Player Matchup

Chronos
Chronos
Noodle_570
Chronos
Level 61
God Stats
24W - 15L
1,673 SR
Queue Stats
146W - 160L
1,473 Elo+
Party 3
Izanami
Izanami
africanonegro
Izanami
Level 23
God Stats
7W - 10L
1,794 SR
Queue Stats
34W - 37L
1,454 Elo+
Party 2
Fenrir
Fenrir
carlosag5502
Fenrir
Level 27
God Stats
10W - 11L
1,689 SR
Queue Stats
44W - 59L
1,379 Elo+
Party 2
Ymir
Ymir
rodrigo_57270
Ymir
Level 18
God Stats
19W - 22L
1,522 SR
Queue Stats
23W - 31L
1,470 Elo+
Party 3
Surtr
Surtr
santiago2840
Surtr
Level 34
God Stats
8W - 7L
1,500 SR
Queue Stats
156W - 136L
1,467 Elo+
Party 2
Team Averages
Level 33
1,636 SR
1,448 Elo+

VS

Team Averages
Level 120
1,758 SR
1,511 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ra
Ra
Ohh_Kr4zZy-
Ra
Level 127
God Stats
66W - 45L
1,600 SR
Queue Stats
267W - 286L
1,470 Elo+
Party 4
Izanami
Izanami
Sone_0911
Izanami
Level 126
God Stats
6W - 3L
1,832 SR
Queue Stats
24W - 17L
1,508 Elo+
Solo
Bellona
Bellona
drakolino14
Bellona
Level 126
God Stats
2W - 0L
1,853 SR
Queue Stats
11W - 9L
1,575 Elo+
Party 1
Charon
Charon
michal2206
Charon
Level 111
God Stats
1W - 1L
2,007 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Noodle_570
Chronos
12
0 / 2 / 1
6,373
579
4,637
6,340
2,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
11
0 / 1 / 0
6,107
555
3,465
6,587
2,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
11
2 / 2 / 0
6,036
549
3,740
9,124
4,389
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
0 / 2 / 1
5,734
521
2,035
8,876
6,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 4 / 0
5,901
536
6,198
11,581
7,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
12
2 / 1 / 3
6,213
565
3,843
8,186
3,500
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 1 / 1
7,383
671
3,209
6,799
2,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Sone_0911
Izanami
12
1 / 0 / 2
6,383
580
4,261
5,085
2,068
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
drakolino14
Bellona
13
5 / 1 / 3
8,150
741
11,296
14,914
12,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charon
michal2206
Charon
11
0 / 0 / 5
6,454
587
4,243
5,752
4,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
25
2
Kills
11
11
Deaths
3
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
2
1
3
3.5
L
Chronos
Noodle_570
Chronos
0
2
1
0.25
W
3
1
1
3.5
W
Izanami
Sone_0911
Izanami
1
0
2
2
L
Izanami
0
1
0
0
L
Fenrir
2
2
0
1
W
Bellona
drakolino14
Bellona
5
1
3
6.5
W
Charon
michal2206
Charon
0
0
5
2.5
L
0
2
1
0.25
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,075
Damage
26,852
42,508
Taken
40,736
22,609
Mitigated
25,678
10,744
Healing
17,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
3,843
1,013
0
1,162
8,186
3,500
0
1,036
7,150
46,546
0
L
Chronos
Noodle_570
Chronos
4,637
710
0
2,041
6,340
2,549
0
3,078
3,262
50,209
2,663
W
3,209
299
421
2,759
6,799
2,856
0
3,142
3,657
66,813
446
W
Izanami
Sone_0911
Izanami
4,261
2,628
0
2,129
5,085
2,068
792
331
4,754
0
69,801
L
Izanami
3,465
1,879
0
1,433
6,587
2,314
969
2,338
4,249
0
56,191
L
Fenrir
3,740
1,054
0
1,180
9,124
4,389
0
1,925
7,199
0
35,048
W
Bellona
drakolino14
Bellona
11,296
4,425
0
8,442
14,914
12,665
762
686
13,385
0
66,575
W
Charon
michal2206
Charon
4,243
1,013
0
2,486
5,752
4,589
475
1,278
4,474
17,689
0
L
2,035
79
0
2,722
8,876
6,269
0
3,797
5,079
19,572
1,705
L
6,198
2,740
0
3,368
11,581
7,088
0
114
11,467
1,424
36,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,151
Gold Earned
34,583
359
Minions Killed
464
0
Camps Cleared
0
1,125,488
Distance Traveled
1,164,597
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
6,213
565
61
6
0
283,184
0
L
Chronos
6,373
579
93
8
0
232,336
0
W
Ra
7,383
671
135
12
0
234,009
4
W
Izanami
6,383
580
109
10
0
204,322
2
L
Izanami
6,107
555
106
10
0
206,498
0
L
Fenrir
6,036
549
61
6
0
241,619
0
W
Bellona
8,150
741
137
12
0
218,115
2
W
Charon
6,454
587
22
2
0
224,967
2
L
Ymir
5,734
521
26
2
0
223,621
0
L
Surtr
5,901
536
73
7
0
221,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role