1L
1,791 Elo+
Party 2
Team Averages
Level 32
1,493 SR
1,546 Elo+

VS

Team Averages
Level 30
1,615 SR
1,460 Elo+
Da Ji
Da Ji
Brick Cuhh
Da Ji
Level 48
God Stats
11W - 6L
1,673 SR
Queue Stats
151W - 161L
1,485 Elo+
Party 1
Chaac
Chaac
Theyluvvluka
Chaac
Level 28
God Stats
16W - 24L
1,469 SR
Queue Stats
58W - 81L
1,448 Elo+
Party 1
Anubis
Anubis
lgv_vic
Anubis
Level 15
God Stats
8W - 6L
1,704 SR
Queue Stats
27W - 33L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DaBlack0ut
Anubis
17
8 / 3 / 13
11,889
793
18,613
14,822
8,253
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Sylvanus
WetMonkeyToe
Sylvanus
18
7 / 0 / 18
12,255
817
11,886
19,661
26,956
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Mercury
ownerbotches
Mercury
17
10 / 5 / 8
12,491
833
14,339
15,999
8,287
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
15
2 / 10 / 4
10,989
733
7,856
17,534
9,245
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

17
4 / 4 / 2
11,490
766
14,841
20,134
16,833
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Anubis
lgv_vic
Anubis
13
2 / 11 / 3
10,050
670
11,763
13,518
5,423
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
17
25
Kills
8
8
Deaths
25
39
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Da Ji
2
10
4
0.4
W
Anubis
DaBlack0ut
Anubis
8
3
13
4.83
L
4
4
2
1.25
W
Sylvanus
WetMonkeyToe
Sylvanus
7
0
18
16
L
Anubis
lgv_vic
Anubis
2
11
3
0.32
W
Mercury
ownerbotches
Mercury
10
5
8
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,838
Damage
34,460
50,482
Taken
51,186
43,496
Mitigated
31,501
15,312
Healing
4,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
7,856
1,194
0
402
17,534
9,245
0
11,515
6,015
0
32,163
W
Anubis
DaBlack0ut
Anubis
18,613
1,629
0
4,923
14,822
8,253
798
4,524
10,265
50,714
0
L
14,841
2,618
0
3,989
20,134
16,833
0
12,193
7,936
3,306
43,086
W
Sylvanus
WetMonkeyToe
Sylvanus
11,886
2,769
3,620
4,873
19,661
26,956
543
4,509
15,141
36,472
0
L
Anubis
lgv_vic
Anubis
11,763
185
0
564
13,518
5,423
0
6,954
6,558
26,044
0
W
Mercury
ownerbotches
Mercury
14,339
6,444
0
1,896
15,999
8,287
1,525
4,061
11,438
0
54,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,635
Gold Earned
32,529
170
Minions Killed
143
0
Camps Cleared
0
795,858
Distance Traveled
670,146
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,989
733
49
3
0
185,001
0
W
Anubis
11,889
793
57
4
0
245,264
0
L
Chaac
11,490
766
62
4
0
287,173
0
W
Sylvanus
12,255
817
39
3
0
250,426
0
L
Anubis
10,050
670
32
2
0
197,972
0
W
Mercury
12,491
833
74
5
0
300,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role