Player Matchup

Neith
Neith
Silver I
 
Neith
Silver I
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Silver III
 
Nu Wa
Silver III
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Silver II
Benny13
Janus
Silver II
Level 163
God Stats
5W - 6L
1,419 SR
Queue Stats
80W - 78L
1,365 MMR
Solo
Ao Kuang
Ao Kuang
Gold III
MrLechuga
Ao Kuang
Gold III
Level 168
God Stats
3W - 3L
1,772 SR
Queue Stats
51W - 49L
1,494 MMR
Solo
Ne Zha
Ne Zha
Gold V
Zqii
Ne Zha
Gold V
Level 159
God Stats
1W - 1L
1,282 SR
Queue Stats
112W - 117L
1,208 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 154
1,495 SR
1,413 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 134
1,562 SR
1,434 MMR
Erlang Shen
Erlang Shen
Bronze V
 
Erlang Shen
Bronze V
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Silver III
 
Thanatos
Silver III
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Silver III
PapapanPC
Apollo
Silver III
Level 113
God Stats
0W - 1L
1,772 SR
Queue Stats
25W - 30L
1,303 MMR
Solo
Xing Tian
Xing Tian
Gold IV
furtAdo1
Xing Tian
Gold IV
Level 147
God Stats
0W - 1L
1,336 SR
Queue Stats
91W - 90L
1,560 MMR
Solo
Chang'e
Chang'e
Gold IV
tobicfc
Chang'e
Gold IV
Level 158
God Stats
8W - 5L
1,700 SR
Queue Stats
245W - 252L
1,308 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
5 / 0 / 8
10,888
605
11,712
9,608
4,937
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Nu Wa
 
Nu Wa
16
2 / 2 / 6
9,995
555
11,128
8,658
3,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Janus
Benny13
Janus
18
4 / 1 / 3
11,111
617
16,611
8,474
4,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Ao Kuang
MrLechuga
Ao Kuang
18
9 / 3 / 4
10,693
594
16,551
22,186
11,751
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
Zqii
Ne Zha
15
2 / 0 / 14
10,642
591
8,390
14,885
14,587
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bans
AthenaBellonaKuzenboAwilixThoth

VS

Bans
ArtioOsirisAmaterasuAh Muzen CabBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
15
2 / 1 / 1
9,232
513
12,048
17,903
13,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Thanatos
 
Thanatos
15
2 / 7 / 2
8,504
472
7,932
21,065
8,491
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

Apollo
PapapanPC
Apollo
14
0 / 7 / 1
8,150
453
4,809
14,496
5,664
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Xing Tian
furtAdo1
Xing Tian
12
1 / 5 / 2
7,837
435
7,172
22,244
19,809
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Chang'e
tobicfc
Chang'e
15
1 / 2 / 1
8,867
493
6,882
16,177
6,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
13
22
Kills
6
6
Deaths
22
35
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
0
8
9
W
Nu Wa
 
Nu Wa
2
2
6
2.5
L
Erlang Shen
 
Erlang Shen
2
1
1
2.5
L
Thanatos
 
Thanatos
2
7
2
0.43
W
Janus
Benny13
Janus
4
1
3
5.5
W
Ao Kuang
MrLechuga
Ao Kuang
9
3
4
3.67
L
Apollo
PapapanPC
Apollo
0
7
1
0.07
W
Ne Zha
Zqii
Ne Zha
2
0
14
9
L
Xing Tian
furtAdo1
Xing Tian
1
5
2
0.4
L
Chang'e
tobicfc
Chang'e
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,392
Damage
38,843
63,811
Taken
91,885
38,549
Mitigated
53,427
20,788
Healing
36,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
11,712
3,678
0
4,253
9,608
4,937
3,179
1,715
7,699
0
86,498
W
Nu Wa
 
Nu Wa
11,128
3,307
0
1,227
8,658
3,185
1,553
475
7,549
60,630
0
L
Erlang Shen
 
Erlang Shen
12,048
4,293
0
8,596
17,903
13,319
93
10,206
6,981
0
67,913
L
Thanatos
 
Thanatos
7,932
2,111
0
14,713
21,065
8,491
0
8,597
12,192
0
82,346
W
Janus
Benny13
Janus
16,611
776
390
2,488
8,474
4,089
205
3,872
4,117
103,018
972
W
Ao Kuang
MrLechuga
Ao Kuang
16,551
3,915
0
7,572
22,186
11,751
768
4,224
17,528
91,431
1,469
L
Apollo
PapapanPC
Apollo
4,809
2,886
0
3,026
14,496
5,664
0
4,160
10,197
0
67,306
W
Ne Zha
Zqii
Ne Zha
8,390
2,197
0
4,858
14,885
14,587
157
3,656
10,916
0
40,253
L
Xing Tian
furtAdo1
Xing Tian
7,172
366
0
1,922
22,244
19,809
0
9,867
11,774
27,179
0
L
Chang'e
tobicfc
Chang'e
6,882
346
1,180
6,596
16,177
6,144
0
8,562
7,073
72,134
938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,329
Gold Earned
42,590
573
Minions Killed
503
0
Camps Cleared
0
1,792,884
Distance Traveled
1,815,641
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,888
605
129
7
0
330,203
2
W
Nu Wa
9,995
555
111
6
0
339,472
0
L
Erlang Shen
9,232
513
109
6
0
373,390
2
L
Thanatos
8,504
472
116
6
0
379,243
1
W
Janus
11,111
617
173
10
0
376,287
0
W
Ao Kuang
10,693
594
116
6
0
370,161
0
L
Apollo
8,150
453
104
6
0
333,091
1
W
Ne Zha
10,642
591
44
2
0
376,761
6
L
Xing Tian
7,837
435
34
2
0
362,184
2
L
Chang'e
8,867
493
140
8
0
367,733
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role