Player Matchup

Gilgamesh
Gilgamesh
Calorado375
Gilgamesh
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 93L
1,493 Elo+
Party 2
Erlang Shen
Erlang Shen
Katericataa
Erlang Shen
Level 139
God Stats
3W - 3L
1,327 SR
Queue Stats
218W - 206L
1,521 Elo+
Solo
Bellona
Bellona
Mathias2690
Bellona
Level 122
God Stats
2W - 2L
1,243 SR
Queue Stats
212W - 196L
1,529 Elo+
Solo
Hades
Hades
Porblu
Hades
Level 126
God Stats
3W - 2L
1,507 SR
Queue Stats
201W - 174L
1,529 Elo+
Solo
Osiris
Osiris
ºDokusoº
Osiris
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 125L
1,493 Elo+
Party 2
Team Averages
Level 117
1,416 SR
1,513 Elo+

VS

Team Averages
Level 117
1,508 SR
1,604 Elo+
Loki
Loki
 
Loki
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Destroyer515pl
Da Ji
Level 103
God Stats
0W - 2L
1,267 SR
Queue Stats
12W - 8L
1,724 Elo+
Party 1
Kuzenbo
Kuzenbo
OptimalAcorn922
Kuzenbo
Level 94
God Stats
8W - 9L
1,855 SR
Queue Stats
117W - 118L
1,606 Elo+
Solo
Medusa
Medusa
PrinceMichal
Medusa
Level 123
God Stats
0W - 3L
1,418 SR
Queue Stats
11W - 8L
1,690 Elo+
Party 1
Nu Wa
Nu Wa
Senator_Monke
Nu Wa
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
139W - 168L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Calorado375
Gilgamesh
10
4 / 2 / 5
6,326
633
4,771
10,257
6,269
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mace

Mace

+10
Physical Power

Erlang Shen
Katericataa
Erlang Shen
11
4 / 1 / 4
6,092
609
2,623
8,336
4,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
Mathias2690
Bellona
12
1 / 2 / 2
6,852
685
6,236
8,446
7,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hades
Porblu
Hades
12
3 / 1 / 3
6,614
661
5,822
5,088
2,600
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Osiris
ºDokusoº
Osiris
10
4 / 2 / 5
5,892
589
8,209
9,810
6,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
3 / 1 / 0
5,923
592
3,682
7,128
2,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

7
2 / 6 / 2
4,869
487
6,480
9,763
3,963
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
2 / 3 / 1
4,651
465
4,211
7,385
8,818
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
9
1 / 3 / 1
5,116
512
3,948
8,254
2,758
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 3 / 1
4,825
483
2,196
5,389
1,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
16
Kills
8
8
Deaths
16
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
3
1
0
3
W
Gilgamesh
Calorado375
Gilgamesh
4
2
5
3.25
L
2
6
2
0.5
W
Erlang Shen
Katericataa
Erlang Shen
4
1
4
6
W
Bellona
Mathias2690
Bellona
1
2
2
1
L
2
3
1
0.83
W
Hades
Porblu
Hades
3
1
3
4.5
L
Medusa
1
3
1
0.5
L
0
3
1
0.17
W
Osiris
ºDokusoº
Osiris
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,661
Damage
20,517
41,937
Taken
37,919
27,173
Mitigated
20,123
18,723
Healing
8,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
3,682
1,428
0
3,457
7,128
2,684
0
1,566
5,562
0
46,339
W
Gilgamesh
Calorado375
Gilgamesh
4,771
1,580
0
2,993
10,257
6,269
1,168
1,772
8,485
0
23,480
L
6,480
1,755
0
1,362
9,763
3,963
0
0
9,763
0
22,768
W
Erlang Shen
Katericataa
Erlang Shen
2,623
1,145
0
4,098
8,336
4,924
621
683
7,653
0
37,328
W
Bellona
Mathias2690
Bellona
6,236
947
0
4,350
8,446
7,291
0
86
8,360
0
52,525
L
4,211
1,318
97
1,213
7,385
8,818
0
275
7,110
14,172
0
W
Hades
Porblu
Hades
5,822
516
849
2,956
5,088
2,600
0
1,349
3,739
52,979
1,507
L
Medusa
3,948
1,679
0
1,910
8,254
2,758
0
0
7,486
0
28,634
L
2,196
937
0
654
5,389
1,900
0
3,900
1,489
27,199
0
W
Osiris
ºDokusoº
Osiris
8,209
3,916
0
3,477
9,810
6,089
1,487
2,517
7,293
0
37,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,776
Gold Earned
25,384
341
Minions Killed
243
0
Camps Cleared
0
1,024,682
Distance Traveled
928,818
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,923
592
88
9
0
217,919
0
W
Gilgamesh
6,326
633
25
3
0
187,753
0
L
Da Ji
4,869
487
39
4
0
184,588
0
W
Erlang Shen
6,092
609
65
7
0
217,398
0
W
Bellona
6,852
685
95
10
0
212,902
0
L
Kuzenbo
4,651
465
14
1
0
180,088
0
W
Hades
6,614
661
97
10
0
202,048
0
L
Medusa
5,116
512
50
5
0
176,190
2
L
Nu Wa
4,825
483
52
5
0
170,033
0
W
Osiris
5,892
589
59
6
0
204,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role